gametechmods
Robot Arena => General Support => Topic started by: ianh05 on August 10, 2012, 05:05:57 PM
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In the progress of building the Ultimate Stock AI pack and have been running into a few problems here and there, I have fixed most myself but now for the life of me can't figure out why the Pillar bots in the INF AI pack won't work.
*Incisor works
*Pillar of Fire from the BBEAN AI works
*Kontra doesn't work
*Spin Cycle L doesn't work
*Category 1* doesn't work
So it's only a problem with robots that have an active weapon, any idea what's wrong or should I use another .py? please post anything I need to know about the issue.
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FBSPlus works for that.
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list.append(("Kontra","FBSPlus",{'invertible':False,'nose':0,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
copied the .py file over and still no go.
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yeah, use this fixed inf ai bindings:
https://gametechmods.com/uploads/files/527Bindings.rar (https://gametechmods.com/uploads/files/527Bindings.rar)
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IIRC some of Kontra's motors aren't wired.
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yeah, use this fixed inf ai bindings:
https://gametechmods.com/uploads/files/527Bindings.rar (https://gametechmods.com/uploads/files/527Bindings.rar)
that's what I started with... doesn't work.
IIRC some of Kontra's motors aren't wired.
Fixed that when i checked for components and if that was the problem it wouldn't crash the game it would just cause that motor not to work. It's either a component or py problem.
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I'm curious....care to post pictures of Kontra?
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(https://gametechmods.com/uploads/images/87712Kontra.jpg)
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Ah, thanks.
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Turns out it isn't just active weapon Pillar bots that are crashing the game, even hammer bots etc. are so it must have something to do with the smart zones. I just copied all components from INF AI and it's still not working -.- even robots that don't use smart zones like VS/HS/rammers are crashing the game lol.
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after applying the bindings patch, kontras motor still wont spin and the lw popup on electric death crashes i think
are you sure you installed the bindings patch
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which bindings patch?
Btw I believe every robot from Casualty onward in INF AI crashes the game. When I went back to the INF AI game folder and ran the game I noticed that their robot previews (from the 2nd team onward) are unavailable :/
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Do you have this?
https://gametechmods.com/uploads/files/527Bindings.rar (https://gametechmods.com/uploads/files/527Bindings.rar)
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just put that in my INF AI folder and renumbered the team numbers in bindings.py but I'm still getting the same problem:
(https://gametechmods.com/uploads/images/57812screenshot_2.jpg)
and they crash when I go to start a match. What's really odd is that I can preview the robots just fine in my Ultimate stock AI game and more of the robots work in that version of the game :S
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Link to the AI pack I'm working on:https://gametechmods.com/uploads/files/7737Robot Arena 2 Ultimate AI.rar (https://gametechmods.com/uploads/files/7737Robot Arena 2 Ultimate AI.rar)
Perhaps someone can correct the errors that the INF AI bots have? :) they are the last set of bots in the pack.
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any help would be great guys :) I'm fighting a losing battle with this AI pack >.<
link: https://gametechmods.com/uploads/files/7737Robot Arena 2 Ultimate AI.rar (https://gametechmods.com/uploads/files/7737Robot Arena 2 Ultimate AI.rar)
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Problem solved. had to reinstall the pack, update bindings and name Kontra's weapon weapon.