gametechmods

Robot Arena => General Support => Topic started by: daleksec7 on June 07, 2015, 11:24:12 AM

Title: How to rotate starting points?
Post by: daleksec7 on June 07, 2015, 11:24:12 AM
Hello

I would like to know how to rotate starting points for robots
I know how to move the starting points but I dont know what section controls the rotation.

Any help would be great-full

Thank you

DS7
Title: Re: How to rotate starting points?
Post by: Reier on June 07, 2015, 01:06:55 PM
what?
Title: Re: How to rotate starting points?
Post by: cephalopod on June 07, 2015, 01:08:28 PM
In arenas, he's talking about.
Title: Re: How to rotate starting points?
Post by: daleksec7 on June 07, 2015, 01:12:17 PM
Yeah in arenas :P
Title: Re: How to rotate starting points?
Post by: G.K. on June 07, 2015, 04:22:19 PM
It's definitely possible in the GMF - I know because I remember doing it myself, though it was like 4 years ago so I can't remember how. I can prolly take a look if you'd like?
Title: Re: How to rotate starting points?
Post by: J on June 07, 2015, 04:31:26 PM
Yeah in arenas :P
On the screen that lets you pick which bots are in which spot, just put your bot in a spot that isn't the upper left one.
.....
Unless you mean something else.
Title: Re: How to rotate starting points?
Post by: daleksec7 on June 07, 2015, 04:31:47 PM
It's definitely possible in the GMF - I know because I remember doing it myself, though it was like 4 years ago so I can't remember how. I can prolly take a look if you'd like?

Please any help will be great :)
Title: Re: How to rotate starting points?
Post by: G.K. on June 07, 2015, 06:43:22 PM
Will have to wait till tomorrow, snowed under with work atm.
Title: Re: How to rotate starting points?
Post by: Trovaner on June 07, 2015, 09:53:13 PM
Have a look at Madiaba's "GMF ('How-to' mods and notes)" thread (https://gametechmods.com/forums/index.php?topic=2310.0) and/or Serge's post in "DUCK'S GUIDE TO ARENA MODDING V1" (https://gametechmods.com/forums/index.php?topic=2004.msg53684#msg53684)
Title: Re: How to rotate starting points?
Post by: HereticBlue on June 08, 2015, 03:23:17 AM
Oops, I thought it would be quiet simple like that.

Trov, G.K, I learned through trial and error how to export and code ect arenas and taught Daleksec7 for the purposes of the Robot Wars Mod. It's all been going swimmingly but there is something I have no idea what to do yet and it's been holding us back more than anything, and that is add arena hazards. Particularly flame jets, hellraizers, and placing lose objects like bricks & tyres.

Ducks guide helped start me off to a degree but I realised that it doesn't really get that far with the gmf editing to accommodate new textures and parts. It's all just really editing existing existing arena .gmfs by hand where as we use .3ds... Elp please lads?
Title: Re: How to rotate starting points?
Post by: Trovaner on June 14, 2015, 08:14:09 PM
Let me know if this thread (https://gametechmods.com/forums/index.php?topic=17773.msg677300) helps.
Title: Re: How to rotate starting points?
Post by: HereticBlue on June 15, 2015, 04:52:25 AM
Cheers mate, appreciate it. Will have a read through later.
Title: Re: How to rotate starting points?
Post by: G.K. on June 15, 2015, 04:58:34 AM
I haven't edited arenas in 3 years but it all seems to make sense and everything. Shhould be a really useful guide.