Craaig:
The gmf usually deals with the 'objects' of the arena.
The py usually deals with the 'dynamics' of the arena.
So,
1. Make a BU of the original file you're about to mod.
2. Open the arena.py.
3. Paste these blue lines under each section/heading as listed (being careful of spacing).
def HazardsOn(self, on):
if on:
[COLOR=#0000ff] self.flame_TEST = Hazards.Flame((0, .1, 0), (0, 0.1, 0), (.2, .4, .2), .8)[/COLOR]
[COLOR=blue] self.AddHazard(self.flame_TEST)[/COLOR]
def Tick(self):
[COLOR=blue] self.flame_TEST.Tick() [/COLOR]
[COLOR=blue] self.flame_TEST.FlameOff() # Must add or else will keep adding flames and lag.[/COLOR]
[COLOR=blue] self.flame_TEST.FlameOn() [/COLOR]
Here how to adjust it's parameters:
# EXPLANATION: self.flame_TEST= Hazards.Flame((XYZ Flame Location), (XYZ Flame Direction), (XYZ Flame size), where damage happens)
BTW:Note that only the upper part of the flame causes damage, as is...
.