gametechmods
Robot Arena => General Support => Topic started by: Jaydee99 on September 26, 2014, 03:51:36 PM
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Hopefully you guys will understand this.
I want to make the skin for a component be recognizable to the game but I don't want it to show in the game anywhere else except the robot it was made for. Making any sense now?
ORIGINAL POST;
I know how make/hide a component? I know how to make one with a drop down menu (thanks to Sage) and have the components to do that.
Does it have anything to do with the first part of his guide and then editing the bot file?
I'm asking this mostly for a "requested by a few members" Sonny Resseti pack so please help.
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hidden = 0
change to 1/2
bam
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hidden = 0
change to 1/2
bam
Thanks for the support but that didn't help at all.
Seriously, can someone give a guide from when you first skin and save it as a bitmap, please?
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When you make new components, put the txt's in the "styles" folder. Then, you don't have to worry about hiding them.
https://gametechmods.com/forums/index.php?topic=2358.0 (https://gametechmods.com/forums/index.php?topic=2358.0)
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When you make new components, put the txt's in the "styles" folder. Then, you don't have to worry about hiding them.
https://gametechmods.com/forums/index.php?topic=2358.0 (https://gametechmods.com/forums/index.php?topic=2358.0)
Would I only have to do up to 6:20 when sage talks about making a drop down menu?
I don't want people using your texture's. If so, what do I do after that? Does it have anything to do with editing the bot. file? I can do that.
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your question is particularly unclear, clarify it please.
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Ok then.
I want to hide a texture (without it showing up in the game except for the robot it's for)
Round about 6:20 Sage talks about dragging the gmf file into the styles folder. Then he talks about making a drop down menu, which I don't want. What do I do to apply the texture to the robot?
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Eh? :baffled:
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Eh? :baffled:
Seriously?
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So do you want to hide a pre-existing skinned component or create a new one? You mention trying to create a pack from Resetti's robots, so all you have to do is just find the components for the robot via BFE and add the line 'hidden = 1/2'.
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If you don't want the component to show up in the bot lab, you should stick the Component.txt file inside of the Components folder and add the "hidden = 1" (not listed) line after you've attached it to the bot in the bot lab. Setting hidden equal to 2 means that it is a cheatbot2 component.
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If you don't want the component to show up in the bot lab, you should stick the Component.txt file inside of the Components folder and add the "hidden = 1" (not listed) line after you've attached it to the bot in the bot lab. Setting hidden equal to 2 means that it is a cheatbot2 component.
So do you want to hide a pre-existing skinned component or create a new one? You mention trying to create a pack from Resetti's robots, so all you have to do is just find the components for the robot via BFE and add the line 'hidden = 1/2'.
Still having problems.
You're both salt of the earth. Thank you.
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Please provide more details. Are you able to upload the bot and the component.txt so that we can just show you. This really shouldn't be that difficult.
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Please provide more details. Are you able to upload the bot and the component.txt so that we can just show you. This really shouldn't be that difficult.
Sorry, forgot about this.
I'll send you one of the things (it's from rob collins) sometime I have free.
Please read first post.
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I think it's just hidden = 2 in the txt file.
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This is the first thing I'd like hiding, please;
https://gametechmods.com/uploads/files/5148HideHelp.zip (https://gametechmods.com/uploads/files/5148HideHelp.zip)
If you could take before and after screenshots of what you changed please, that'd help me a lot!
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in the component .txt file, search for a "hidden = X" line, where X is either 0, 1 or 2. If there is one change X to 2.
If there is no such line then add one. The contents of the line must be "hidden = 2"
literally it's not difficult jaydee
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in the component .txt file, search for a "hidden = X" line, where X is either 0, 1 or 2. If there is one change X to 2.
If there is no such line then add one. The contents of the line must be "hidden = 2"
literally it's not difficult jaydee
No, you're really not understanding me. I want this so (like in sage's tutorial) it's a the same component but a different skin and not overwriting the original but not in a drop down menu.
After I find out this, can someone explain how to apply it to a robot?
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You must change the txt file name so it doesn't have the same name, then change the image file path IN the txt.
If you don't want to be in a dropdown menu just put it in Components instead of Components/Styles.
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in the component .txt file, search for a "hidden = X" line, where X is either 0, 1 or 2. If there is one change X to 2.
If there is no such line then add one. The contents of the line must be "hidden = 2"
literally it's not difficult jaydee
No, you're really not understanding me. I want this so (like in sage's tutorial) it's a the same component but a different skin and not overwriting the original but not in a drop down menu.
After I find out this, can someone explain how to apply it to a robot?
Make your duplicate and drop it into the styles menu just like Sage's tutorial says. But, skip the step where you make the dropdown menu.
When you want to use this component, build the robot like normal, but use the unskinned version of the component in question. Then, use BFe to swap it out for the skinned version.
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I want to make the skin for a component be recognizable to the game but I don't want it to show in the game anywhere else except the robot it was made for.
Not possible, as far as I'm aware, to only have a component show up only in a specific robot's bot lab. Best you can do is either hide it completely or cheatbot2 it.
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I want to make the skin for a component be recognizable to the game but I don't want it to show in the game anywhere else except the robot it was made for.
Not possible, as far as I'm aware, to only have a component show up only in a specific robot's bot lab. Best you can do is either hide it completely or cheatbot2 it.
This. It's just not possible to make a part available for just one robot, you either got to put it on when it's unhidden and then hide it afterwards, or BFE the component on in place of a different part.
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Actually I do believe sonny's method would work... put a component inside Styles, have no dropdown menu reference him and just swap components via BFE.
People wouldn't be able to see it in the bot lab.
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in the component .txt file, search for a "hidden = X" line, where X is either 0, 1 or 2. If there is one change X to 2.
If there is no such line then add one. The contents of the line must be "hidden = 2"
literally it's not difficult jaydee
No, you're really not understanding me. I want this so (like in sage's tutorial) it's a the same component but a different skin and not overwriting the original but not in a drop down menu.
After I find out this, can someone explain how to apply it to a robot?
Make your duplicate and drop it into the styles menu just like Sage's tutorial says. But, skip the step where you make the dropdown menu.
When you want to use this component, build the robot like normal, but use the unskinned version of the component in question. Then, use BFe to swap it out for the skinned version.
I'd give you a hug if you were in front of me.
I want to make the skin for a component be recognizable to the game but I don't want it to show in the game anywhere else except the robot it was made for.
Not possible, as far as I'm aware, to only have a component show up only in a specific robot's bot lab. Best you can do is either hide it completely or cheatbot2 it.
This. It's just not possible to make a part available for just one robot, you either got to put it on when it's unhidden and then hide it afterwards, or BFE the component on in place of a different part.
Sonny hides components on his replicas (believe me, he does and I know cos I have a lot of his replicas) and this is what I've been wanting to hear since I started this chat and if he's giving this information then I'm gonna do this.
One other thing unrelated to this, I'm gonna change my AI guide soon. I've stopped the flipper/spin thing and started using the omni way. Hope to get it up soon.