gametechmods

Robot Arena => General Support => Topic started by: Dangerfield7up on June 23, 2012, 05:27:18 AM

Title: Help with custom paint?
Post by: Dangerfield7up on June 23, 2012, 05:27:18 AM
I don't understand what is going on, I just exported a Paint Template and modified using Paint.net for a robot I made. Now, every time I try and apply it, RA2 stops responding
Title: Re: Help with custom paint?
Post by: Philippa on June 23, 2012, 05:30:30 AM
Is it Bitmap?
Is it a binary square?
Is it in the right folder?
Title: Re: Help with custom paint?
Post by: Dangerfield7up on June 23, 2012, 05:32:36 AM
Yes
Yes
Yes
Title: Re: Help with custom paint?
Post by: Philippa on June 23, 2012, 05:43:15 AM
I dunno then.
Title: Re: Help with custom paint?
Post by: NFX on June 23, 2012, 06:48:21 AM
You need a 32-bit Bitmap file type, with a square resolution of a power of two, such as 256x256, 512x512, or 1024x1024. Anything higher, and the detail starts to become unnoticeable in-game. If you don't have that, then the game won't recognise it. Also, make sure you have Auto-Detect turned off when you're saving it.

If you have a file name with a period in it (full stop, "."), then that'll mess it up. I did once end up with a .png image detected as a .LOL file because of the name I'd given it. You can get around this by simply renaming it, and adding a .bmp extension at the end.