if self.dropstart >=1: self.droptimer +=.5 if self.droptimer == 8: self.SetActive ("fridge", True) if self.droptimer == 20: self.SetPinned ("fridge", True)
self.SetSubMaterialSound("fridge", "metal", 4.0, "Sounds\\hzd_comp_hit.wav")
prism = self.AddPrismatic("arena_collision", "pitcover", 0, 1, 0, 0, -5, 0)
Opps, misread it twice... I guess my multitasking strategy isn't working as well as I had thought it would...Code: [Select]prism = self.AddPrismatic("arena_collision", "pitcover", 0, 1, 0, 0, -5, 0)Its been awhile since I last used prismatcis but I think all you have to do is change the 1 to a smaller value (something like 0.6 maybe?).
self.prismatic.SetPowerSettings(0.00001, -580)