Author Topic: HARD :\  (Read 1112 times)

Offline NIcLOOX

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HARD :\
« on: February 14, 2009, 10:31:01 PM »
Well, some pieces are really dificult to place, maybe theres a trick, for example:



In that pic we see a polycarbonate bar but usually i have to rotate it, but i dont know where im rotating i mean i do, but i know wheres the side of the poly that i need to aim, (please check out at the rich, the mouse pointer, that spot), is there a trick or something to know wheres that or something idk?, or rotate it after is placed.

Offline SpyGuy

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HARD :\
« Reply #1 on: February 15, 2009, 12:13:20 AM »
Trial and error, mostly.  If you zoom all the way in on the round extender, you'll notice it's not exactly round, more like octagonal (eight sided).  You have to first place a piece, then touch another piece to the side to find out which direction the attachment point faces.  Delete the one you first placed, create another and set it in place, but DON'T attach it yet.  Do you remember what direction the attachment point was facing?  Okay, now rotate your piece, all the time watching where your attachment place was, until you get the point set facing the direction you want it to be.  Now click and attach your piece.  check the attachment point with another piece as noted above - if it's not in the right place, delete it and try again.  it takes time to learn, but this is how all the top builders do it.

Offline Sage

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HARD :\
« Reply #2 on: February 15, 2009, 12:19:21 AM »
except for clickbeetle. he counts the number of times it moves. each click is a certain number of degrees (in other words, its not all sight)

ask him how many turns a 90* rotation is.
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Offline Gigafrost

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HARD :\
« Reply #3 on: February 15, 2009, 12:56:29 AM »
Other ways to make it easier on you upon rotating extenders is to just draw some kind of mark on its skin.

Offline NIcLOOX

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HARD :\
« Reply #4 on: February 15, 2009, 01:14:24 AM »
thanks, that mark idea looks pretty nice, im not into skin editing yet anyway :\

Offline somestrangeguy

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HARD :\
« Reply #5 on: February 15, 2009, 03:31:55 AM »
90 degrees is 8 or 9 moves, also if you press f12, you will see the edges of the parts.

Offline Somebody

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HARD :\
« Reply #6 on: February 15, 2009, 08:46:18 AM »
And once it is attached, you can't edit it.
I built that big robot on that TV show that time