Author Topic: Adding music to arenas  (Read 930 times)

Offline TriTon

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Adding music to arenas
« on: November 01, 2009, 01:25:48 AM »
Does anyone know how to make different music play on arena introductions?

Offline Pwnator

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Adding music to arenas
« Reply #1 on: November 01, 2009, 01:30:10 AM »
It's in Sounds\intro_music. You'll find 'smell_glue.wav'. Find another WAV file and rename it to smell_glue (why did they name it that anyway? o_O). :D

[Edit] I think other arenas use different intros. All I know is 'hopp_club.wav' is used when the match ends. :D
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
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Offline TriTon

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Adding music to arenas
« Reply #2 on: November 01, 2009, 01:55:18 AM »
Ok, but how do find the music i want?

Offline JoeBlo

Adding music to arenas
« Reply #3 on: November 01, 2009, 01:02:14 AM »
you need a .wav format sound file and add it into the RA2 sounds/intro_music folder

open the .py and find

def Introduction(self):

then find the line like this

self.intro_music = plus.createSound("Sounds/intro_music/thefilenamehere.wav", False, (0,0,0))

:-D