The reference.max is all there is, it is just a square bot for you to use to size your components, and it does not export with the component.
Open your reference.gmf file, then paste the snippet from c:\test.txt right below the line *OBJECT_COUNT 5.
I see you becoming a great member here. Best Newcomer of 2010
First you go to the top and select Modifiers, then UV Coordinates, then Unwrap UVW -imgsnip- Then you go to Rendering, Material Editor and drag a ball to your component. -imgsnip- Then on the right hand panel you can edit your map.....BE SURE TO NOTICE MAP # AND EXPORT AFTER YOU DO YOUR MAP!!!Then in your .GMF make sure the map # is the same as you exported. -imgsnip- The Reference bot in the downloads section HAS the .gmf, max file and a txt file. https://gametechmods.com/forums/index.php?page=page276
LOL isnt that great your think that now but I was completely forgotten for Best Newcomer of 2009 with Backlash, 3 tournaments, AI pack and part moderator :P
I got textures to work. :)Only problem left to fix is the dark shadows but that shouldn't be too hard.
Do you have MSN messenger?