gametechmods

Robot Arena => General Support => Topic started by: Jaydee99 on August 15, 2019, 06:25:32 AM

Title: Component troubles
Post by: Jaydee99 on August 15, 2019, 06:25:32 AM
Starting a thread for anyone having trouble with components.
I know I've started a few help threads so why not have one big one for everyone to comment on.


I'm having trouble trying to separate the car steering unit (attached below)
I can't compile/decompile it, even copying the original textures and separating (renaming them then changing the gmf file) still crashes the game


Any help??
Title: Re: Component troubles
Post by: RoboticCombatUk on August 16, 2019, 09:30:32 AM
I assume it maybe missing a txt.file as I think most components in the game won't work without a txt.file
Title: Re: Component troubles
Post by: Jaydee99 on August 16, 2019, 12:38:00 PM
I assume it maybe missing a txt.file as I think most components in the game won't work without a txt.file
The problem is with the renaming the bitmap in the GMF file, nothing about the txt file
Title: Component troubles: see through skins?
Post by: Jaydee99 on August 25, 2019, 01:42:53 PM
Me again


I'm having trouble trying to make a part of a component see through.
Here's what it looks like before changing anything:
(https://i.ibb.co/6XBgQWz/thrak1.jpg) (https://imgbb.com/)


I copied the bmp and gmf, and changed it to a tga file and then edited the picture:
(https://i.ibb.co/3kg15tw/thrak2.jpg) (https://imgbb.com/)


Saved it in 32Bit:
(https://i.ibb.co/b6PWK8c/thrak3.jpg) (https://ibb.co/XWb2Cvc)


Then it loads like this in RA2:
(https://i.ibb.co/drcxNy3/thrak4.jpg) (https://imgbb.com/)


What am I not doing??
Saving it in 24Bit just loads it as white instead