Author Topic: Component GMF failings I am not sure about  (Read 809 times)

Offline RedSawn

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Component GMF failings I am not sure about
« on: September 18, 2009, 12:28:43 PM »
https://gametechmods.com/uploads/files/wheel_slim_txt.zip

Edited the Slim Wheel GMF a while ago now. It worked great.

Suddenly it doesn't work anymore. Don't see anything wrong with the CFL.. so it's pretty much narrowed down to the "faultless" GMF. Unless it's the other way around but don't think it is.

Someone with component GMF knowledge give it a check?




Offline WhamettNuht

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Component GMF failings I am not sure about
« Reply #1 on: September 18, 2009, 05:02:20 PM »
Well, i cant see anything wrong with the GMF, unless someone else can.
Damn I should probably put something fancy in this bit huh?

Offline RedSawn

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Component GMF failings I am not sure about
« Reply #2 on: September 19, 2009, 02:59:32 AM »
Hmm.. that's interesting.

Probably need to check that CFL again.




Offline Clickbeetle

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Component GMF failings I am not sure about
« Reply #3 on: September 19, 2009, 06:20:25 PM »
Code: [Select]
*MATERIAL
{
*MATERIAL_REF_NO 0
*MATERIAL_NAME 8 - Default
*MATERIAL_CLASS Standard
*MATERIAL_AMBIENT 0x3F9645
*MATERIAL_DIFFUSE 0x3F9645
*MATERIAL_SPECULAR 0xE5E5E5
*MATERIAL_SHINE 0.100000
*MATERIAL_SHINESTRENGTH 0.000000
*MATERIAL_TRANSPARENCY 0.390000
*MATERIAL_WIRESIZE 1.000000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.000000
*MATERIAL_SELFILLUM 0.480000
[color=red]*MATERIAL_FALLOFF Other[/color]
*MATERIAL_XP_TYPE Filter
}

That's your problem.  One of them at least.  It should be as follows.

Code: [Select]
*MATERIAL
{
*MATERIAL_REF_NO 0
*MATERIAL_NAME 8 - Default
*MATERIAL_CLASS Standard
*MATERIAL_AMBIENT 0x3F9645
*MATERIAL_DIFFUSE 0x3F9645
*MATERIAL_SPECULAR 0xE5E5E5
*MATERIAL_SHINE 0.100000
*MATERIAL_SHINESTRENGTH 0.000000
*MATERIAL_TRANSPARENCY 0.390000
*MATERIAL_WIRESIZE 1.000000
*MATERIAL_SHADING Blinn
*MATERIAL_XP_FALLOFF 0.000000
*MATERIAL_SELFILLUM 0.480000
[color=red]*MATERIAL_FALLOFF In[/color]
*MATERIAL_XP_TYPE Filter
}

All three of your materials are like that so you need to change them all.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline RedSawn

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Component GMF failings I am not sure about
« Reply #4 on: September 19, 2009, 06:28:25 PM »
Hmmm? I never touched those. Guess I should eventually...

Oh well, those were apparently not the glaring problem - With a bit of debug using the original Slim Wheel GMF file, it turns out the Slim Wheel CFL was an busted one I thought I got rid of 5 CFL updates ago. Somehow it was overshadowing the text file I intended AND had put into the correct place to be complied.

It's weird, but it works now. With the stock GMF anyway.

EDIT: Yeah, the ACTUAL GMF doesn't work. Invisible 1kg thing with an attachment point. Very strange. I'll do what you said.