gametechmods

Robot Arena => General Support => Topic started by: Sparkey98 on April 05, 2010, 09:18:09 AM

Title: Compiler crash
Post by: Sparkey98 on April 05, 2010, 09:18:09 AM
FOr some reason, no mater how many times i've tried Downloading it, Dummys decompiler fixed by megabyte crashes when I drag stuff in
Title: Re: Compiler crash
Post by: JoeBlo on April 05, 2010, 09:21:29 AM
drag stuff in ?????

just use FB's or Serges.. thats all I ever use
Title: Re: Compiler crash
Post by: Sparkey98 on April 05, 2010, 09:22:23 AM
Where do I get them?
Title: Re: Compiler crash
Post by: Sparkey98 on April 05, 2010, 09:27:45 AM
DP
 
okay I have it but now when I click decompile it has a Runtime error.
Title: Re: Compiler crash
Post by: JoeBlo on April 05, 2010, 09:42:47 AM
then your doing it wrong

what decompiler ? serges or FB's
Title: Re: Compiler crash
Post by: Sparkey98 on April 05, 2010, 09:51:57 AM
FBs
Title: Re: Compiler crash
Post by: G.K. on April 05, 2010, 10:15:52 AM
does your keyboard not have an apostraphe or something?
Title: Re: Compiler crash
Post by: JoeBlo on April 05, 2010, 10:22:56 AM
GK wins :P

------------

select a GMF file then click open

copy and paste that address and put it in the box just below

then hit Decompile

do the same when compiling
Title: Re: Compiler crash
Post by: JoeBlo on April 06, 2010, 12:40:16 AM
what name did you change ?

you asked for more detail in instructions but there is no further... you just have done something wrong
Title: Re: Compiler crash
Post by: Sparkey98 on April 06, 2010, 12:42:15 AM
I'll just send it to you
 
 
Title: Re: Compiler crash
Post by: JoeBlo on April 06, 2010, 02:08:07 AM
ok I had a look through it now and located many problems

1) you were trying to decompile the text file ? you need to decompile the GMF (located inside the folder SPARKEY Z-TEK)
2) you changed the folder name but didnt change this in the text
3) you added .gmf on the end of the text files name

what you need to do is decompile the GMF file.. ztekAU.gmf then find this line

Code: [Select]
*BITMAP    ztek_AU.bmp
and change it to

Code: [Select]
*BITMAP    SPARKEY Z-TEK.bmp
then compile ztekAU.gmf

----------------

then get rid of the .GMF in the text file name SPARKEY98 Z-TEK.GMF

open the text file and find this line

Code: [Select]
dir = aupp1 - ztekAU
and change it to

Code: [Select]
dir = SPARKEY Z-TEK
and delete this line

Code: [Select]
hidden = 1
-------------------

then it should work if you do all that correctly