Author Topic: Roadblock shading fix?  (Read 909 times)

Offline Impossible343

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Roadblock shading fix?
« on: March 29, 2015, 12:18:09 PM »
I'm trying to fix Wham's Roadblock replica's shading issue(the wedge front looks really dark under light but looks brighter when facing away from light) by tweaking material values in the GMF, but no matter what values i try and change, nothing seems to happen. Is there a known fix for these such shading issues or am i going to have to keep searching through the GMF?
Sometimes this game is on crack.
and now craaig knows how sakurai felt

Offline Jaydee99

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Re: Roadblock shading fix?
« Reply #1 on: March 29, 2015, 04:52:18 PM »
Does it have a bmp? If so, have you tried skinning it?

Offline I Like Tacos

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Re: Roadblock shading fix?
« Reply #2 on: March 29, 2015, 05:52:42 PM »
It sounds like the mesh normals are backwards. If you know how to work with tm_row stuff, just rotate them 180 degrees.

Offline Impossible343

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Re: Roadblock shading fix?
« Reply #3 on: March 30, 2015, 04:13:48 AM »
I've tried rotating the mesh 180 degrees but nothing seems to change.
Sometimes this game is on crack.
and now craaig knows how sakurai felt