gametechmods

Robot Arena => General Support => Topic started by: TommyProductionsInc on December 03, 2016, 01:53:39 PM

Title: Burst motor modding?
Post by: TommyProductionsInc on December 03, 2016, 01:53:39 PM
I'm working on a Hammertime replica and am making him a custom burst motor. Only problem is, I don't know what parts of the text file I should change.

For example, there's 2 parts of the file I want to change: Burst and power. I figured these were the important ones. They have these sets of numbers that I don't understand. What do the numbers represent exactly?
Title: Re: Burst motor modding?
Post by: cephalopod on December 03, 2016, 02:24:43 PM
https://gametechmods.com/forums/index.php?page=page1752

From the tutorial index :)
Title: Re: Burst motor modding?
Post by: TommyProductionsInc on December 03, 2016, 02:27:36 PM
https://gametechmods.com/forums/index.php?page=page1752

From the tutorial index :)

Sorry. It doesn't entirely make sense to me still.
Title: Re: Burst motor modding?
Post by: 09090901 on December 03, 2016, 02:32:31 PM
from the beetlebros site

burst = x y z For burst motors only. x is the initial force the motor fires with, y is the maximum speed it can reach, and z is the gain.