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Topic: Arenas (Read 1611 times)
Dragonfire
Posts: 563
Rep: 9
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«
on:
August 24, 2008, 04:41:18 PM »
Anybody know how to change the start location of a robot in any arena?
e.g. which script do i edit, which specific line, etc.
thanks in advance
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JoeCB1991
Middleweight
Posts: 359
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Arenas
«
Reply #1 on:
August 24, 2008, 09:11:38 PM »
I need to do this too, the balance tail on one of my VS's gets stuck on some levels when the match starts.
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Madiaba
Posts: 1431
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«
Reply #2 on:
August 24, 2008, 10:42:59 PM »
The info is in the arena's gmf. After you decompile it, just 'search' for the below text ""GMID_ATTACHMENTPT" (there are 4 starting points, below is starting point 1):
*GMID_ATTACHMENTPT
{
*NODE_NAME Point01
*NODE_TM
{
*NODE_NAME Point01
*TM_ROW0 0 0 -1
*TM_ROW1 0 1 0
*TM_ROW2 1 0 0
*
TM_ROW3
-17
1
12
}
USER DATA type = startpoint
id = 1
}
Just edit the
X
and
Z
positions (center is
Y
) until you get it to start where you want.
(PS: the indenting in the gmf must be kept as is)
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Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...
Scrap Daddy
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«
Reply #3 on:
August 24, 2008, 11:32:34 PM »
Can you change how high off the ground a robot starts?
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Madiaba
Posts: 1431
Rep: 8
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«
Reply #4 on:
August 25, 2008, 07:20:57 AM »
Yep. Just adjust the
Y
parameter in the said triad.
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Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...
goose
Posts: 10015
Rep: 1
Arenas
«
Reply #5 on:
August 25, 2008, 12:08:00 PM »
Im going to add this small tutorial to the wiki.
https://gametechmods.com/RA2wiki/index.php?title=Arena_start_location
wiki is colorless(I think?)
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sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.
Dragonfire
Posts: 563
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«
Reply #6 on:
August 25, 2008, 01:44:55 PM »
but how do you change the direction the bot is facing?
i changed the position, but now they face the wrong way and also walls which where translucent are now opaque.
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goose
Posts: 10015
Rep: 1
Arenas
«
Reply #7 on:
August 25, 2008, 03:58:48 PM »
I beleve it is has to do with:
*TM_ROW0 0 0 -1
*TM_ROW1 0 1 0
*TM_ROW2 1 0 0
just play with the 1 location
Im sure that mad or someone that has more experience can explain it in more detail, I made all my arenas using max so I never needed to play with the GMF
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sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.
Madiaba
Posts: 1431
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«
Reply #8 on:
August 25, 2008, 04:17:40 PM »
Goose has the idea...
Here's a chart I drew up for Hacker-X that explains the purpose of TM_ROWS:
In the above settings, the bot is squarely set in the arena (Bot's X is toward arena's X, etc....).
If you need more help let me know...
Goose
: Thanks allot for doing the wiki... Time, you know....
«
Last Edit: August 25, 2008, 05:00:19 PM by Madiaba
»
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Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...
goose
Posts: 10015
Rep: 1
Arenas
«
Reply #9 on:
August 25, 2008, 11:16:41 PM »
No problem Mad. This kinda stuff is what I envisioned when ACAMS and I were putting the wiki together. Not that the stuff on the wiki is not interesting, it is just not very useful. (IMO)
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sippin' on my Honeydew bubble tea.
party in my tummy. yummy, yummy.
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