Author Topic: AI trouble  (Read 2678 times)

Offline G.K.

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AI trouble
« on: January 21, 2010, 04:03:52 PM »
I've just AI'ed 25 stock HW's. However, they all crash my game. I've triple checked for mistakes, and found none. S_M has told me his game is suffering from a similar problem. Even some bindings I copied over at the same time for 5 other bots are not working. Here are the bindings:

Code: [Select]
    list.append(("BarberShop Chop","Spinner",{'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':2,'weapons':(8,9,12,13)}))
    list.append(("Despised Icon","Spinner",{'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':1,'weapons':(28,29,30,31,32,33,34,35,36,37,39,40,41,42,43,44)}))
    list.append(("Drumblebee 5","Omni",{'radius':0.8,'topspeed':99,'throttle':130,'turnspeed':3,'range':99,'weapons':(33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64)}))

    list.append(("Eobss 2","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(21,22,23,25,26,27,40,41,42,43,44,45,54,55,56,57,58,59,61,62)}))
    list.append(("EMERGENCY Remade","Poker",{ 'radius':1.5, 'topspeed': 12.0, 'turn': 20, 'weapons': (7,16,19,20) }) )
    list.append(("ErupTion","Popup",{'radius':1,'topspeed':99,'throttle':130,'turn':100,'turnspeed':3.5,'weapons':(8,13,14,18,20)}))

    list.append(("Evolve or Be Spun Somewhere!","OmniRam",{'nose':math.pi/2,'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(18,19,20,23,24,25,26,27,28,39,40,41,42,43,44)}))
    list.append(("Hell Itself","Spinner",{'nose':math.pi,'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(14,15,18,19,20,21,24,25,26,27,29,30,41,42,43,44,45,46)}))
    list.append(("High Pressure","OmniMultiZone",{'radius':1,'range':50,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1.5,'weapons':(7,12,13,29,30)}))

    list.append(("Torre Fact 2 Iron","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Music Trooper","BountyHunter",{'radius':1.1,'topspeed':99,'throttle':130,'turn':100,'turnspeed':4,'weapons':(20,21,22,23,24,25,26,27)}))
    list.append(("Nelson Gabriel","Poker",{'range':99,'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':2,'weapons':(5,10,11,12,23)}))

    list.append(("Neglected Waterbug","Omni",{'topspeed':99,'throttle':130,'radius':0.1,'range':99,'weapons':(26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43)}))
    list.append(("36 Plows?","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Torre Fact 2 Pointy","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))

    list.append(("Torre Fact 2 Razor","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("PSYCHO","Omni",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':3,'weapons':(36,37,38,39,40,41,42,43,44,45,46,.47)}))
    list.append(("Rabid Pit Bull","Omni",{'invertible':True,'radius':0.8,'topspeed':99,'throttle':130,'turnspeed':3,'range':99,'weapons':(20,21,39,40,41,42,43,44,45,46,47,48,49,50,51)}))

    list.append(("Scything","Omni",{'radius':1,'range':50,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1.5,'weapons':(14,15)}))
    list.append(("Torre Fact 2 Hammer","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Sour","Popup",{'topspeed':100,'throttle':130,'turn':100,'turnspeed':1.5,'weapons':(13,14,15,16,21,22,23,24,29,30,31,32,37,38,39,40)}))

    list.append(("Stacking Practice","No Brain",{}))
    list.append(("Kataclysm","Omni",{'nose':math.pi,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(44,45,46,47,48,49)}))
    list.append(("Torre Fact","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(35,36,37,38,39,40,41,42,43,44,45,47,48,49,50,51,52,53,54,55,56,57,58,65,66,67,68,69,70,71,72,73,74,75)}))

    list.append(("TrippeR","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52)}))
    list.append(("TrippeR 2","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(34,35,36,37,38,39)}))
    list.append(("TrippeR 3.75","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(40,41,42,43,44,49,50,51,52,53)}))

    list.append(("Walrus","Poker",{'range':99,'radius':1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(15,16)}))
    list.append(("Wrecking Crew","Omni",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(21,22,23,24,43,44,45,46,53,54,55,56)}))
    list.append(("Category 5","Pillar",{'invertible':True,'nose':0,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36)}))

Would it be Click's new tactics.pyc that is causing this to happen?
« Last Edit: January 22, 2010, 02:08:36 PM by G.K. »
My above post explains everything about everything.

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Offline S.T.C.

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Re: AI trouble
« Reply #1 on: January 21, 2010, 05:23:21 PM »
Well I'm assuming you have all the py and pyc files...
did you update the teams text? oh and it looks like in the EMERGENCY Remade binding,it looks like you left a few not-needed spaces



Offline Jack Daniels

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Re: AI trouble
« Reply #2 on: January 21, 2010, 08:01:12 PM »
Man G.K. I very much feel your pain.  AI work can be so tedious and frustrating. I wish I could help but my AI-ing skills are mediocre. I will offer moral support though!

YOU CAN DO IT MAN!

Offline Madiaba

Re: AI trouble
« Reply #3 on: January 21, 2010, 11:06:16 PM »
GK, CB wouldn't let something go out incomplete....
I can't see much of your game and so far you've given very little description...but one easy question:
Do you have at the top of the Bindings file:
Code: [Select]
import math
def load(list):
    print "Loading AI bindings"
 

    list.append(("BarberShop Chop","Spinner",{'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':2,'weapons':(8,9,12,13)}))
    list.append(("Despised Icon","Spinner",{'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':1,'weapons':(28,29,30,31,32,33,34,35,36,37,39,40,41,42,43,44)}))
    list.append(("Drumblebee 5","Omni",{'radius':0.8,'topspeed':99,'throttle':130,'turnspeed':3,'range':99,'weapons':(33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64)}))
    list.append(("Eobss 2","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(21,22,23,25,26,27,40,41,42,43,44,45,54,55,56,57,58,59,61,62)}))
    list.append(("EMERCENCY Remade","Poker",{ 'radius':1.5, 'topspeed': 12.0, 'turn': 20, 'weapons': (7,16,19,20) }) )
    list.append(("ErupTion","Popup",{'radius':1,'topspeed':99,'throttle':130,'turn':100,'turnspeed':3.5,'weapons':(8,13,14,18,20)}))
    list.append(("Evolve or Be Spun Somewhere!","OmniRam",{'nose':math.pi/2,'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(18,19,20,23,24,25,26,27,28,39,40,41,42,43,44)}))
    list.append(("Hell Itself","Spinner",{'nose':math.pi,'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(14,15,18,19,20,21,24,25,26,27,29,30,41,42,43,44,45,46)}))
    list.append(("High Pressure","OmniMultiZone",{'radius':1,'range':50,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1.5,'weapons':(7,12,13,29,30)}))
    list.append(("Torre Fact 2 Iron","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Music Trooper","BountyHunter",{'radius':1.1,'topspeed':99,'throttle':130,'turn':100,'turnspeed':4,'weapons':(20,21,22,23,24,25,26,27)}))
    list.append(("Nelson Gabriel","Poker",{'range':99,'radius':1,'topspeed':100,'throttle':130,'turn':100,'turnspeed':2,'weapons':(5,10,11,12,23)}))
    list.append(("Neglected Waterbug","Omni",{'topspeed':99,'throttle':130,'radius':0.1,'range':99,'weapons':(26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43)}))
    list.append(("36 Plows?","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Torre Fact 2 Pointy","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Torre Fact 2 Razor","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("PSYCHO","Omni",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':3,'weapons':(36,37,38,39,40,41,42,43,44,45,46,.47)}))
    list.append(("Rabid Pit Bull","Omni",{'invertible':True,'radius':0.8,'topspeed':99,'throttle':130,'turnspeed':3,'range':99,'weapons':(20,21,39,40,41,42,43,44,45,46,47,48,49,50,51)}))
    list.append(("Scything","Omni",{'radius':1,'range':50,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1.5,'weapons':(14,15)}))
    list.append(("Torre Fact 2 Hammer","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81)}))
    list.append(("Sour","Popup",{'topspeed':100,'throttle':130,'turn':100,'turnspeed':1.5,'weapons':(13,14,15,16,21,22,23,24,29,30,31,32,37,38,39,40)}))
    list.append(("Stacking Practice","No Brain",{}))
    list.append(("Kataclysm","Omni",{'nose':math.pi,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(44,45,46,47,48,49)}))
    list.append(("Torre Fact","OmniRam",{'invertible':True,'radius':1.5,'topspeed':99,'throttle':130,'range':30,'turn':60,'turnspeed':4.5,'weapons':(35,36,37,38,39,40,41,42,43,44,45,47,48,49,50,51,52,53,54,55,56,57,58,65,66,67,68,69,70,71,72,73,74,75)}))
    list.append(("TrippeR","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52)}))
    list.append(("TrippeR 2","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(34,35,36,37,38,39)}))
    list.append(("TrippeR 3.75","Popup",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(40,41,42,43,44,49,50,51,52,53)}))
    list.append(("Walrus","Poker",{'range':99,'radius':1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3.5,'weapons':(15,16)}))
    list.append(("Wrecking Crew","Omni",{'radius':1,'topspeed':100,'throttle':130,'turn':50,'turnspeed':1.7,'weapons':(21,22,23,24,43,44,45,46,53,54,55,56)}))
    list.append(("Category 5","Pillar",{'invertible':True,'nose':0,'topspeed':99,'throttle':130,'turnspeed':2.5,'turn':60,'radius':0.3,'range':99,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36)}))


If this isn't the issue then, give more info...
Input is appreciated. :)
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Offline Doomkiller

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Re: AI trouble
« Reply #4 on: January 21, 2010, 11:12:05 PM »
ummm, have u just stragiht put this into original stock bindings, deleating the other AI?

If so, it woudn't work because the names of the bot have to be in EXACT alphabetical order, or it just wont work.

Other then that, don't know
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Offline JoeBlo

Re: AI trouble
« Reply #5 on: January 21, 2010, 11:27:28 PM »
actually the bindings can be all over the place inside the python

you could stick Red Alerts bindings in the Prehistoric team and it will still work

the issue may be the py documents ? do you have all of them in your AI folder ?

also you AI'd wrecking crew ?

Offline Doomkiller

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Re: AI trouble
« Reply #6 on: January 21, 2010, 11:33:21 PM »
actually the bindings can be all over the place inside the python

you could stick Red Alerts bindings in the Prehistoric team and it will still work

the issue may be the py documents ? do you have all of them in your AI folder ?

also you AI'd wrecking crew ?

Odd, never seemed to work with me unless I'd put my bindings in aphla order. In stock, or course ( dsl doesn't seem to do it)
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Offline JoeBlo

Re: AI trouble
« Reply #7 on: January 21, 2010, 11:39:55 PM »
there is actually no difference between the two  :mrgreen:

Code: [Select]
# 0 - Red Zone "That's where your bot will be after ten seconds with ours!"
    list.append(("Scout","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append(("RED ALERT","Poker",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(13,14,16,17,18)}))

in Python the game will not read anything on a line after a # symbol it just's skips to the next line. so in reality it looks neater but its just like having all the bindings in one huge group like madiaba posted we see it neater but the game see's it the same

so I could add

Code: [Select]
list.append(("Scout","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))#why are tomatoes red?
and it would change nothing  :mrgreen:


Offline Doomkiller

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Re: AI trouble
« Reply #8 on: January 21, 2010, 11:46:24 PM »
My bindings look like this:
Code: [Select]
list.append( ("6-12-0","DirectionalSpinner",{'nose':math.pi*2.5,'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append( ("ALARM", "Poker", { 'topspeed': 12.0, 'throttle': 110, 'turn':80, 'turnspeed':1.5, 'weapons': (13,) }) )
    list.append(("Ancient Curse","Omni",{'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3,'weapons':(1,2,3,4,)}))
    list.append( ("Arc Pounder", "Whipper", { 'invertible': True, 'whip': "around", 'zone': "swing", 'turnspeed':1.5, 'turn':80, 'topspeed':12.0, 'throttle': 110, 'weapons':(14,) }) )
    list.append(("ATTITUDE","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append( ("BackSlash", "Flipper", { 'topspeed' : 9, 'throttle' : 115, 'turn':80, 'weapons': (16, 17) }) )
    list.append( ("Backyard Ripper", "DirectionalSpinner", { 'nose': math.pi, 'topspeed' : 12.0, 'throttle' : 115, 'turnspeed': 2.0, 'weapons': (16, 17, 18, 19) }) )
    list.append( ("BEAR", "Chopper", { 'radius':1.4, 'triggers': ['LeftPaw', 'RightPaw'], 'topspeed' : 9.0, 'throttle': 110, 'turnspeed': 1.0, 'weapons': (13, 14) }) )
    list.append( ("Berserker", "Spinner", { 'topspeed' : 10.0, 'throttle' : 110.0, 'weapons': (8, 9, 10) }) )
    list.append( ("Bermuda Peril 1.6", "Popup", {'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))
    list.append( ("Big Dog", "Pusher", { 'radius': 1.4, 'nose' : math.pi , 'topspeed':4.0, 'turnspeed' : 3.5 }) )
    list.append( ("Big Pops", "Omni",{'invertible':False,'topspeed':100,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(1,2,3,4,5,6,7,8,9)}))
    list.append( ("Bloodlust", "Popup", {'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))
    list.append(("Blood Thirst","Omni",{'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("Boom","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':5,'weapons':(13,14,16,17,18)}))
    list.append(("Bombshell","Omni",{'radius':0.5,'nose': math.pi,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("BOT-204", "DirectionalSpinner", { 'radius':1.2, 'trigger' : 'spin', 'turnspeed' : 1.15, 'topspeed' : 12, 'throttle' : 120, 'weapons': (6,) }) )
    list.append( ("Bushido", "Chopper", { 'topspeed' : 12.0 , 'turnspeed' : 1.5 , 'throttle' : 120, 'weapons': (15,) }) )
    list.append(("Camo Drum","Omni",{'invertible':True,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("CatFish", "Rammer", { 'topspeed' : 8.0, 'turnspeed' : 1.75 }) )
    list.append( ("C.B.F.H.O.C","DirectionalSpinner",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append( ("Civil Disobedience", "Rammer", { 'turnspeed' : 1.75 }) )
    list.append( ("Coal Miner", "DirectionalSpinner", { 'invertible': True, 'nose': math.pi, 'trigger' : 'twirl', 'topspeed': 12.0, 'turnspeed': 2.0, 'throttle': 110, 'weapons': (21, 22) }) )
    list.append( ("Da Dog", "Pusher", { 'nose' : math.pi , 'turnspeed' : 2.0 }) )
    list.append( ("DEADBEAT", "Chopper", { 'topspeed' : 10.0, 'weapons': (7,) }) )
    list.append(("Dead Fling","Omni",{'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("Dementia", "Flipper", { 'turnspeed' : 0.8, 'topspeed' : 12, 'weapons': (13,) }) )
    list.append( ("Devil", "Pusher", { 'radius' : 1.3, 'turn' : 5 }) )
    list.append(("Devil's Pusher","Pusher",{'nose': math.pi,'invertible':True,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append(("Doom Strike","Omni",{'invertible':True,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    #list.append( ("EMERGENCY", "Flipper", { 'radius':1.2, 'nose': math.pi, 'car': True, 'topspeed': 12.0, 'turn': 20, 'weapons': (11,) }) )
    list.append( ("EMERGENCY", "Flipper", { 'radius':1.5, 'topspeed': 12.0, 'turn': 20, 'weapons': (29, 30) }) )
    list.append( ("Eye Poker", "Rammer", { 'invertible': True, 'turnspeed' : 1.5, 'topspeed' : 12.0 }) )
    list.append(("Fatal Botox","DirectionalSpinner",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append( ("Flame Chopper", "Chopper", { 'radius':1.1, 'topspeed' : 12.0 , 'turnspeed' : 2.0 , 'throttle' : 120, 'weapons': (8,) }) )
    list.append( ("FlapJack", "Flipper", { 'topspeed' : 12, 'throttle' : 120, 'weapons': (10,) }) )
    list.append( ("Go Up Here", "Popup", {'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))
    list.append( ("Grog, The Warrior", "Chopper", { 'radius':1.4, 'topspeed' : 12.0, 'turnspeed': 1.0, 'weapons': (8,) }) )
    list.append( ("Hanky Panky", "Flipper", { 'topspeed' : 12.0, 'weapons': (15,) }) )
    list.append(("HEAVYAXE","Omni",{'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3,'weapons':(1,2,3,4,)}))
    list.append(("Hidden Digger","Omni",{'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("Iceberg", "Chopper", { 'radius':1.2, 'nose' : math.pi , 'topspeed' : 12 , 'throttle' : 110, 'turnspeed': 1.0, 'weapons': (13, 16) }) )
    list.append(("Ice Swing","Omni",{'range':100,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'turnspeed':2,'weapons':(16,17,18,19,20,21)}))
    list.append(("I don't care v3","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append( ("JACKPOT!", "Chopper", { 'topspeed' : 12.0 , 'turnspeed' : 1.25 , 'throttle' : 130, 'weapons': (11,) }) )
    list.append( ("Lil' Dog", "Rammer", { 'nose': math.pi, 'turnspeed': 1.5 }) )
    #list.append( ("Little Metal Friend", "LittleMetalFriend", {}) )
    list.append( ("Little Metal Friend", "Whipper", { 'invertible': True, 'zone': "squeeze", 'turnspeed' : 1.0, 'topspeed' : 12.0, 'weapons': (8, 12) }) )
    list.append( ("LugNut", "Rammer", { 'radius':1.2, 'nose' : -math.pi / 2, 'turnspeed' : 1.0, 'topspeed' : 12.0, 'throttle' : 120 }) )
    list.append( ("M.A.D.", "Rammer", { 'topspeed' : 12.0, 'throttle' : 120 }) )
    list.append(("MEH V2","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':100,'turn':30,'turnspeed':5,'weapons':(8,9)}))
    list.append(("Metal Mad Cow","Omni",{'invertible': True,'range':99,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append(("Micro to win","Omni",{'range':99,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(4,5)}))
    list.append( ("MiniBerg", "Chopper", { 'nose' : math.pi , 'topspeed' : 12.0 , 'turnspeed' : 1.75 , 'throttle' : 120, 'weapons': (12,) }) )
    list.append( ("Mud Runner", "Chopper", { 'radius': 1.4, 'topspeed' : 7.0, 'throttle' : 110, 'weapons' : (10, 12) }) )
    list.append( ("Ninja", "DirectionalSpinner", { 'turnspeed' : 1.0, 'topspeed' : 12.0, 'throttle' : 120, 'weapons': (7, 8) }) )
    list.append( ("Raptor", "Chopper", { 'radius': 1.3, 'nose' : math.pi , 'topspeed' : 12 , 'throttle' : 110 , 'turnspeed' : 1.25, 'weapons': (14, 15) }) )
    list.append( ("Razor", "Rammer", { 'nose': math.pi, 'turnspeed' : 1.25 }) )
    list.append(("Reshade3","Omni",{'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3,'weapons':(1,2,3,4,)}))
    list.append( ("REVENGE", "DirectionalSpinner", { 'turnspeed' : 1.25, 'topspeed' : 12.0, 'throttle' : 110, 'weapons': (4,) }) )
    list.append( ("Ripblade", "DirectionalSpinner", { 'nose': math.pi, 'topspeed' : 12.0, 'throttle' : 110, 'turnspeed': 1.5, 'weapons': (25, 26) }) )
    list.append(("RipperFlip","Omni",{'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("Roly Poly", "Rammer", { 'nose': math.pi, 'turnspeed' : 1.0 }) )
    list.append( ("Ronin", "Rammer", { 'radius': 1.5, 'invertible': True, 'turnspeed' : 1.0 }) )
    list.append( ("SaberTooth", "Whipper", { 'topspeed' : 12.0, 'throttle' : 110, 'turnspeed' : 1.5, 'weapons': (9, 10) }) )
    list.append( ("Scout", "Flipper", { 'topspeed' : 12.0, 'throttle' : 140, 'turnspeed': 2.0, 'weapons': (9,) }) )
    list.append(("Seism 16","Popup",{'invertible':False,'topspeed':100,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(1,2)}))
    list.append( ("Sentinel", "Flipper", { 'radius':1.4, 'car': True, 'topspeed' : 12.0, 'throttle' : 110, 'weapons': (11,) }) )
    list.append(("Side Winder","Omni",{'range':100,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("SnowJob", "Pusher", { 'radius':1.5, 'turnspeed' : 1.5 }) )
    list.append( ("Stinger", "Poker", { 'radius':1.1, 'nose' : math.pi, 'turnspeed' : 1.0, 'turn' : 20.0, 'topspeed' : 12.0, 'throttle' : 120, 'weapons': (9,) }) )
    list.append( ("The Boxer", "Poker", { 'triggers' : ["JabLeft", "JabRight"], 'topspeed' : 12.0, 'throttle' : 125, 'turnspeed' : 1.5, 'weapons': (15, 16) }) )
    list.append( ("Tornado", "Spinner", { 'radius':1.2, 'nose' : -math.pi / 2, 'range' : 4.0, 'topspeed' : 12.0, 'throttle': 120, 'turnspeed' : 1.75, 'weapons': (16, 17, 19, 23) }) )
    list.append( ("Toss Up","DirectionalSpinner",{'nose':-math.pi/2,'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Trapper","Omni",{'invertible': True,'range':99,'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append(("Warning Flipper","Omni",{'radius':0.5,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
    list.append( ("Wide Load", "Poker", { 'triggers' : ["JabLeft", "JabRight"], 'topspeed' : 12.0, 'throttle' : 125, 'turnspeed' : 1.5, 'weapons': (15, 16) }) )

And if i put something out of order, the game just doesn't load :P
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Re: AI trouble
« Reply #9 on: January 22, 2010, 12:13:44 AM »
mine were like this for doomed bots

Code: [Select]
    # 35 - Doomed bots "Ur bots are doomed"
    list.append( ("Perjury to Pain", "DirectionalSpinner", {'radius':0.1,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2, 'weapons': (8, 9, 10)}))
    list.append(("Fatal Botox","DirectionalSpinner",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append( ("Bermuda Peril 1.6", "Popup", {'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))
    list.append( ("Hyperdrive 2","Popup",{'nose':math.pi,'radius':0.3,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Micro to win","Omni",{'range':99,'radius':0.1,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(4,5)}))
    list.append( ("Go Up Here", "Popup", {'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))

    # 36 - Doomed bots "Ur bots are doomed"
    list.append(("Seism 16","Popup",{'invertible':False,'topspeed':100,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(1,2)}))
    list.append( ("Big Pops", "Popup", {'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5, 'weapons': (8, 9, 10)}))
    list.append(("Ancient Curse","Omni",{'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3,'weapons':(1,2,3,4,)}))
    list.append(("Reshade3","Omni",{'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':3,'weapons':(1,2,3,4,)}))
    list.append( ("Toss Up","DirectionalSpinner",{'nose':-math.pi/2,'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Bombshell","Omni",{'radius':0.5,'nose': math.pi,'topspeed':99,'throttle':130,'turn':50,'weapons':(16,17,18,19,20,21)}))
   
    # 37 - Doomed bots "Ur bots are doomed"
    list.append( ("C.B.F.H.O.C","DirectionalSpinner",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(( "Cheap Win 5000", "Omni", {'invertible':True,'nose':math.pi,'topspeed':20.0,'throttle':150,'turn':80,'turnspeed':16,'weapons':(18, 19, 20, 21, 22, 23, )}))
    list.append(("Hyperbola 2","Omni",{'invertible':True,'topspeed':99,'throttle':130,'radius':0.1,'range':99,'weapons':(1,2,3,4 ,5,6,7,8)}))
    list.append(("Icon of Sin","Poker",{'nose':math.pi,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2,'weapons':(1,2,3)}))
    list.append(( "klip should be a word!", "Omni", {'nose':-math.pi/2,'invertible':True,'topspeed':20.0,'throttle':150,'turn':80,'turnspeed':16,'weapons':(18, 19, 20, 21, 22, 23, )}))
    list.append( ("Guybrush","Omni",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))

    # 38 - Iron Outlaws "JoeBlo interchangable bots"
    list.append(("Iron Outlaw HS","Outlaw",{'range':500,'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,)}))
    list.append(("Iron Outlaw FS","Outlaw",{'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4)}))
    list.append(("Iron Outlaw VS","Outlaw",{'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4)}))
    list.append(("Iron Outlaw FL","Outlaw",{'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2)}))
    list.append(("Iron Outlaw CH","Outlaw",{'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4)}))
    list.append(("Iron Outlaw PU","Outlaw",{'nose':math.pi*2,'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6)}))

    # 39 - Doomed bots "Ur bots are doomed"
    list.append(("eXo","Omni",{'invertible':True,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5,'turn':100,'range':30,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12)}))
    list.append(("Fury","Omni",{'invertible':True,'nose':math.pi,'topspeed':99,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40)}))
    list.append(("Urjak Remade","Omni",{'invertible':True,'nose':math.pi,'topspeed':99,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40)}))   
    list.append(("Minesweeper","Omni",{'invertible':True,'topspeed':20.0,'throttle':110,'turn':80,'turnspeed':3.5,'weapons':(18,19,20,21,22,23,24,25,26,27,28,29)}))
    list.append(("Skrzak","Omni",{'invertible':True,'nose':math.pi,'topspeed':99,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40)}))
    list.append(("Scythe 7","Omni",{'invertible':True,'nose':math.pi,'topspeed':99,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40)}))

    # 40 - Doomed bots "Ur bots are doomed"
    list.append(("Montezuma's Revenge DR","Omni",{'topspeed':99,'throttle':130,'range':99,'weapons':(1,2,3,4,5,6,7,8)}))
    list.append(("Militant","Omni",{'invertible':True,'topspeed':99,'throttle':140,'turnspeed':3.5,'range':35,'weapons':(29,30,31,32,33,34,35,36,37,38,39,40)}))
    list.append(("Hesair","Spinner",{'invertible':True,'nose':-math.pi,'topspeed':100,'throttle':140,'turnspeed':3.5,'range':500,'weapons':(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28)}))
    list.append( ("R-9SftW R-9 from the West","Omni",{'radius':0.3,'range':500,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(10,11,12)}))
    list.append(("Flash Firefly","Omni",{'radius':0.1,'nose':math.pi,'topspeed':99,'throttle':130,'turn':30,'turnspeed':2,'weapons':(1,2,3,4,5,6,)}))
    list.append(("Tick","Omni",{'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6)}))

    # 41 - Doomed bots "Ur bots are doomed"
    list.append(("OVERROAD","Omni",{'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6)}))
    list.append(("Hellkinght","OmniRam",{'radius':1.0,'topspeed':100,'throttle':100,'turn':60,'turnspeed':2,'weapons':(1,2,3,4,5,6)})) 

Offline Doomkiller

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Re: AI trouble
« Reply #10 on: January 22, 2010, 12:14:39 AM »
Haha, I meant the orignal stock Bindings, that was done in starcore :P
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Re: AI trouble
« Reply #11 on: January 22, 2010, 12:17:18 AM »
there is actually no difference between the two 

*point point*

for RODE I used the standard bindings and placed all entry robots at the start of the bindings list

Offline G.K.

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Re: AI trouble
« Reply #12 on: January 22, 2010, 12:18:23 AM »
They're divided into groups of 3, after the BBEANS AI's bindings and a number of other teams that I AI'ed that all work.

@Mad: All the required stuff is at the top. I don't think there is any more info. I just AI'ed the bots like any other ones, but every single one crashes the game. Do you tink a re-install of the AI Folder would work?
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Doomkiller

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Re: AI trouble
« Reply #13 on: January 22, 2010, 12:20:43 AM »
but it just doesn't work....

O I give up.
"I make death fun!"
Quote from: NerdCubed
OH MY GOD IT'S JAWS!

Offline JoeBlo

Re: AI trouble
« Reply #14 on: January 22, 2010, 12:25:03 AM »
something by your doing them doom :P unless your getting rid of AI lines that robots actually need

They're divided into groups of 3, after the BBEANS AI's bindings and a number of other teams that I AI'ed that all work.

@Mad: All the required stuff is at the top. I don't think there is any more info. I just AI'ed the bots like any other ones, but every single one crashes the game. Do you tink a re-install of the AI Folder would work?

if you would like to try it out on another game to cross that out of the equation send over the AI folder to me and I can try it out

Offline G.K.

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Re: AI trouble
« Reply #15 on: January 22, 2010, 12:25:50 AM »
Thanks Joe, I might do that.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline G.K.

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Re: AI trouble
« Reply #16 on: January 22, 2010, 12:44:55 AM »
Here it is: (GTM's uploader didn't work so I used ebucket) http://ebucket.net/?f=jhyv1c9abnows4

Mad's v3 smartzones are used BTW.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: AI trouble
« Reply #17 on: January 22, 2010, 01:06:55 AM »
ok I will check it out in a second.. after I fix a backlash technical problem :O

Offline G.K.

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Re: AI trouble
« Reply #18 on: January 22, 2010, 10:32:35 AM »
Thanks
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

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Re: AI trouble
« Reply #19 on: January 22, 2010, 11:01:54 AM »
DP, but I think I may have figured out the problem.

The readme says 'long team list mod: Madiaba'

I think this may have been to increase the number of bots, but then restrictsthe number of teams. But this is an idea. Mad, is this the case? I had already added 10 teams before these.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)