gametechmods

Robot Arena => General Support => Topic started by: Bobyasianboy on June 21, 2015, 04:54:44 AM

Title: AI being stupid.
Post by: Bobyasianboy on June 21, 2015, 04:54:44 AM
I'm having a problem with a multibot that I've AI'd- whenever the spinner gets close to the opposition it will turn around and drive away, this will keep happening throughout battle.
Title: Re: AI being stupid.
Post by: cephalopod on June 21, 2015, 04:58:55 AM
I think I might know what the issue is but (as always with these issues) post the binding up, just so we can have a look.
Title: Re: AI being stupid.
Post by: Bobyasianboy on June 21, 2015, 05:06:05 AM
Code: [Select]
list.append(("Flesh Wound","Omni",{'invertible':False,'range':99,'radius':1,'topspeed':100,'throttle':100,'turn':100,'turnspeed':1,'weapons':(0,)}))
Title: Re: AI being stupid.
Post by: cephalopod on June 21, 2015, 05:11:00 AM
I think it might be your radius, try taking that down to 0.1
Title: Re: AI being stupid.
Post by: Bobyasianboy on June 21, 2015, 05:19:37 AM
I think that kind of worked? It does it to a lesser extent anyway. Sometimes it will drive normally, other times it will run away or just sit still.
Title: Re: AI being stupid.
Post by: Naryar on June 21, 2015, 05:20:01 AM
it's definitely your radius. ONE radius ? yup.

also turnspeed seems a bit low. increase it to 3 maybe.