gametechmods
Robot Arena => General Support => Topic started by: Qo-- on November 30, 2016, 04:45:45 PM
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I am trying to skin a dsl drum, but only want to skin the flat sides of the drum and not the curved edge. Is it possible and if so how do I go about doing it? Also whenever I use GMF compiler to compile the drum gmf file, it comes up with:
"Run-time error 5: invalid procedure call or argument."
Using DSL2.2
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dummy's compiler doesn't work with the drum. try serge's compiler
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I'll check about the sides thing later but a fun hint, if you just want to change the file name for the skin in the gmf you can open the regular gmf in notepad++, find the *skin name*.bmp and change the file name to something with the same amount of characters, eg mechadisc.bmp could go to mechaskin.bmp, same amount of characters and no need to decompile.
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I don't think that you need to decompile.. some components even have the bmp text even when compiled etc.. extenders have steel.bmp in the first line of the gmf.. you just change that and as for the skinning.. draw a circle and move it around (stretch it myb).. it is a bit tedious but it works...
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Ok the gmf thing is sorted now, thanks for the replies. However the actual skinning is not working out as the flat face uses the same image as the round face so when i put an image on the flat face, it also appears on the side.
(http://puu.sh/sAuOC/12c166da81.jpg)
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Try this: when placed on bot.. cover it with.. idk an sawblade??
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yeah drums are a pain to skin like that, i'd just skin a dsl disc and put it over the drum
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Pretty sure the smallest DSL disc fits really nicely over the Large drum :)
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pretty sure the only way to fix that currently would be to redo the t-verts in the .gmf which like only like 4 people ever on this forum ever seemed to understand