Author Topic: Trouble at Bay - The Game  (Read 23333 times)

Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #40 on: April 15, 2011, 03:17:46 AM »
And what about the statement of art not adding up to ages?

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #41 on: April 15, 2011, 04:20:51 AM »
I suppose I'll have to get it fixed - I'll probably take a lesson or a million in anatomy as well as learn how to draw, just to make you guys happy
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #42 on: April 15, 2011, 04:45:19 AM »
well the well developed 9 year old really struck me as funny.

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #43 on: April 15, 2011, 04:49:32 AM »
I was planning to re-draw her, but the idea of her being able to use her natural Space manipulation to make herself look more enhanced struck me as a good and interesting idea

Plus, you don't actually see her until you go on your adventure, though a ten-year-old would be no more enhanced than a nine-year-old. Blame Space for it, I suppose XD
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #44 on: April 15, 2011, 04:56:40 AM »
Unless your going to take the time to explain that in the sotry; she's just gonna look outa place with those.

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #45 on: April 15, 2011, 04:57:49 AM »
True
Heck, i might just scrap the whole project
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Offline Hydro

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Re: Trouble at Bay - The Game
« Reply #46 on: April 15, 2011, 06:48:16 AM »
Hi.

Offline Resetti's Replicas

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Re: Trouble at Bay - The Game
« Reply #47 on: April 15, 2011, 11:13:20 AM »
Wow, you really did think this through, I'm impressed.  What's Jynx's story?
What do you mean by story? Like plot or history?

I mean she's 13, and it looks like her "space" has been very generously "manipulated," if you know what I mean.

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #48 on: April 15, 2011, 11:16:16 AM »
I don't know. I have no real sense of anatomy - I just used to know a few 13-year-old females with a C cup (which is what that is) *shrugs*
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Offline Resetti's Replicas

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Re: Trouble at Bay - The Game
« Reply #49 on: April 15, 2011, 11:22:11 AM »
Fair enough then, I doubt most people will notice.  I should probably talk about something else before I get placed on some government watchlist.

You've got a heck of a lot of characters, is that a typical amount for an RPG?

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #50 on: April 15, 2011, 11:24:39 AM »
Fair enough then, I doubt most people will notice.  I should probably talk about something else before I get placed on some government watchlist.

You've got a heck of a lot of characters, is that a typical amount for an RPG?
Well, Luminous Arc has about 30 I think. This has 22 main characters, and 60-ish playable characters in total.

However, I've never seen another game with as many as LA (Except Tactics Ogre: Knight of Lodis, but that's for a different reason)
So I can safely say it's not normal for an RPG.
I mean, most games made on this engine have, like, four 8D
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #51 on: April 15, 2011, 04:02:33 PM »
a general RPG from the golden age had 12 playable characters, but only 1 or 2 main characters.

The game with the largest cast that I played had 81 playable characters, and another 40 notable NPC's (Chrono Cross).

SoTG's character base is large, but its nothing new to classical RPG's.

And no scrapping the project.

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #52 on: April 22, 2011, 12:16:05 PM »
OP updated with new render (Josh) and new character (Shindana)
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #53 on: April 24, 2011, 11:38:43 PM »
Looking good so far.

Any further Developments?

Offline 123savethewhales

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Re: Trouble at Bay - The Game
« Reply #54 on: April 25, 2011, 01:22:40 PM »
Lol, I remember using RPG Maker 2k3 before.  It took me about 2 weeks just to make a few maps and some arcade games.
« Last Edit: April 25, 2011, 01:45:55 PM by 123savethewhales »

Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #55 on: May 25, 2011, 08:23:29 AM »
So, scourge, whats the formula used to calculate damage in your Battle Engine?

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #56 on: May 25, 2011, 08:23:51 AM »
So, scourge, whats the formula used to calculate damage in your Battle Engine?
No idea
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #57 on: May 25, 2011, 08:43:53 AM »
Do you have any formula's? I've found personally the next step for me, after i had the story, was figuring out how the engine would work, since your limited to an engines ability.

Offline Scourge of teh Galaxy

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Re: Trouble at Bay - The Game
« Reply #58 on: May 25, 2011, 08:45:41 AM »
Nope, it's all handled by the RMXP engine ^^'
All I have to do is modify stuff
and it's giving me heck
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Offline Kujii

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Re: Trouble at Bay - The Game
« Reply #59 on: May 25, 2011, 10:00:23 AM »
Helps you modify if you know what the heck you want.