gametechmods
Off-Topic => Games => Game Development => Topic started by: Badnik96 on December 06, 2014, 06:41:09 PM
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*Logo to go here eventually. Once I make one.*
I'm not sure really where to start, but here we go. People have started projects like this before but none have finished, or at least to the degree I'm hoping to get to. My plan is a Super Smash Bros style game featuring characters from indie games. I've done some snooping around and I have a pretty large roster in mind, plus an engine to support it. However, since I'm not too experienced with pixel art/animation and game programming, this'll probably take a while and might not be fully finished for years. I've only barely gotten my feet wet in programming, and not only am I rusty with pixel art, I've never done characters like this before. This is gonna be an ambitious project and hopefully I can get it off the ground and have something working soonish.
The game will be made in Unity and will feature 4-player local versus as well as a basic classic mode. Once that basic release is out of the way, I may add an adventure/story mode, trophies, and other cool features.
Here's the characters I've sprited so far:
(https://gametechmods.com/uploads/images/81171Full_Roster.png)
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Unfortunately I don't have experience in game programming (maybe one day), but do you care if I offer a few character ideas for movements and stages with their properties in diagram form?
Edit: I'm only going to do diagrams for stages instead of characters for now. Just to save some time.
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Yeah I'd like to see your input on characters.
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Who are you kidding? You'll never finish this.
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So the dyke from Gone Home is gonna be in it right?
4real though you should put isaac, reimu and the commando from risk of rain in it
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Isaac is currently planned. I'm hesitant to add any Touhou for now mainly because I dont know much about the series and my brother hates it. I'll take a look at Risk of Rain.
Little early to be making roster suggestions though. I still dont have anything concrete.
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Little early to be making roster suggestions though. I still don't have anything concrete.
What exactly did you have in mind for the roster to look like?
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Should have worded that better. My roster is pretty much set but I havent gotten anywhere in programming. Thats what I meant by "nothing concrete".
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have you considered non-traditional sprites? maybe something drawn in flash? i could probably bang out a few animations that way, though this would have to be something that particularly piques my interest unless im getting payed for it in some way
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this looks just like unity. have you considered using it? it's got a far larger community support base and far more games have been successfully built with it
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ill take a look at godot, ill help if you want.
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Spelunky Guy?
Steve? from Minecraft?
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this looks just like unity. have you considered using it? it's got a far larger community support base and far more games have been successfully built with it
I went and looked at it and I'm liking this. I'll probably swap over to Unity.
Spelunky Guy?
Steve? from Minecraft?
Both are planned characters ATM.
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Will this be free?
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Of course.
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Pajama Sam
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Who are you kidding? You'll never finish this.
Well dont be too damn motivative or anything.
Chels? Atlas/P-Body?
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I'm pretty sure Valve doesnt count as indie, but I'll check for you.
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Yeah, valve is a big corporation. Then again, they dont really fit in with nintendo. Maybe a few select characters? Because a duo character (ICE CLIMBERS) could work well with the Portal 2 Co-op bots.
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It isn't supposed to be non-Nintendo characters, just characters from indie games.
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Probably shouldn't be predicting characters, but how about Juan from Guacamelee?
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He's in the planned roster ATM.
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The characters from KISS Psycho Circus: The Nightmare Child.
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dontrel the dolphin
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no
We have officially switched over to Unity. If any of you guys have any programming knowledge there I'd love your help. I'm also still looking for some sprite artists/animators.
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no
We have officially switched over to Unity. If any of you guys have any programming knowledge there I'd love your help. I'm also still looking for some sprite artists/animators.
I'll see if i can get unity to do anything useful, if not i can have a bash at some pixel art, but im not great at it.
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Three good suggestions:
Shovel Knight
The Kid from Bastion
Captain Viridian from VVVVVV
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We have officially switched over to Unity. If any of you guys have any programming knowledge there I'd love your help. I'm also still looking for some sprite artists/animators.
I would love to help cause I've got animation and programming experience (I've made a few small games before) and I would like to have an opportunity to work with you guys (I really mean it) but considering that I'm currently on a two year training course and I'm having little free time at the moment until Christmas and only for a few days, I'm out. However you have my full support on the project and I wish you the best of luck. I know you can do it.
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The only thing keeping Captain Viridian from being a character is his lack of moveset potential. The only thing he does in his game is change gravity, how do you make a moveset out of that? He will at least be an assist trophy if I figure out how to program them.
Shovel Knight was actually one of the first characters chosen for the game. The Kid I think I considered, but I'll reconsider him again.
Sucks that you can't help out; if you do get some free time I'd love to have you on board.
edit: Nevermind, thought up a moveset for Viridian in the shower. He's good to go now.
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If you really wanted to be unique, you COULD do Thomas from Thomas was Alone.
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that's another character I thought of but then realized there was no way I could make a moveset for.
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(https://gametechmods.com/uploads/images/56102idle.gif)
Here's an idle animation. Confirming the first character in the game will be Quote (of course XD)
Coding progress will hopefully begin tomorrow
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So why do you think you can pull this off when you couldn't even finish your tournament?
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hey screw you
walk cycles are hard. got one frame done tonight but i need sleep
i probably wont be using my own sprites for the initial coding until i get everything sorted out, but hopefully i'll have some form of playable "demo" soon enough
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It isn't supposed to be non-Nintendo characters, just characters from indie games.
Either way I love the concept and I can only imagine so much ideas for the roster before my head explodes.
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Andy's kinda got a point. This is a lot bigger of a thing.
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My interest in RA2 fizzled months ago. Programming, not so much.
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attempting to download unity again, might get interested in programming again.
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Alright, as with the other thread, that's enough, anything further will earn hefty warn/mute.
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Thanks Craaig.
(https://gametechmods.com/uploads/images/99839wip_idle.png)
2nd sprite - Captain Viridian from VVVVVV. His moveset will mainly revolve around swapping gravity and tripping his opponents.
(https://gametechmods.com/uploads/images/43662idle.gif)
Redid Quote's idle animation because it looked kinda odd. Also redid the shading on the sprite, though it's kinda hard to see with how small the sprite is.
The plan is for me to do one character's base sprite/idle animation a day until I'm through with all of them, with a stick figure "dummy" to test coding and animating skills. Once all the coding is done all that's left is to finish the sprites and add whatever extras I want to. Quick test shows I'm right on the scale I want to be on too, which is fantastic. Things are going well!
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double pasta
(https://gametechmods.com/uploads/images/90754wip_idle.png)
Today's sprite work - One of the Castle Crashers knights. Slowly improving my shading.
(https://gametechmods.com/uploads/images/9087wip_idle.png)
Quickie, this one wasn't hard at all. He's the ninja from N/N+/N++
(https://gametechmods.com/uploads/images/15567wip_idle.png)
Fifth base sprite complete, here's The Player (that's his actual name) from Retro City Rampage.
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double pasta
(https://gametechmods.com/uploads/images/90754wip_idle.png)
Today's sprite work - One of the Castle Crashers knights. Slowly improving my shading.
(https://gametechmods.com/uploads/images/9087wip_idle.png)
Quickie, this one wasn't hard at all. He's the ninja from N/N+/N++
(https://gametechmods.com/uploads/images/15567wip_idle.png)
Fifth base sprite complete, here's The Player (that's his actual name) from Retro City Rampage.
Looks neat. I assuming the Crasher knight's are gonna share the same character slot just with different skins.
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Probably not, at least not at the beginning. I could probably end up doing that for a release down the road though.
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Castle Crashers sprite looks very cool.
Can I suggest The Kid from IWBTG as a character?
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Yep, he's in the roster.
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I currently have two "retro reps" planned - One of them is Giana from the Giana Sisters games,the other one I'd prefer to keep a secret for now...
context: qwerty asked me about old school indie characters. It somehow got deleted with andy's spidermen.
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HEY BADNIK, YOU EVER PLAYED A GAME CALLED MEGABYTE PUNCH!?!?
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HEY BADNIK, YOU EVER PLAYED A GAME CALLED MEGABYTE PUNCH!?!?
I'm still trying to figure out how i'd get one iconic look for the character, unfortunately. If it gets out of design hell then yes there will be a Megabyte Punch character.
edit: what i've decided to do is design a character with the specials I want and make that character the one playable. Sound good to you?
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thread cleaned.
andrew seems to be pissed these days, and randomly attacking people. well he's muted now.
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if your animators can handel my coloring here is a 30 pixel tal and 64 wide matlida
(https://gametechmods.com/uploads/images/86414tildy.png)
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the only problem with that is that Matilda isn't a character from an indie game XD
I am going to try to fit Scrapmatch in somehow, no clue how yet. Probably a stage.
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DP
(https://gametechmods.com/uploads/images/42158wip_idle.png)
oh boy shovel knight
The six characters here will be the six I make playable first. However, I'm sticking to my guns and spriting a base for each character before doing anything big.
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DP
(https://gametechmods.com/uploads/images/42158wip_idle.png)
oh boy shovel knight
The six characters here will be the six I make playable first. However, I'm sticking to my guns and spriting a base for each character before doing anything big.
The Knight looks fantastic. What about Meat Boy and Issac?
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Meat Boy's another one of those characters where I'm not exactly sure on his moveset. I've already confirmed Isaac.
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How about Lilac from Freedom Planet? Is she on the planned roster?
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Ive actually never heard of that game till now :V
The roster is already really big (about the same size as Smash 4's atm), but there's no limit to how many I can add. We will see.
Edit: Judging from what I've seen, the gameplay looks fantastic and Lilac seems to have an easily designable moveset. Heck, I could make her a semi clone of Sonic if I really wanted to :V
It looks like a fun game though, I've gotta pick it up at some point.
(https://gametechmods.com/uploads/images/18542wip_idle.png)
Here's today's sprite work. I don't think I need to say who this is :V
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Ive actually never heard of that game till now :V
The roster is already really big (about the same size as Smash 4's atm), but there's no limit to how many I can add. We will see.
Edit: Judging from what I've seen, the gameplay looks fantastic and Lilac seems to have an easily designable moveset. Heck, I could make her a semi clone of Sonic if I really wanted to :V
It looks like a fun game though, I've gotta pick it up at some point.
(https://gametechmods.com/uploads/images/18542wip_idle.png)
Here's today's sprite work. I don't think I need to say who this is :V
Don't wanna sound like an ass but something looks wrong on Isaac. He doesnt look right.
For a challenge, When you do stages, I'd like to see you do a FNaF Stage, in the same play style as the Gamer Stage from Smash Bros.
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Yeah I'm gonna take a look at him again tomorrow and see what I can fix up. Thanks for the feedback btw.
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(https://gametechmods.com/uploads/images/71202wip_idle.png)
How's this?
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(https://gametechmods.com/uploads/images/71202wip_idle.png)
How's this?
Maybe a darker grimier shade of pink. also a thick outline around his head.
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I want to keep every sprite in a similar style, idk if I can do the thicker head outline without messing that up. I honestly think the color is fine, but whatever.
Today's sprite is none other than:
(https://gametechmods.com/uploads/images/93829wip_idle.png)
Not entirely certain on how well he came out, I might need to brighten the shading on some points.
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That's actually quite good. Are you intending to make his arms and legs flail about like they do?
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Looking good. I'm happy to help out with UI and stuff when it comes to that
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That's actually quite good. Are you intending to make his arms and legs flail about like they do?
Yes indeed.
Looking good. I'm happy to help out with UI and stuff when it comes to that
That'd be awesome, and thanks. I probably will need some UI help when it comes to that.
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For a challenge, When you do stages, I'd like to see you do a FNaF Stage, in the same play style as the Gamer Stage from Smash Bros.
Even better:
(https://gametechmods.com/uploads/images/91789wip_idle.png)
Freddy is gonna be a character. Somehow his moveset is almost identical to Zelda's. idek
That should hopefully be the premise for his home stage.
Apologies if he's a little strange looking, it's a tough character to get in this scale and I had very few reference shots from a good angle.
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Isaac: Yes, looks amazables.
Steve?: I like it a lot.
Freddy: Not sure. Maybe more noticable joints in the arm? Then again they look just weird at the moment.
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Badnik you bugger, I can't believe I missed this!
It's funny that this should come up, I was going to take a game design course in the new year. I'm trying to specialise in level design, I could help design stages if you need it.
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That'd be fantastic. I'd love to have you on board.
Currently working on my next character sprite, check back here soonish (I'm wrapping up the shading atm).
edit: Here it is!
(https://gametechmods.com/uploads/images/1090wip_idle.png)
Speedrunner from his titular game, SpeedRunners. This game is fun as hell, and I'm hoping his playstyle in my game will be too. He's a speed demon who uses all sorts of gadgets for his special attacks.
(https://gametechmods.com/uploads/images/50368wip_idle.png)
Touched up Freddy a little as well. Hopefully he doesn't look as strange now.
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Never played SpeedRunners so I cant give much on that.
Freddy looks amazing. Will he be relatively slow and move semi roboticly?
Steve looks good. He's a bit too stubby for my taste.
More Ideas- Terrarian from Terraria, King Graham from Kings Quest, good pick to be in since he got so much praise at The Game Awards.
Stage Idea- Miniclip- A Warioware Inc. (Brawl) like stage, it cycles through like, 10 random Miniclip classics.
Was RA2 Considered Indie? Emergency as an assist trophy would be hella swag.
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Never played SpeedRunners so I cant give much on that.
Freddy looks amazing. Will he be relatively slow and move semi roboticly?
Steve looks good. He's a bit too stubby for my taste.
More Ideas- Terrarian from Terraria, King Graham from Kings Quest, good pick to be in since he got so much praise at The Game Awards.
Stage Idea- Miniclip- A Warioware Inc. (Brawl) like stage, it cycles through like, 10 random Miniclip classics.
Was RA2 Considered Indie? Emergency as an assist trophy would be hella swag.
Unfortunately, no RA2 is not considered indie. I'll try to stick an RA2 reference in there somewhere though.
TBH the Terraria guy doesn't bring much new to the table. He probably won't be in.
Stage ideas seem cool, I may use them.
New sprite alert!
(https://gametechmods.com/uploads/images/8727wip_idle.png)
The "main character" (the one that shows up most in official art) of Super Crate Box. For the purposes of this game he's called Super Crate Guy. His moveset will revolve around rapidly changing weapons using his neutral special (think Shulk).
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That's your main character? I'd would have gone with someone more known like Super Meat Boy or Tim out of Braid or hell even Steve from Minecraft.
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TSS, he means the main character OF A GAME. Not the flagship of this game!
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That's your main character? I'd would have gone with someone more known like Super Meat Boy or Tim out of Braid or hell even Steve from Minecraft.
Wow...
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The derp is strong in this one. (I would know.)
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Limbo should get a character and Stage.
Two other stages could take place in Arztotzka (Papers Please) and on The Ship (FTL)
Also I would consider a different name.
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Limbo should get a character
give me a moveset and I'll consider him.
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Avalanche, you say that the derp is strong in that one? Think again.
Also, Badnik, it would be kewl if u put one of the stock robots from RA2 in the game. You know, represent!
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I've already said RA2 is not an indie game.
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DP
Today's sprite!
(https://gametechmods.com/uploads/images/29717wip_idle.png)
Beck, from the upcoming Mighty No. 9. He's the first of (I think) 2 characters to come from a game that has yet to be released. Of course, he'll play a lot like Mega Man.
(https://gametechmods.com/uploads/images/37197wip.idle.png)
And here's one of the Gang Beasts. He's going to play kind of like Jigglypuff but not really, with lots of wacky punches, throws and some ragdoll action.
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As a final smash he should turn into one of the big gang beasts.
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That all depends on whether or not I can program final smashes XD
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DP
(https://gametechmods.com/uploads/images/12931wip_idle.png)
A little more obscure than most, here we have Lyle from the game Lyle in Cube Sector. It's a fun little metroidvania that I think you guys should try. Unfortunately, I think the guy's site is down atm : (
His moveset will revolve around generating and throwing cubes. This also means his grabs/throws will be top notch.
(https://gametechmods.com/uploads/images/42872wip_idle.png)
And here's Commander Video. Probably the quickest sprite I've done yet.
(https://gametechmods.com/uploads/images/2111wip_idle.png)
The Kid from I Wanna Be The Guy. Not entirely sold on this sprite, what do you guys think?
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I think Cpt. Video needs to be taller.
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Remember when sleep was a thing?
(https://gametechmods.com/uploads/images/12532wip_idle.png)
New sprite, Juan from Guacamelee! His game literally gives him four special moves with button inputs, so those will be his moves. Also expect very powerful throws. This sprite took a long time and I'm not looking forward to animating him. :V
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You should do one for one of the stickmen in the game Stick Wars, if you know what the game is. I would suggest either a magikill, Spartan, or swordsman.
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That could be cool, kung.
If you want, I got movesets for Thomas and Meatboy. It was for a game I was making (not limited to indie though, as it was for PC)
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Interesting project
Hit me up if you need programming support :beer:
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That could be cool, kung.
If you want, I got movesets for Thomas and Meatboy. It was for a game I was making (not limited to indie though, as it was for PC)
Send me what you have, I may consider them.
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DP
new sprite
(https://gametechmods.com/uploads/images/69391wip_idle.png)
one of the fencers from Nidhogg. Not entirely fond of this one, I think it looks strange. Will probably redo it when I'm not tired.
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I'd make the fencer look more dull. He doesnt have much detail in the game.
here some more suggestions, I'll PM you that movesets once i find my book.
Characters:
ARID - The Fall
Viking - Swords & Soldiers
Shantae - Shantae and the Pirates Curse
Stages:
Sportsball Arena
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I think the fencer guy needs his elbow to be a little less round looking, but it's great other than that.
What are you programming this with?
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I think the fencer guy needs his elbow to be a little less round looking, but it's great other than that.
What are you programming this with?
I'm programming the game in Unity. Seems like the easiest way to go.
(https://gametechmods.com/uploads/images/20005wip_idle.png)
Redid the fencer sprite a little. Gave him some more detail (screw you qwerty XD) and reworked the shading/pose a little. Looks a lot better now IMO.
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I think the fencer guy needs his elbow to be a little less round looking, but it's great other than that.
What are you programming this with?
I'm programming the game in Unity. Seems like the easiest way to go.
(https://gametechmods.com/uploads/images/20005wip_idle.png)
Redid the fencer sprite a little. Gave him some more detail (screw you qwerty XD) and reworked the shading/pose a little. Looks a lot better now IMO.
-stare-
why must you do this to me
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Been a few days. I slept.
(https://gametechmods.com/uploads/images/28420wip_idle.png)
Here's the Spelunky Guy. That's all I got.
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Been a few days. I slept.
(https://gametechmods.com/uploads/images/28420wip_idle.png)
Here's the Spelunky Guy. That's all I got.
holy sh**
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(https://gametechmods.com/uploads/images/92443wip_idle.png)
Here's Dust from his self-titled game. Fidget will follow him in game, but she's a whole different sprite entirely.
I used a different spriting method for this one, sizing down an actual frame from the game to work in this size and then tracing it over.
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Your work is definately getting better. Are you doing audios for character select? Or everything
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What do you mean by that? Like the announcer? of course :)
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For the announcer, you could have a little contest for people to send in voice clips and then see who's is the best.
An update on the arenas:
I'd love to tell you that the arena concepts are coming along! I'd love to tell you that...
I'll send you the concepts that I've got so far tomorrow afternoon, Badnik.
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(https://gametechmods.com/uploads/images/60605wip_idle.png)
New sprite! The Clawed Girl from They Bleed Pixels. She seems a little small, but she's about the same height as Lyle, so it isn't that bad I think. Her main gimmick is when she does enough damage, she can create a Save Sigil that she can teleport to at any time, making her incredibly mobile.
I'll send you the concepts that I've got so far tomorrow afternoon, Badnik.
Sounds good dude!
You ever find those movesets, qwerty?
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(https://gametechmods.com/uploads/images/60605wip_idle.png)
New sprite! The Clawed Girl from They Bleed Pixels. She seems a little small, but she's about the same height as Lyle, so it isn't that bad I think. Her main gimmick is when she does enough damage, she can create a Save Sigil that she can teleport to at any time, making her incredibly mobile.
They Bleed Pixels? (after some browsing on images) Nice one.
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Just wanna say, good luck. I love where this is going!
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You ever find those movesets, qwerty?
Still digging.
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New sprite!
(https://gametechmods.com/uploads/images/88158wip_idle.png)
The Batter from OFF. He actually wasn't in the roster to begin with, but was suggested by one Rob Collins. I looked the game up and he seemed like a good fit for Smash.
He'll have all sorts of moves centering around his abilities from the game, including a move that's similar to Ivysaur's healing thing in PM...
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excited for this one.
mostly because it's free.
but also because it's a wonderful idea.
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Here's a hint for you: Tomorrow's character reveal will be a villain! :O
let the speculation begin!
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Here's a hint for you: Tomorrow's character reveal will be a villain! :O
let the speculation begin!
I would say EMERGENCY, because that little sh** was a villian of my childhood, but alas, RA2 isnt indy.
Lets say... Dr Fetus?
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DR Robotnik? It'd fit with your name...
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DR Robotnik? It'd fit with your name...
That's not a character from an indie series.
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Here's a hint for you: Tomorrow's character reveal will be a villain! :O
let the speculation begin!
Phil Fish? If you beat him once, he has a temper tantrum and removes himself from the roster?
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Here's a hint for you: Tomorrow's character reveal will be a villain! :O
let the speculation begin!
Phil Fish? If you beat him once, he has a temper tantrum and removes himself from the roster?
ahahaha that's beautiful
alas none of you have got it yet (especially you jaydee holy crap)
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Here's a hint for you: Tomorrow's character reveal will be a villain! :O
let the speculation begin!
Phil Fish? If you beat him once, he has a temper tantrum and removes himself from the roster?
ahahaha that's beautiful
alas none of you have got it yet (especially you jaydee holy crap)
Sorry, forgot about indie games...
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Okay, I may have cheated a little. His game hasn't come out yet.
(https://gametechmods.com/uploads/images/3896wip_idle.png)
This guy's name is Crow, and he's the main antagonist of Nefarious, a game where you play as the bad guy. The game's being worked on by the guy who made Brawl in the Family, and it barely hit its kickstarter goal a few months back.
Crow's main abilities are explosives, but he can also summon minions a la King Dedede before they were replaced with the suicide spikeball of death
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Okay, I may have cheated a little. His game hasn't come out yet.
Too be fair you put in Bec from Mighty No.9 and that hasn't come out yet.
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hey so um sorry for the lack of updates on this. it isn't dead! i've just been taking a step back recently, mainly due to school and other things. I haven't had a ton of free time to invest in this, and I won't for at least a few months, but I'm going to pick up on spriting soon and hopefully I'll get a new one out either today or tomorrow.
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do tiny tina from borderlands.
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new sprite
it's from the hot new indie title Belugaman: attack of the Anemenemy
(https://gametechmods.com/uploads/images/59595BMcrappysprite.png)
jk
but seriously though, do you need any help or anything? I may have a bit of time this summer if you need help on a couple
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Whatever you can do would be awesome, man.
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For my first sprite work in eons, I decided to touch up Viridian's base a little:
(https://gametechmods.com/uploads/images/56410viridian_new_idle.png)
I felt the original was a little too tall and pudgy, so I toned it down a bit. You'll be seeing a new character soon, I promise.
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For my first sprite work in eons, I decided to touch up Viridian's base a little:
(https://gametechmods.com/uploads/images/56410viridian_new_idle.png)
I felt the original was a little too tall and pudgy, so I toned it down a bit. You'll be seeing a new character soon, I promise.
This is looking really cool. I wish I could help, but I'm sort of a newbie at programming. I could lend some ideas on moves and arenas for this via onpaper.
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(https://gametechmods.com/uploads/images/31949commando_wip.png)
Challenger approaching! This time it's the Commando from Risk of Rain. This character was initially suggested by Mr. AS and he seemed to be a good fit, so now he's here. If you haven't picked up Risk of Rain, I recommend you do. It's a really cool game.
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(https://gametechmods.com/uploads/images/23736dustman_idle.png)
Latest sprite. Here's Dustman from Dustforce. The game was developed by fans of Melee, and so he'll play similarly to that with speed and heavy hits. However, he'll have a high skill cap and be very light to make up for this.
I've begun work on the engine. Haven't gotten to the point where I can showcase a demo yet.
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(https://gametechmods.com/uploads/images/23736dustman_idle.png)
Latest sprite. Here's Dustman from Dustforce. The game was developed by fans of Melee, and so he'll play similarly to that with speed and heavy hits. However, he'll have a high skill cap and be very light to make up for this.
I've begun work on the engine. Haven't gotten to the point where I can showcase a demo yet.
Pretty cool lookin'. Dide you do Box Boy (or whatever is was) from that 3ds eshop title that was shown from direct 4.1.15? I thought he might be cool.
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so are these things fully animated or are they just still imgs that move on the screen ala IDARB?
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No they'll be fully animated.
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finished all those char select imgs im free now
you're welcome badnik
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I don't know where we are on this but it piqued my interest-
What about the pilot dood from robocraft?
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RGBoy commits to do the logo for his game. RGBoy got gud at pixel drawing.