Author Topic: Scrapmatch  (Read 58339 times)

Offline Sic

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Re: Scrapmatch
« Reply #260 on: October 10, 2014, 03:01:50 AM »
Holy crap, the bot looks so realistic and compact, the fuel tank looks so realistic as well

Also, because liPO batteries are so popular nowadays, can you make a game mechanic that if they are hit, they combust, just like in real life?
What'd be the benefit of that drawback? Size, weight, cost, output?
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Offline Sic

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Re: Scrapmatch
« Reply #261 on: October 10, 2014, 04:37:29 AM »

liPo battery wip
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Offline Thyrus

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Re: Scrapmatch
« Reply #262 on: October 10, 2014, 05:14:23 AM »
your work is sic

looking forward to the next demo to see how it has been improved :)

Offline Natster-104

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Re: Scrapmatch
« Reply #263 on: October 10, 2014, 09:34:28 AM »
Holy crap, the bot looks so realistic and compact, the fuel tank looks so realistic as well

Also, because liPO batteries are so popular nowadays, can you make a game mechanic that if they are hit, they combust, just like in real life?
What'd be the benefit of that drawback? Size, weight, cost, output?
LiPO batteries have insane power output to their weight, but are made of lithium, so when exposed to air, they combust since they react with the water in the air

Look online for more details, but that's it in a nutshell

Offline Sic

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Re: Scrapmatch
« Reply #264 on: October 10, 2014, 04:04:00 PM »
Holy crap, the bot looks so realistic and compact, the fuel tank looks so realistic as well

Also, because liPO batteries are so popular nowadays, can you make a game mechanic that if they are hit, they combust, just like in real life?
What'd be the benefit of that drawback? Size, weight, cost, output?
LiPO batteries have insane power output to their weight, but are made of lithium, so when exposed to air, they combust since they react with the water in the air

Look online for more details, but that's it in a nutshell
Alright. Seems like a good strategical addition. Thank for the input.
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Offline yugitom

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Re: Scrapmatch
« Reply #265 on: October 10, 2014, 04:32:01 PM »
I can't wait to see how this turns out when it's finished. Good progress so far!

Offline Sic

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Re: Scrapmatch
« Reply #266 on: October 14, 2014, 12:28:45 PM »
Prettymuch done bugfixing. Now I'll just add some more components before release.
These are the currently available components:
3 batteries
1 fuel tank
1 chip
2 extenders
1 joint
5 motors
1 wheel
3 weapons
1 ???
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Offline yugitom

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Re: Scrapmatch
« Reply #267 on: October 14, 2014, 12:35:52 PM »
Very nice.

1 ???
You don't know the name of your own creation?

Offline SKBT

Re: Scrapmatch
« Reply #268 on: October 14, 2014, 12:47:51 PM »
Very nice.

1 ???
You don't know the name of your own creation?

he clearly made a thing.

Offline Sic

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Re: Scrapmatch
« Reply #269 on: October 14, 2014, 01:42:53 PM »
Very nice.

1 ???
You don't know the name of your own creation?
Okay smartass you name it
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Offline yugitom

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Re: Scrapmatch
« Reply #270 on: October 14, 2014, 01:54:13 PM »

Offline Philippa

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Re: Scrapmatch
« Reply #271 on: October 14, 2014, 02:00:32 PM »
Extender tree.

Offline Probably Rob

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Re: Scrapmatch
« Reply #272 on: October 14, 2014, 02:12:58 PM »
Drunken scaffold orgy.

Offline playzooki

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Re: Scrapmatch
« Reply #273 on: October 14, 2014, 02:21:19 PM »
Those shapes that are supposed to be like shapes

also the answer to the poll is this: something that wasn't quite a chicken laid something that wasn't quite an egg

Offline Sic

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Re: Scrapmatch
« Reply #274 on: October 14, 2014, 02:52:32 PM »
Those shapes that are supposed to be like shapes

also the answer to the poll is this: something that wasn't quite a chicken laid something that wasn't quite an egg
You win the poll.

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Offline R1885

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Re: Scrapmatch
« Reply #275 on: October 14, 2014, 03:39:22 PM »
Those shapes that are supposed to be like shapes

also the answer to the poll is this: something that wasn't quite a chicken laid something that wasn't quite an egg
You win the poll.

(Image removed from quote.)
You know, that would make a really good band name.

Offline toAst

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Re: Scrapmatch
« Reply #276 on: October 14, 2014, 04:45:12 PM »
more things!!! moore!

though i guess you could just keep adding additional updates post release

much thug love btw
-------------------------------
who love to party

Offline Sic

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Re: Scrapmatch
« Reply #277 on: October 21, 2014, 12:02:00 PM »
Alpha release today?
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Offline Sic

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Re: Scrapmatch
« Reply #278 on: October 21, 2014, 12:29:59 PM »
Release now?
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Offline Lemonism

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Re: Scrapmatch
« Reply #279 on: October 21, 2014, 12:30:54 PM »
Yes please :)
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