Author Topic: Scrapmatch  (Read 59457 times)

Offline RpJk

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Re: Scrapmatch
« Reply #160 on: March 13, 2014, 06:30:12 PM »
Imagine this on Vita as an indie game. I would cry of awesomeness.
Old Stock Showcase: https://gametechmods.com/forums/index.php?topic=6590.0

I've moved to other forums. Under a different name. This is where it all began.

Offline Sic

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Re: Scrapmatch
« Reply #161 on: March 14, 2014, 08:01:28 AM »
Imagine this on Vita as an indie game. I would cry of awesomeness.
Ehh you're welcome to donate me a Vita and I'll do my best
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Offline playzooki

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Re: Scrapmatch
« Reply #162 on: March 14, 2014, 01:41:04 PM »
port it to the ps1

Offline playzooki

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Re: Scrapmatch
« Reply #163 on: March 16, 2014, 03:33:52 PM »
ok ive downloaded it now and its awesome work. i opened a server lol

Offline Natster-104

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Re: Scrapmatch
« Reply #164 on: March 16, 2014, 04:25:10 PM »
I made this, does it remind anyone of Spawn again?


Offline helloface

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Re: Scrapmatch
« Reply #165 on: March 16, 2014, 04:46:01 PM »
Yeah, looks cool.
Oh I'll be doing some banging.......

Offline Natster-104

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Re: Scrapmatch
« Reply #166 on: March 16, 2014, 05:10:05 PM »
And this X-terminator-esc chassis thing

Offline Natster-104

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Re: Scrapmatch
« Reply #167 on: March 17, 2014, 03:06:37 AM »
Also Sic I discovered while making these things a few things that need fixing on the game:

You can't change chassis points so you have to start over
You can't back out of most menus
When you create more than 1 bot in 1 team they all share the same chassis

But apart from that:
Really like how the metal beam system works, it's just really easy to create something.
love the main menu and the dart throwing as well as moving the camera according to your mouse

Really enjoying this, I'm really loving it so far

Offline Sic

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Re: Scrapmatch
« Reply #168 on: March 17, 2014, 03:54:35 AM »
ok ive downloaded it now and its awesome work. i opened a server lol
Remember that you need to forward port 29791 if you want to host a public server
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Offline Sic

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Re: Scrapmatch
« Reply #169 on: March 17, 2014, 05:05:51 AM »
Also Sic I discovered while making these things a few things that need fixing on the game:

You can't change chassis points so you have to start over
I assume you're talking about the 2D design blueprint when you make a new bot. Its not really that its hard to implement or anything, i just didn't bother doing it last time. I'll note it down for the next alpha.
You can't back out of most menus
If you're talking about the main menu, there's a small 'main menu' button in the lower left side when you're in TeamHQ or Multiplayer menu for example. I know it's small, but the main menus are still at a very early point. I might remake them at next alpha.
When you create more than 1 bot in 1 team they all share the same chassis
Well there's something I didn't notice. A temporary fix is to rename the bot in Overview menu and save it with a new name to create a copy. Then you can open the copy and click 'scrap & start over'  in Overview menu.
But apart from that:
Really like how the metal beam system works, it's just really easy to create something.
love the main menu and the dart throwing as well as moving the camera according to your mouse

Really enjoying this, I'm really loving it so far
Thank you, I appreciate your support and feedback. Stick around :)
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Offline Natster-104

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Re: Scrapmatch
« Reply #170 on: March 17, 2014, 05:44:04 AM »
Also Sic I discovered while making these things a few things that need fixing on the game:

You can't change chassis points so you have to start over
I assume you're talking about the 2D design blueprint when you make a new bot. Its not really that its hard to implement or anything, i just didn't bother doing it last time. I'll note it down for the next alpha.
You can't back out of most menus
If you're talking about the main menu, there's a small 'main menu' button in the lower left side when you're in TeamHQ or Multiplayer menu for example. I know it's small, but the main menus are still at a very early point. I might remake them at next alpha.
When you create more than 1 bot in 1 team they all share the same chassis
Well there's something I didn't notice. A temporary fix is to rename the bot in Overview menu and save it with a new name to create a copy. Then you can open the copy and click 'scrap & start over'  in Overview menu.
But apart from that:
Really like how the metal beam system works, it's just really easy to create something.
love the main menu and the dart throwing as well as moving the camera according to your mouse

Really enjoying this, I'm really loving it so far
Thank you, I appreciate your support and feedback. Stick around :)

I have just read these points and have made my game screen smaller, now I can see the main menu button, and I just tried to rename 2 bots and they stopped sharing the chassis, thanks for alerting me

Offline Sic

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Re: Scrapmatch
« Reply #171 on: March 17, 2014, 06:06:09 AM »
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Offline Natster-104

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Re: Scrapmatch
« Reply #172 on: March 17, 2014, 06:20:42 AM »
 :claping :0

Offline Thyrus

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Re: Scrapmatch
« Reply #173 on: March 17, 2014, 06:26:59 AM »
downloaded it a few days ago but hadn't had time to put my fingers on it. will give you some feedback to if i have any

Offline FOTEPX

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Re: Scrapmatch
« Reply #174 on: March 17, 2014, 09:40:31 AM »
(Image removed from quote.)

A plane is not a robot
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You're breaking ht fabric of the universe~



(I'm totally building a Razer replica when I get home, get hyped)


Currently listening to: Marblehead Johnson - The Bluetones

Offline Thyrus

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Re: Scrapmatch
« Reply #175 on: March 17, 2014, 09:56:15 AM »
(Image removed from quote.)

A plane is not a robot
Stahp
You're breaking ht fabric of the universe~



(I'm totally building a Razer replica when I get home, get hyped)

then I will build Tornado with its protectionframe thingy

Offline Sic

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Bad news
« Reply #176 on: April 01, 2014, 02:19:09 AM »
Hey guys. You probably noticed that I haven't been posting any updates for a while, and It's because I've lost interest in the project. I'm really sorry to disappoint you all, but I feel like the project is just dragging me down to boredom whenever I think about it. I hope you can understand. Bye.
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Offline TBD Devastator

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Re: Bad news
« Reply #177 on: April 01, 2014, 02:29:54 AM »
Hey guys. You probably noticed that I haven't been posting any updates for a while, and It's because I've lost interest in the project. I'm really sorry to disappoint you all, but I feel like the project is just dragging me down to boredom whenever I think about it. I hope you can understand. Bye.

You're probably using this as cover for an update given the-thing-that-apparently-can't-be-named-directly, aren't you?

If not, though, then good luck with whatever you're doing next (if you're doing anything)

Offline Badnik96

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Re: Scrapmatch
« Reply #178 on: April 01, 2014, 02:33:17 AM »
Sic's new so I understand the lame RA1's Anniversary. We're used to much more grander scale stuff :P

Dammit trov wtf is this 4/1 text filter

Offline Sic

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Re: Scrapmatch
« Reply #179 on: April 01, 2014, 07:06:10 AM »
Aprils fools. Heheh. I'm so funny. Project continues as usual. :)
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