i really hope you aren't planning on keeping burst motors for the final game, they're probably the least realistic part of ra2
I get what you're saying about that, but burst motors have a special place in my heart hahaIt will be possible to build complex piston mechanisms eventually, but it will require more work out of my saving/loading system - which I don't have a ton of experience with.Here's an example of what I hope to be possible simply by attaching various components in game. Right now it's clearly possible, but the in game building / saving systems aren't designed for it yet.(Image removed from quote.)
If it's one component then it is essentially the same thing as a burst motor. Yes?Allowing one to build a mechanism like this out of components also allows the different parts to break / take damage separately.
But why would you want it, any how if 1 part breaks the whole thing does.
Quote from: Jules on March 15, 2017, 12:45:17 AMIf it's one component then it is essentially the same thing as a burst motor. Yes?Allowing one to build a mechanism like this out of components also allows the different parts to break / take damage separately.But why would you want it, any how if 1 part breaks the whole thing does.
Quote from: Asbestosstar on March 15, 2017, 09:48:24 AMQuote from: Jules on March 15, 2017, 12:45:17 AMIf it's one component then it is essentially the same thing as a burst motor. Yes?Allowing one to build a mechanism like this out of components also allows the different parts to break / take damage separately.But why would you want it, any how if 1 part breaks the whole thing does.Ohhh no! A fame that would be closer to reality
also lol at most toxic guy around calling others out on this sh**
looks nice, would you consider a rack-and-pinion piston setup, like the VDMA bursts in DSL 2.2?You should consider joining the GTM discord, I know a little bit but Apanx is really an expert who is always willing to help.
I've just been working on it for this morning, so I don't have sound, good models, effects, or any fancy stuff yet.I think I remember some folks on here designing robots in blender (or maybe it was just autocad?) If anyone wanted, they could shoot me some blender models.
Quote from: Jules1 on July 22, 2015, 03:45:15 PMI've just been working on it for this morning, so I don't have sound, good models, effects, or any fancy stuff yet.I think I remember some folks on here designing robots in blender (or maybe it was just autocad?) If anyone wanted, they could shoot me some blender models.Great, inspirational work here! Nicely done!