Poll

What do you like doing most in RA2/RA3/robot combat games?

Building robots
Local single player battles with manually-controlled robots
Local multiplayer battles  with manually-controlled robots (PvP with controllers or a shared keyboard)
AI-only tournament battles
Other?  Please comment below.

Author Topic: Robot Rumble 2.0 - Robot Combat Simulator - Under Development  (Read 9123 times)

Offline Serge

  • *
  • Posts: 1487
  • Reputation: 13
    • View Profile
    • http://www.q3k.org/
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #240 on: June 19, 2018, 06:17:02 PM »
https://robot-rumble.itch.io/builds

Lovely, thank you.

I'll test it as soon as itch.io's downloads start working again - seems their service is having some issues right now.

Seems itchio/hwcdn was having issues with either my double NAT or my ISP. Had to download (slooowly) while proxying through another network. ( If you want a better CDN, hit me up on DM, that's my line of work :) ).

So, tested this for a few minutes on Gentoo Linux (Kernel 4.14.10), with my integrated Intel HD Graphics 530 (GL 4.5, GLES 3.2) and Intel i7-6700k and 32GB of RAM. I know, the graphics aren't great, but other games work okay at full HD on low graphics (I play Talos Principle on this machine quite a bit, @30FPS).

What works:
 - game launches! full screen only, can't seem to window it (tried alt-enter)
 - 1v1 combat launches
 - botlab launches

What doesn't work:
 - any sort of performance (menus are sluggish, combat view is around 5FPS)
 - smoke (?) particles during combat - they get rendered with a white background
 - building a robot - I get stuck on 'collision mode' selection, when I click any of the buttons I get a textured box but no wireframe and can't advance to next step

Player.log: https://q3k.org/u/9f1843023508c15946e0bd26ef9e4aa8f052a9bb140bf408be46ef58e7423872.log

If you tell me how I can get this resized to a window, I'll get you some screenshots / recordings. Oh, and any chance you could also release a 64-bit Linux build?

Thanks for the Linux build!
« Last Edit: June 20, 2018, 05:24:07 AM by Serge »
home | twitter | yt | gmf de/compiler | component freedom | xmpp: q3k@q3k.org | email: q3k@q3k.org

Offline cjbruce

  • Antweight
  • Posts: 111
  • Reputation: 2
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #241 on: June 21, 2018, 07:29:17 AM »
https://robot-rumble.itch.io/builds

Lovely, thank you.

I'll test it as soon as itch.io's downloads start working again - seems their service is having some issues right now.

Seems itchio/hwcdn was having issues with either my double NAT or my ISP. Had to download (slooowly) while proxying through another network. ( If you want a better CDN, hit me up on DM, that's my line of work :) ).

So, tested this for a few minutes on Gentoo Linux (Kernel 4.14.10), with my integrated Intel HD Graphics 530 (GL 4.5, GLES 3.2) and Intel i7-6700k and 32GB of RAM. I know, the graphics aren't great, but other games work okay at full HD on low graphics (I play Talos Principle on this machine quite a bit, @30FPS).

What works:
 - game launches! full screen only, can't seem to window it (tried alt-enter)
 - 1v1 combat launches
 - botlab launches

What doesn't work:
 - any sort of performance (menus are sluggish, combat view is around 5FPS)
 - smoke (?) particles during combat - they get rendered with a white background
 - building a robot - I get stuck on 'collision mode' selection, when I click any of the buttons I get a textured box but no wireframe and can't advance to next step

Player.log: https://q3k.org/u/9f1843023508c15946e0bd26ef9e4aa8f052a9bb140bf408be46ef58e7423872.log

If you tell me how I can get this resized to a window, I'll get you some screenshots / recordings. Oh, and any chance you could also release a 64-bit Linux build?

Thanks for the Linux build!

Thanks for taking a look!  I just uploaded a 64-bit Linux version, so hopefully that makes a difference.  I just figured out how to do a windowed Linux version, so I am building that now and should have the up later today.

Aside from that, I worry that I don't have enough experience with Linux to troubleshoot and clean things up.  It might be the case that the Linux version isn't meant to be -- I don't want to put something up on Steam that is horrible and buggy.

Offline cjbruce

  • Antweight
  • Posts: 111
  • Reputation: 2
    • View Profile
    • Awards
Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« Reply #242 on: June 21, 2018, 07:36:14 AM »
A windowed, 64-bit Linux version is up on itch.io.  Hopefully this helps!