gametechmods

Off-Topic => Games => Game Development => Topic started by: goose on October 26, 2009, 12:06:36 AM

Title: New Robot combat game- in progress.
Post by: goose on October 26, 2009, 12:06:36 AM
Ok, A buddy and I were toying around with the idea of creating a new robot combat game, and decided to use the bullet physics engine.
 
While doing research my buddy found an awesome thread over at the bullet forums:
http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=17&t=3699&sid=9563bc5f810040f8b0528d7a39ff7e1b
 
Someone Has already started making a new robot combat game! Yes, its true. :)
 
 
in that thread there is a link to a small demo of what he has so far:
http://www.tomduggan.net/download/botapp0_1.zip
 
uploaded a mirror to gametechmods:
https://gametechmods.com/files/botapp0_1.zip
after unzipping rename "botapp.asdf" to "botapp.exe"
 
then lanch the game.
 
its really cool so far, if I do say so myself.
 
From what I have gathered:
 
-it is made with C++
-models are made in MilkShape (Free, unlike 3dsmax)
-made with the bullet physics engine(FREE), rated the third best physics engine today.
 
 
I am in the middle of contacting him right now. letting him know he has an entre comunity backing him.
 
So play, and let us know what you think.
Title: New Robot combat game- in progress.
Post by: R0B0SH4RK on October 26, 2009, 12:34:24 AM
Wow. If you could fuse RA2's ability to construct bots with that combat system, it would be incredible. That guy's amazing.

EDIT: The one flaw I did notice though is with the control scheme. Driving with one hand is difficult, and so is operating certain weapons. I hope that we get to see the finished product of this. It should be spectacular.
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 26, 2009, 01:47:54 AM
truly awesome, its the most realistic robot combat game and its the only non retail one :P much better then the robot wars games haha

shame we never got the source code for RA2 we could have combined the battle system :-D

Edit: ^^ yes the control system was a bit difficult one handed
Title: New Robot combat game- in progress.
Post by: Pwnator on October 26, 2009, 06:33:55 AM
Dammit, goose. You got me addicted to another game. >:E

And I see Do-All in the textures folder. >=D

Some of the topics in the Bullet forums are interesting reads. :D
Title: New Robot combat game- in progress.
Post by: Madiaba on October 26, 2009, 06:40:27 AM
This is an over-all working skeleton that could be fleshed out. A lot of the primal framework is done... hehe.
 
Nice features:
Quote
-it is made with C++
-models are made in MilkShape (Free, unlike 3dsmax)
-made with the bullet physics engine(Free), rated the third best physics engine today.

I went through the files and it looks well thought-out (and 'mod-able' too)...
AND.... the guy's asking for feedback to improve it.
 
 
Oh, and the 'controls' are no problem, guys...
 
 
Glad you're contacting this guy, Goose. Let us know what he says...
(I may join that forum....)
 
Coolness!
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 26, 2009, 06:48:58 AM
Nightmare is the most fun, except when your winning and an impact tips you over :P
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 26, 2009, 07:22:53 AM
argh I couldn't resist a mod or two :P

(http://i148.photobucket.com/albums/s36/westcoastdrags/battlebots001Small.jpg)

(http://i148.photobucket.com/albums/s36/westcoastdrags/battlebots002Small.jpg)

sorry the print screen wont work with this game so I had to use my camera
Title: New Robot combat game- in progress.
Post by: cephalopod on October 26, 2009, 08:08:01 AM
Ripping stuff up with Nightmare (once you've got the controls nailed) has never been so much fun.
Title: New Robot combat game- in progress.
Post by: somestrangeguy on October 26, 2009, 11:19:39 AM
Dang... This looks like WIN!

Hopefully he will complete it unlike all the other attempts that didnt go beond planning stage...
Title: New Robot combat game- in progress.
Post by: MikeNCR on October 26, 2009, 02:32:43 PM
some control adjustments, or at least the ability to do so, and more robots would be nice, but overall, a very nice game.
Title: New Robot combat game- in progress.
Post by: Sage on October 26, 2009, 03:32:43 PM
I love this too... I hope I can help?
Title: New Robot combat game- in progress.
Post by: nicsan2009 on October 26, 2009, 08:31:25 PM
if he could make some more robots and features it wil almost be as good as robot arena 1!
Title: New Robot combat game- in progress.
Post by: RedSawn on October 27, 2009, 05:54:02 AM
YES

Quote from: Madiaba;75085
I went through the files and it looks well thought-out (and 'mod-able' too)...

YES


Quote from: Madiaba;75085
-models are made in MilkShape (Free, unlike 3dsmax)

YEEESSSSS

Only complain here is the driving controls. Cannot get used to them.

Quote from: nicsan2009;75202
if he could make some more robots and features it wil almost be as good as robot arena 1!

What the heck are you on? :|
Title: New Robot combat game- in progress.
Post by: man manu on October 27, 2009, 08:42:25 AM
Does this lag on anyone else? More or less unplayable for me but I do have an awefull computer. Looks good though.
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 27, 2009, 09:13:56 AM
I sometimes get a little lag with frenzy vs minion but no other situations
Title: New Robot combat game- in progress.
Post by: Flying_Chao on October 27, 2009, 02:17:54 PM
My computer is so laggy I can't get past the menus at the beginning.
Title: New Robot combat game- in progress.
Post by: trumpetguy on October 27, 2009, 05:07:26 PM
Nightmare is the best so far, the bots I want in the game are Razer or Warhead.
Title: New Robot combat game- in progress.
Post by: RedSawn on October 27, 2009, 08:04:23 PM
Not here. No slowdowns, heck, can say that the game runs too fast. A little.
Title: New Robot combat game- in progress.
Post by: russian roulette on October 27, 2009, 08:18:54 PM
If you close everything the game runs just as fast as RA2, maybe even better than it!
Title: New Robot combat game- in progress.
Post by: somestrangeguy on October 28, 2009, 01:23:24 PM
Mine only lagged in battles beetween Minion and Frenzy. Nightmare IMO is overpowered, if you can stay upright and pointed at the enemy, you will most likely win.

Best battle I had with Nightmare was that when I KOd Minion at 180 seconds of round time, thats half a second before it would have been a win by points :D
Title: New Robot combat game- in progress.
Post by: Condor33 on October 30, 2009, 07:32:42 AM
I hope this doesn't die off like a lot of the other projects like this. It looks pretty good.
Title: New Robot combat game- in progress.
Post by: cephalopod on October 30, 2009, 08:49:51 AM
I sent him an email when I found about it, saying thanks for making it, and asking about development, and I just got a reply...

Quote
Hey Craig
Sorry I took so long to respond.  I'm glad you guys like it, I appreciate all the kudos.  I'm not sure what the future of the project is though - the source code is on a laptop that died about a month ago.  I'm going to see what I can do about recovering some things from the hard drive, but I also just moved, and the HD is with some of my things at my old place still (on the opposite coast).  And beyond that, I made the whole game at a time when I had a whole lot more free time than I do now :(

..but I'll let you know.  Step 1 is recovering the source code.

Thanks again, and pass on the thanks to everyone on the forum too!

-Tom
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 30, 2009, 08:59:43 AM
nice work Craig (why is there an extra a in your username? lol)

if only we got the source for RA2 we could have built the 2 games together :P (well somebody very talented could have built the games together haha)

shame to hear about the fate of this games source code too, seems to be a happening thing with cool robot games and source codes lol
Title: New Robot combat game- in progress.
Post by: cephalopod on October 30, 2009, 09:19:05 AM
Quote from: JoeBlo;75785
(why is there an extra a in your username? lol)

A lot of people I know stretch the 'a' when they say my name. and it's much more emphatic :P
Title: New Robot combat game- in progress.
Post by: Condor33 on October 30, 2009, 09:49:13 AM
One quick stupid question: How the heck do I install it? My comp doesn't recognise .ASDF files.
Title: New Robot combat game- in progress.
Post by: Pwnator on October 30, 2009, 09:53:20 AM
Replace 'asdf' with 'exe'. :D
Title: New Robot combat game- in progress.
Post by: JoeBlo on October 30, 2009, 10:02:20 AM
Quote from: goose;75054
after unzipping rename "botapp.asdf" to "botapp.exe"


I see you didnt make it past the download link haha
Title: New Robot combat game- in progress.
Post by: Naryar on October 30, 2009, 10:13:13 AM
Cant make it work even after renaming.
Title: New Robot combat game- in progress.
Post by: cephalopod on October 30, 2009, 10:24:53 AM
Okay, that was a short match...
(https://gametechmods.com/uploads/images/20124woah XD.jpg)
Title: New Robot combat game- in progress.
Post by: Jonzu95 on October 31, 2009, 06:53:32 AM
That link doesn't work :(
Title: New Robot combat game- in progress.
Post by: Condor33 on October 31, 2009, 09:32:15 AM
The site went down.

I think it's a fun game, but needs some sound!
Title: New Robot combat game- in progress.
Post by: Trovaner on October 31, 2009, 04:58:39 PM
I like the looks of it but I get too much lag (in main menu and in game) on this computer no matter what I do...
Title: New Robot combat game- in progress.
Post by: goose on October 31, 2009, 07:23:46 PM
Make sure you have your graphics card driver up to date. Go to nvidia or ATI/AMD and search for your card.


uploaded a mirror to gametechmods:
https://gametechmods.com/files/botapp0_1.zip
Title: New Robot combat game- in progress.
Post by: ashman12 on October 31, 2009, 08:35:42 PM
this is a AWESOME game.
i love it.
one match and i was addicted to it.
i cant wait till the guy brings out the full version if he ever does though.
Title: Re: New Robot combat game- in progress.
Post by: Stagfish on December 03, 2009, 11:27:05 AM
i cant seem to play it
Title: Re: New Robot combat game- in progress.
Post by: Stagfish on December 03, 2009, 12:05:39 PM
I GOT IT TO WORK :D
whats the controls for nightmare?
i know what the disc is and one of the wheels
Title: Re: New Robot combat game- in progress.
Post by: cephalopod on December 03, 2009, 12:43:58 PM
the controls for every bot are the same.
W - forward with left wheel
S - back with left wheel
E - forward with right wheel
D - back with right wheel
Space - Weapon

So basically, holding W and E makes you go forward :P
Title: Re: New Robot combat game- in progress.
Post by: G.K. on December 03, 2009, 01:24:52 PM
And Left Shift is second weapon. (Only frenZy uses it)
Title: Re: New Robot combat game- in progress.
Post by: lloopp D lloopp on December 03, 2009, 01:30:09 PM
It just has a menu and no cursor on my computer.D:
Title: Re: New Robot combat game- in progress.
Post by: Pressure on December 03, 2009, 11:59:29 PM
^ You use the keyboard to select things.
Title: Re: New Robot combat game- in progress.
Post by: lloopp D lloopp on December 04, 2009, 11:09:52 AM
Thanks
Title: Re: New Robot combat game- in progress.
Post by: Stagfish on December 06, 2009, 12:19:42 PM
i love the turtle :D

I R JAWZ lol
Title: Re: New Robot combat game- in progress.
Post by: lloopp D lloopp on December 06, 2009, 01:57:15 PM
Me too :D.BUT THE GAME STILL WON'T WORK!!! > <
                                                                  ---
Title: Re: New Robot combat game- in progress.
Post by: Squirrel_Monkey on December 06, 2009, 02:11:48 PM
what's wrong with it?
Title: Re: New Robot combat game- in progress.
Post by: lloopp D lloopp on December 07, 2009, 10:28:04 AM
I cant navigate the menu or select anything.
Title: Re: New Robot combat game- in progress.
Post by: G.K. on December 07, 2009, 10:33:08 AM
Strange.
Title: Re: New Robot combat game- in progress.
Post by: goose on December 07, 2009, 11:31:05 AM
I cant navigate the menu or select anything.

you need to update your graphics card. Or maybe just the driver.
Title: Re: New Robot combat game- in progress.
Post by: lloopp D lloopp on December 07, 2009, 01:25:12 PM
OK
Title: Re: New Robot combat game- in progress.
Post by: kreiven on December 22, 2009, 05:14:15 AM
Great! I try it today!

WHen come out full version?
Title: Re: New Robot combat game- in progress.
Post by: JoeBlo on December 22, 2009, 05:22:50 AM
if you read back over the thread there is no current progress on the game


I sent him an email when I found about it, saying thanks for making it, and asking about development, and I just got a reply...
Quote
Hey CraigSorry I took so long to respond.  I'm glad you guys like it, I appreciate all the kudos.  I'm not sure what the future of the project is though - the source code is on a laptop that died about a month ago.  I'm going to see what I can do about recovering some things from the hard drive, but I also just moved, and the HD is with some of my things at my old place still (on the opposite coast).  And beyond that, I made the whole game at a time when I had a whole lot more free time than I do now :(..but I'll let you know.  Step 1 is recovering the source code.Thanks again, and pass on the thanks to everyone on the forum too!-Tom
[/size][/font]
Title: Re: New Robot combat game- in progress.
Post by: kreiven on December 22, 2009, 05:40:59 AM
ok... 
Title: Re: New Robot combat game- in progress.
Post by: kreiven on December 22, 2009, 10:12:12 AM
I cant found any exe file there.. Then how i can run the game?
Title: Re: New Robot combat game- in progress.
Post by: Squirrel_Monkey on December 22, 2009, 10:23:26 AM
change the file botapp name to .exe
Title: Re: New Robot combat game- in progress.
Post by: wakkydude on December 23, 2009, 10:09:23 AM
Oh. My. God.

That was just amazing.
Title: Re: New Robot combat game- in progress.
Post by: Stagfish on December 30, 2009, 12:28:33 PM
mebbe we can help the guy who made the game?
Title: Re: New Robot combat game- in progress.
Post by: hypnodisc7 on December 30, 2009, 09:11:40 PM
mebbe we can help the guy who made the game?

no source code = no game

It would be really hard to start from scratch.

...kinda upsets me too 'cause this is such a fun game.
Title: Re: New Robot combat game- in progress.
Post by: JoeBlo on December 30, 2009, 09:14:39 PM
I already modded the arena to make the battlebox  :mrgreen:  (page 1, scroll a bit)
 
but with the lack of a sorce code at this stage I would say this might be it
Title: Re: New Robot combat game- in progress.
Post by: G.K. on December 31, 2009, 02:09:34 AM
Yeah, modding is fun and easy.
Title: Re: New Robot combat game- in progress.
Post by: Sparkey98 on January 03, 2010, 02:39:38 PM
it won't work for me HELP
Title: Re: New Robot combat game- in progress.
Post by: G.K. on January 03, 2010, 02:40:34 PM
What doesn't work? More detail please.
Title: Re: New Robot combat game- in progress.
Post by: Sparkey98 on January 03, 2010, 02:44:52 PM
it won't open up to play it says adobe has encounterd a problem
Title: Re: New Robot combat game- in progress.
Post by: G.K. on January 03, 2010, 02:47:23 PM
What? Adobe? Have you renamed the .asdf file to a .exe?
Title: Re: New Robot combat game- in progress.
Post by: Noodle on June 19, 2010, 08:36:41 PM
This had potential.  It's a shame it'll never be finished.
Title: Re: New Robot combat game- in progress.
Post by: Zog on June 20, 2010, 02:25:59 AM
It probably did, shame the controls were messed up...
Title: Re: New Robot combat game- in progress.
Post by: Noodle on June 20, 2010, 05:15:09 PM
It probably did, shame the controls were messed up...

True, but they made sense.  That control scheme is closer how you have to drive most bots in real life.

BTW has anyone tried emailing the guy?
Title: Re: New Robot combat game- in progress.
Post by: JoeBlo on June 21, 2010, 03:18:04 AM
yes.. read back over the thread and you will find that the source files for this game was lost
Title: Re: New Robot combat game- in progress.
Post by: Somebody on June 21, 2010, 10:08:14 PM
What exactly is a "source code"?
Title: Re: New Robot combat game- in progress.
Post by: Sparkey98 on June 21, 2010, 10:11:58 PM
I think it's the inner code that runs everything, that contains the download source.
Title: Re: New Robot combat game- in progress.
Post by: Noodle on June 22, 2010, 01:56:57 AM
It's basically the game's mainframe.  Without it, you can't edit the actual game more than it allows you to currently.
Title: Re: New Robot combat game- in progress.
Post by: Madiaba on June 22, 2010, 11:50:36 AM
http://en.wikipedia.org/wiki/Source_code (http://en.wikipedia.org/wiki/Source_code) (1st 3 paragraphs will suffice)
Title: Re: New Robot combat game- in progress.
Post by: Somebody on June 23, 2010, 02:32:06 PM
So is it basically what Serge has been editing lately?
Title: Re: New Robot combat game- in progress.
Post by: Noodle on June 23, 2010, 03:08:30 PM
So is it basically what Serge has been editing lately?

I think hes just fiddling around with certain values.
Title: Re: New Robot combat game- in progress.
Post by: Serge on June 24, 2010, 05:46:02 PM
So is it basically what Serge has been editing lately?

I think hes just fiddling around with certain values.

Yes, although not only values.

Here's how a .exe (machine code) is made:

C++ source code ---(compiler)---> Assembly ---(assembler)---> Machine Code
Where Assembly is 1:1 Machine Code, except operands and opcodes (instructions executed by the CPU) are not mere 1's and 0's, but mnemonic words that help read it (eg, instead of 0x80 we got NOP, which means No Operation). What I do is take Machine Code, run a disassembler from it, and get assembly. Then I use a decompiler (also called my brain) which lets me imagine what source code the assembly might have been created from. Then I modify the assembly (and machine code) once I know what part does what. Essentially, I'm mapping out the executable.

At least I was. Right now I'm without my development box and stuck on my netbook.
Title: Re: New Robot combat game- in progress.
Post by: mushrooshi on June 24, 2010, 05:51:53 PM
This game has no depth, you cannot easily create your own robot, and its not that great.

Although I understand this is a work-in-progress :P

Either way, this is a great start already. I hope you guys can really finish it. I know only basic C++, so I don't think I could help much, but this is pretty cool
Title: Re: New Robot combat game- in progress.
Post by: Serge on June 24, 2010, 06:43:50 PM
Either way, this is a great start already. I hope you guys can really finish it. I know only basic C++, so I don't think I could help much, but this is pretty cool

If you know your Linear Algebra, try learning OpenGL. I started working on a 3d engine, but unfortunately I don't have access to its code right now (forgot to upload it to SVN before going on vacation).
Title: Re: New Robot combat game- in progress.
Post by: mushrooshi on June 24, 2010, 06:48:14 PM
Well, last year I just took Physics B and Calculus AB, so I could help. I loved kinematics and energy.
Title: Re: New Robot combat game- in progress.
Post by: Madiaba on June 24, 2010, 10:32:50 PM
...Essentially, I'm mapping out the executable.
This should be the main objective.....
 
 
Title: Re: New Robot combat game- in progress.
Post by: Somebody on June 25, 2010, 08:38:15 AM
I get it now :gawe:
Title: Re: New Robot combat game- in progress.
Post by: mushrooshi on October 31, 2010, 01:30:49 AM
Any progress?
Title: Re: New Robot combat game- in progress.
Post by: Jonzu95 on October 31, 2010, 04:25:30 AM
No.
Title: Re: New Robot combat game- in progress.
Post by: skypredator on November 09, 2010, 06:49:14 PM
Hey. It's sky here :/ Natef told me to sign up? Lol. I'm kinda likin' this design, but the spiral graphics could use a little tweaking. Get Torque 3-D. It'll help. It has some smart-graphics and C++ moderators to help eliminate the need of Anistropic filtering. Try Trilinear filtering. The edges will become smoother and you won't see any bypass fade. :D Besides that, the design is a total WIN.
Title: Re: New Robot combat game- in progress.
Post by: MassimoV on November 09, 2010, 06:57:09 PM
Nice to meet you sky. You should make a post in the new members topic.
Title: Re: New Robot combat game- in progress.
Post by: skypredator on November 09, 2010, 07:10:25 PM
"Only complain here is the driving controls. Cannot get used to them." Try editing the mother files. It SHOULD be under "mods/_::textures:=control.fig. ;)
Title: Re: New Robot combat game- in progress.
Post by: Somebody on November 09, 2010, 07:48:53 PM
Hmm this kids seems to know some stuff. Doesn't seem to bad either. Welcome SP!
Title: Re: New Robot combat game- in progress.
Post by: Naryar on November 10, 2010, 01:59:09 AM
Hmm this kids seems to know some stuff. Doesn't seem to bad either. Welcome SP!

I don't think he's a kid AT ALL. I'll even place my bets on him being older than you :P
Title: Re: New Robot combat game- in progress.
Post by: Natef on November 10, 2010, 07:28:32 AM
Nice to see you on the forum, SP!

Oh, and he isn't the age you may think.
Title: Re: New Robot combat game- in progress.
Post by: S.T.C. on November 10, 2010, 08:27:45 PM
Younger than me?
Title: Re: New Robot combat game- in progress.
Post by: Natef on November 11, 2010, 06:59:03 AM
How old are you?
Title: Re: New Robot combat game- in progress.
Post by: S.T.C. on November 11, 2010, 08:41:08 AM
I'm 16
Title: Re: New Robot combat game- in progress.
Post by: Badnik96 on November 11, 2010, 08:49:15 AM
I like this game once it finally ran. My only complaint is the control system.
Title: Re: New Robot combat game- in progress.
Post by: Natef on November 11, 2010, 03:09:35 PM
He's 14.
Title: Re: New Robot combat game- in progress.
Post by: Wolfsbane on May 05, 2011, 06:05:37 PM
i'm good with mapping, you give me UV maps and model and i'll map it
Title: Re: New Robot combat game- in progress.
Post by: TeamXtreemer on May 06, 2011, 02:24:41 PM
A Bit of a large bump, but it was pinned and a valid point.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 06, 2011, 04:34:31 PM
You should make a video of this. Also I noticed you only have Battlebots bots. Add some Robot Wars robots in!
Title: Re: New Robot combat game- in progress.
Post by: cephalopod on May 06, 2011, 05:01:52 PM
I sent him an email when I found about it, saying thanks for making it, and asking about development, and I just got a reply...

Quote
Hey Craig
Sorry I took so long to respond.  I'm glad you guys like it, I appreciate all the kudos.  I'm not sure what the future of the project is though - the source code is on a laptop that died about a month ago.  I'm going to see what I can do about recovering some things from the hard drive, but I also just moved, and the HD is with some of my things at my old place still (on the opposite coast).  And beyond that, I made the whole game at a time when I had a whole lot more free time than I do now :(

..but I'll let you know.  Step 1 is recovering the source code.

Thanks again, and pass on the thanks to everyone on the forum too!

-Tom
Title: Re: New Robot combat game- in progress.
Post by: Skiitzzox220 on May 08, 2011, 05:42:59 AM
I sent him an email when I found about it, saying thanks for making it, and asking about development, and I just got a reply...

Quote
Hey Craig
Sorry I took so long to respond.  I'm glad you guys like it, I appreciate all the kudos.  I'm not sure what the future of the project is though - the source code is on a laptop that died about a month ago.  I'm going to see what I can do about recovering some things from the hard drive, but I also just moved, and the HD is with some of my things at my old place still (on the opposite coast).  And beyond that, I made the whole game at a time when I had a whole lot more free time than I do now :(

..but I'll let you know.  Step 1 is recovering the source code.

Thanks again, and pass on the thanks to everyone on the forum too!

-Tom
I was actually going to post that the source code had been lost so thanks for doing the work for me  :claping
Title: Re: New Robot combat game- in progress.
Post by: Avalanche on May 08, 2011, 09:29:27 AM
Exellent game!Too bad the source code is gone.
Title: Re: New Robot combat game- in progress.
Post by: Kujii on May 08, 2011, 07:23:25 PM
Hmmmm....If he can't recover the source code whats plan B?
Title: Re: New Robot combat game- in progress.
Post by: Avalanche on May 09, 2011, 10:15:31 AM
Just give up and play the beta likely.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 12, 2011, 03:52:56 PM
I need help. I downloaded it and extracted using WinRAR and the folder popped up with all the stuff inside but how do I play it?
Title: Re: New Robot combat game- in progress.
Post by: cephalopod on May 12, 2011, 05:25:04 PM
after unzipping rename "botapp.asdf" to "botapp.exe"

then lanch the game.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 12, 2011, 05:29:18 PM
How do I rename it. I mean its already a folder and I can see all the game stuff( Nightmare frenzy greymatter ect) Is it too late to rename
Title: Re: New Robot combat game- in progress.
Post by: JoeBlo on May 12, 2011, 07:19:25 PM
rename "botapp.asdf" to "botapp.exe"

its as simple that...

look through the files winrar gave you find "botapp.asdf"

and rename "botapp.asdf" to "botapp.exe"
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 12, 2011, 07:20:45 PM
With the "" or not with ""
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 12, 2011, 07:22:49 PM
Also I went to the WinRAR folder( Not the acual folder) and clicked on botapp. But how so I rename.
EDIT: Not sure if this is right but in the file thing at the top it says rename. Do I click that.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 12, 2011, 07:34:07 PM
Now that I renamed it botapp.exe how do I play it
Title: Re: New Robot combat game- in progress.
Post by: Scrap Daddy on May 12, 2011, 07:46:12 PM
dude, just double click it.


it's a shame that all the work is gone, the game is great fun as it is right now.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 14, 2011, 06:16:35 PM
dude, just double click it.


it's a shame that all the work is gone, the game is great fun as it is right now.
All the work is gone? What happened? This is an AWSOME game BTW. Almost as good as stock RA2. I would pay 13 bucks as of now. But what are the contols. I know W and E is forward and S and D is backward. Whats the rest?
Title: Re: New Robot combat game- in progress.
Post by: S.T.C. on May 14, 2011, 06:22:44 PM
Frenzy's weapon is space and shift and space to turn on Nightmare and Minion's discs (you don't have to hold it, just press it).
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 14, 2011, 06:37:33 PM
O.K. i was holding nightmare disk. But how do I turn it
Title: Re: New Robot combat game- in progress.
Post by: S.T.C. on May 14, 2011, 06:40:43 PM
turn what?
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 14, 2011, 06:41:44 PM
The bot.
Title: Re: New Robot combat game- in progress.
Post by: S.T.C. on May 14, 2011, 06:44:20 PM
W,D and E,S
Title: Re: New Robot combat game- in progress.
Post by: freeziez on May 15, 2011, 08:13:03 AM
W,D and E,S

Yeah. It's hard, but you'll get used to it.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 15, 2011, 09:59:58 AM
Im getting better at it, but whats a source code, the thing they lost?
Title: Re: New Robot combat game- in progress.
Post by: kill343gs on May 15, 2011, 10:02:53 AM
...it's what you need to make a game. without it, there's nothing. stop posting about this, you are NOT capable of making RA3. Please lurk more before you try to make  major contributions.
Title: Re: New Robot combat game- in progress.
Post by: GarvinTheGreat on May 15, 2011, 10:05:28 AM
...it's what you need to make a game. without it, there's nothing. stop posting about this, you are NOT capable of making RA3. Please lurk more before you try to make  major contributions.
I know IM not capable, I never said I was. Those threads I made, I just thought that maybe we could rebuild it( WE as in you guys) It would be a miracle if I could mod but im not good with computers.
Title: Re: New Robot combat game- in progress.
Post by: kill343gs on May 15, 2011, 10:09:28 AM
if you lurked like i just told you to, you would know that we have TRIED COUNTLESS AMOUNTS OF TIMES. IT IS NOT GOING TO HAPPEN. END OF DISCUSSION.
Title: Re: New Robot combat game- in progress.
Post by: RpJk on May 15, 2011, 02:21:10 PM
I have tried the game and I loved it. Cant someone decipher the source code from the game? And anyways who knows what could happen he could probably try to do it again
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on June 10, 2011, 05:47:57 AM
@RPJK (if you still read this after so long): Sadly it's impossible to create "useful" source code out of a binary. It is possible to create a "source code file" from a binary that will compile, but that's not useful. All the variables will names like "awf2f" instead of "number_of_bullets_left". Despite common belief source code is for humans, not for computers.

Oh dear, oh dear. How can people always lose source code in some way? Even the bigger projects only are 1MB of source code in total.

If I ever get my hands on a lot of free time I am willing to make "RA3". Before you start yelling "NOT GOING TO HAPPEN" and "YOU HAVE NO IDEA WHAT YOU ARE TALKING ABOUT", yes I do. I can't handle it alone, but if we can get a team together (maybe with http://gamedev.net/ (http://gamedev.net/)) we can do it.

Just my 2 (euro)cents.
Title: Re: New Robot combat game- in progress.
Post by: Conraaa on June 10, 2011, 07:47:57 AM
I like this guy already.
Title: Re: New Robot combat game- in progress.
Post by: Skiitzzox220 on June 10, 2011, 09:50:48 AM
@RPJK (if you still read this after so long): Sadly it's impossible to create "useful" source code out of a binary. It is possible to create a "source code file" from a binary that will compile, but that's not useful. All the variables will names like "awf2f" instead of "number_of_bullets_left". Despite common belief source code is for humans, not for computers.

Oh dear, oh dear. How can people always lose source code in some way? Even the bigger projects only are 1MB of source code in total.

If I ever get my hands on a lot of free time I am willing to make "RA3". Before you start yelling "NOT GOING TO HAPPEN" and "YOU HAVE NO IDEA WHAT YOU ARE TALKING ABOUT", yes I do. I can't handle it alone, but if we can get a team together (maybe with http://gamedev.net/ (http://gamedev.net/)) we can do it.

Just my 2 (euro)cents.
I think you're one of the only people who won't be bashed for an RA3 idea
Title: Re: New Robot combat game- in progress.
Post by: Mr. AS on June 10, 2011, 09:03:41 PM
Shouldn't this be moved to Game Development?
Title: Re: New Robot combat game- in progress.
Post by: Serge on June 11, 2011, 12:09:18 PM
@RPJK (if you still read this after so long): Sadly it's impossible to create "useful" source code out of a binary. It is possible to create a "source code file" from a binary that will compile, but that's not useful. All the variables will names like "awf2f" instead of "number_of_bullets_left". Despite common belief source code is for humans, not for computers.

Oh dear, oh dear. How can people always lose source code in some way? Even the bigger projects only are 1MB of source code in total.

If I ever get my hands on a lot of free time I am willing to make "RA3". Before you start yelling "NOT GOING TO HAPPEN" and "YOU HAVE NO IDEA WHAT YOU ARE TALKING ABOUT", yes I do. I can't handle it alone, but if we can get a team together (maybe with http://gamedev.net/ (http://gamedev.net/)) we can do it.

Just my 2 (euro)cents.

Source SDK size:
(http://i.imgur.com/zJqJ8.png)

If you are willing to join me (a C, C++, Python and Lua programmer) in creating a new game engine (and physics engine, unless we do some tests and Bullet fills our needs)  for 'ra3' then please contact me. I already have another developer that is willing to work on this (eFFeeMMe, a Python programmer), but us two aren't enough.
Title: Re: New Robot combat game- in progress.
Post by: Vertigo on June 11, 2011, 12:12:11 PM
EFFEs still around?
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on June 11, 2011, 12:13:30 PM
I don't have the time ATM, but I think that will change pretty soon.

And since you seem to have the same background as me (C/C++, Lua, Python) I think it will be a good fit :)

I'll contact you when I have the time :)
Title: Re: New Robot combat game- in progress.
Post by: Wolfsbane on June 13, 2011, 12:11:53 PM
I'll do the UV mapping!
Title: Re: New Robot combat game- in progress.
Post by: Serge on June 14, 2011, 04:25:00 AM
EFFEs still around?

Yeah, although he doesn't really play RA2 anymore :P.
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 29, 2011, 07:20:33 PM
If you are willing to join me (a C, C++, Python and Lua programmer) in creating a new game engine (and physics engine, unless we do some tests and Bullet fills our needs)  for 'ra3' then please contact me. I already have another developer that is willing to work on this (eFFeeMMe, a Python programmer), but us two aren't enough.


Surely modifying an existing game engine (such as Valve's Source engine or the Unreal Engine) would be easier and better than starting from scratch? Bear in mind that most game engines are derived from the Quake engine.
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 30, 2011, 08:46:57 AM
Meh, most FPS game engines are derived from Quake, others not so much.
Title: Re: New Robot combat game- in progress.
Post by: Skiitzzox220 on July 30, 2011, 01:00:51 PM
EDIT: Nevermind I think the HPL engine is specifically designed for Amnesia: The Dark Descent and the Penumbra series
Title: Re: New Robot combat game- in progress.
Post by: Serge on July 30, 2011, 03:29:18 PM
Surely modifying an existing game engine (such as Valve's Source engine or the Unreal Engine) would be easier and better than starting from scratch? Bear in mind that most game engines are derived from the Quake engine.

There are a few problems with that, in my opinion:
Title: Re: New Robot combat game- in progress.
Post by: Noodle on July 30, 2011, 04:04:56 PM
Couldn't you at least try creating something with nig-rig soft body physics using rigid body physics?  I mean, it'd be best just to get a robot combat game out there so you can build up enough steam to get one with a proper soft-body physics engine done.

Something like GTA:IV's car crash deforming system (though done with a much better physics engine):
http://www.youtube.com/watch?v=fcGNr7w5lbo#ws (http://www.youtube.com/watch?v=fcGNr7w5lbo#ws)
Title: Re: New Robot combat game- in progress.
Post by: Serge on July 30, 2011, 05:29:57 PM
Couldn't you at least try creating something with nig-rig soft body physics using rigid body physics?  I mean, it'd be best just to get a robot combat game out there so you can build up enough steam to get one with a proper soft-body physics engine done.

Yeah, I know... I can probably make this my next "big project". I just need to finish up some paid work, my homebrew operating system, my Steam-interfacing library, my 3d engine...  :D.
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 30, 2011, 06:21:27 PM
There are a few problems with that, in my opinion:
  • most of the engines have a very unflexible API, with concepts that are not needed in a RA-like game, yet have to be used in order to use the engine to its full potential This is true when it comes to the Unreal Engine, but bear in mind that the source engine was designed to have new features added and for it to modified - HL2 Cinematic mod springs to mind.
  • ...which implies that a lot of custom boilerplate code would have to be written anyway, and, in my opinion, starting from scratch is as good or even better (as you develop the whole architecture from the ground up, and can make everything tailored to your specific needs) A very good point. However a counter argument could say that it would take a lot of time building a completely new engine from scratch. What I suggest is build a new engine but take some elements from existing engines.
  • I know the obvious candidates (Source, Unreal, ...) don't have physics engines that I'd like to have in the game. They're boring rigid-body engines, and using only these would mean creating something awfully similar to RA2. There is one exception into which I will look, and that is incorporating the Bullet physics engine into any sort of current game engines, as it offers some soft-body physics, and is open source. I'm not entirely certain what you mean by soft-body physics. I understand you thinking that the Havok engine could be classed as boring, but it is realistic, and a certain degree of realism needs to be implemented into the game.
  • personal taste, eg: Source being a bit old-ish and too tied with their internal physics engine, Unreal focusing on 'brown' FPS games... Completely true when it comes to Unreal. However, despite Source's age, it still goes on, and is capable of many different things, if you know what you're doing.


What I suggest is to have a new game engine which has aspects from several other game engines (BSP map format for example), plus a good physics system which won't be too mediocre.


I would love to help on this project.
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 31, 2011, 08:10:54 AM
Guys, a game engine is pretty much worthless for a game like RA2, because there isn't a robotic game engine. An engine is used to simplify expressing game logic, and there is no logic in RA2 apart from the AI. And even the AI must be handcoded, just like it was in RA2 (with the Python files).

What we need is:

The first I'm not so sure of, there's a lot of choice here.

The second I have a candidate for, I am very interested in Irrlicht: http://irrlicht.sourceforge.net/ (http://irrlicht.sourceforge.net/)

The third will probably be Python or even Lua. I'm working on a scripting language myself, but that's more of a personal project that I'm never going to finish.
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 08:15:25 AM
The first I'm not so sure of, there's a lot of choice here.

The second I have a candidate for, I am very interested in Irrlicht: http://irrlicht.sourceforge.net/ (http://irrlicht.sourceforge.net/)

The third will probably be Python or even Lua. I'm working on a scripting language myself, but that's more of a personal project that I'm never going to finish.


Bullet or the newest version of Havok.


I've tried out Irrlicht, it has a rather confusing interface. Creating a new game engine with elements of other game engines I think would be far better.


I agree with Python or Lua. They're the way to go.
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 31, 2011, 08:18:07 AM
Oh and BTW, I can help the project with C++ coding, the scripting, and even GUI design. I have experience with GUI's, I made a skin for WoW in Lua before:

From:
(http://www.ashmaran.com/images/default_interface.jpg)

To:
(http://www.tukui.org/screenshots/t11.jpg)
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 08:20:30 AM
I am able to help with it as well.


I can do arena designing for you if you wish.
Title: Re: New Robot combat game- in progress.
Post by: That Robot is a Spy! on July 31, 2011, 10:22:38 AM
TBH, we shouldn't call it RA3. That would have to be a massive amount of changes. Unless a proper company works on it, I'd call it RA2.5.
Title: Re: New Robot combat game- in progress.
Post by: Noodle on July 31, 2011, 10:41:07 AM
Why call it Robot Arena in the first place?
Title: Re: New Robot combat game- in progress.
Post by: Sage on July 31, 2011, 11:22:14 AM
All we need is thing to bot be able to go through eachother besides the chassis, but also the ability to make our own components in-game.
Title: Re: New Robot combat game- in progress.
Post by: Skiitzzox220 on July 31, 2011, 11:55:36 AM
Can we even call it Robot Arena? I'm pretty sure the names TM'd
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 12:28:31 PM
Yeah but no-one really has heard of it except for everyone in GTM.
Title: Re: New Robot combat game- in progress.
Post by: Serge on July 31, 2011, 12:33:44 PM
For fuck's sake. Each time there is a talk about some possible work going on, it ALWAYS, ALWAYS ends up on a discussion about naming.

The name doesn't matter for now! Jeebus almighty! The next person to talk about naming will receive a stab in the face over the internet. Don't worry, I'll find a way to do it.

@nightcracker
ad 1. Bullet looks really promising.
ad 2. I have been working on  anOpenGL engine (http://github.com/SergeB/Rhubarb/), it doesn't do much, but it's enough abstraction to get started quickly. I've looked into Irrlicht before, I'll take a look at it again.
ad 3. I was thinking about Lua (Garry's Mod Lua implementation is kickass). Possibly Python. But it doesn't really matter right now. As for the GUI toolkit, it doesn't matter either, basic widgets are very easy to implement (I have some code with that floating about somewhere in my github, too).

@zog and @nightcracker:
What experience do you guys have? Programming? If so, what languages / platforms / frameworks? Design? If so, what kind, what tools? Do you have any projects to show, some sort of portfolio, code (finished or not), anything? Do you work in the industry?
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 12:50:31 PM
@zog and @nightcracker:
What experience do you guys have? Programming? If so, what languages / platforms / frameworks? Design? If so, what kind, what tools? Do you have any projects to show, some sort of portfolio, code (finished or not), anything? Do you work in the industry?


I have intermediate experience using BSP map/level editors, and a fairly basic knowledge of triggers with I/O connections. Part of my work is showcased at www.moddb.com/mods/awakelostfaith/ (http://www.moddb.com/mods/awakelostfaith/). I work amongst the modding community.
Title: Re: New Robot combat game- in progress.
Post by: Serge on July 31, 2011, 12:56:47 PM
www.moddb.com/mods/awakelostfaith/ (http://www.moddb.com/mods/awakelostfaith/)
Hm, I think I might have seen that on Facepunch... Did anyone from your team post it there?
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 01:02:25 PM
Well I definitely haven't, and my other team member isn't even aware that facepunch exists...
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 31, 2011, 03:47:25 PM
I have experience with Lua (http://tukui.org/ (http://tukui.org/)), Python, C & C++ (just my own little stuff). Windows and Linux platforms, WoW API Framework (if you can call it that). I have no real portfolio yet, finished projects include TukUI (coauthor/founder, inactive now): https://github.com/tukz/Tukui, (https://github.com/tukz/Tukui,) and a shameless Tetris clone (SDL messing around with C++): exe (http://www.tukui.org/files/03.05.11-16.09.55-tetris.zip)/src (http://www.tukui.org/files/03.05.11-16.09.13-tetris_src.zip).

Other than that, check out my site: http://nclabs.org/ (http://nclabs.org/).

I currently have a little job (I'm 16) coding the site and backoffice for a photo store.
Title: Re: New Robot combat game- in progress.
Post by: TeamXtreemer on July 31, 2011, 04:12:54 PM
Hey, things are starting to come into place.
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 31, 2011, 04:27:35 PM
I don't want to disappoint you, but not really. Not one line of code has been written yet.
Title: Re: New Robot combat game- in progress.
Post by: Serge on July 31, 2011, 04:53:22 PM
I have experience with Lua (http://tukui.org/ (http://tukui.org/)), Python, C & C++ (just my own little stuff). Windows and Linux platforms, WoW API Framework (if you can call it that). I have no real portfolio yet, finished projects include TukUI (coauthor/founder, inactive now): https://github.com/tukz/Tukui, (https://github.com/tukz/Tukui,) and a shameless Tetris clone (SDL messing around with C++): exe (http://www.tukui.org/files/03.05.11-16.09.55-tetris.zip)/src (http://www.tukui.org/files/03.05.11-16.09.13-tetris_src.zip).

Other than that, check out my site: http://nclabs.org/ (http://nclabs.org/).

I currently have a little job (I'm 16) coding the site and backoffice for a photo store.

That's astonishingly impressive. We can try to think of something once I finish some paid work :).
Title: Re: New Robot combat game- in progress.
Post by: Noodle on July 31, 2011, 05:29:49 PM
I can make the music. (http://i.somethingawful.com/forumsystem/emoticons/emot-downs.gif)
Title: Re: New Robot combat game- in progress.
Post by: Thyrus on July 31, 2011, 05:45:57 PM
and I can play it when it`s done.
Title: Re: New Robot combat game- in progress.
Post by: Zog on July 31, 2011, 05:55:44 PM
Thyrus that's the best contribution ever.
Title: Re: New Robot combat game- in progress.
Post by: Thyrus on July 31, 2011, 05:56:44 PM
I know. It`s all about teamwork
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on July 31, 2011, 08:31:14 PM
I have experience with Lua (http://tukui.org/ (http://tukui.org/)), Python, C & C++ (just my own little stuff). Windows and Linux platforms, WoW API Framework (if you can call it that). I have no real portfolio yet, finished projects include TukUI (coauthor/founder, inactive now): https://github.com/tukz/Tukui, (https://github.com/tukz/Tukui,) and a shameless Tetris clone (SDL messing around with C++): exe (http://www.tukui.org/files/03.05.11-16.09.55-tetris.zip)/src (http://www.tukui.org/files/03.05.11-16.09.13-tetris_src.zip).

Other than that, check out my site: http://nclabs.org/ (http://nclabs.org/).

I currently have a little job (I'm 16) coding the site and backoffice for a photo store.

That's astonishingly impressive. We can try to think of something once I finish some paid work :).

Oh, and I forgot to add: http://stackoverflow.com/users/565635/nightcracker (http://stackoverflow.com/users/565635/nightcracker) :)
Title: Re: New Robot combat game- in progress.
Post by: AMM002 on September 19, 2011, 01:16:02 PM
Sweet! Can't wait for the next level of robotic warfare!
Title: Re: New Robot combat game- in progress.
Post by: GoldenFox93 on September 19, 2011, 01:17:40 PM
Sweet! Can't wait for the next level of robotic warfare!
Nice bump there, mate- try to avoid doing that in future  =P
 
A new recruit, though? Welcome to GTM! I'm GF, one of the resident cool guys here- enjoy your stay   :beer:
Title: Re: New Robot combat game- in progress.
Post by: ty4er on September 19, 2011, 01:19:20 PM
protip: Look at the last post date before you post :P

Welcome btw


And NC/Serge what happened to this :c
Title: Re: New Robot combat game- in progress.
Post by: RpJk on September 19, 2011, 01:19:38 PM
Welcome do you bulid in Stock or DSL?
Title: Re: New Robot combat game- in progress.
Post by: NFX on September 19, 2011, 01:21:45 PM
Sweet! Can't wait for the next level of robotic warfare!
Nice bump there, mate- try to avoid doing that in future  =P
 
A new recruit, though? Welcome to GTM! I'm GF, one of the resident cool guys here- enjoy your stay   :beer:

If only your ego could be quantified. =P
 
Welcome to the boards, though. If you want to head on over to the New Members Welcome to get a proper greeting from a few residents, that'd work pretty well. Posting in threads over a month old without anything to move it along isn't considered a very good move, but I'll let it slide since you're new here. Do try and avoid it in future though.
Title: Re: New Robot combat game- in progress.
Post by: Zog on September 19, 2011, 03:46:10 PM
Oh, look, a new guy. Hi.
Title: Re: New Robot combat game- in progress.
Post by: Scrap Daddy on September 19, 2011, 03:50:16 PM
protip: Look at the last post date before you post :P

Welcome btw


And NC/Serge what happened to this :c
protip: dont be such an idiot.




this pisses me off so much about you bastards. Should this guy have made a new thread saying how he's excited about what's going on in this thread, or bump?


and there's nothing wrong with bumps as long as they're on topic and not like avalanches posts.
Title: Re: New Robot combat game- in progress.
Post by: Naryar on September 19, 2011, 04:02:22 PM
this pisses me off so much about you bastards. Should this guy have made a new thread saying how he's excited about what's going on in this thread, or bump?

and there's nothing wrong with bumps as long as they're on topic and not like avalanches posts.

I entirely support scrap here.
Title: Re: New Robot combat game- in progress.
Post by: cephalopod on September 19, 2011, 04:10:33 PM
this pisses me off so much about you bastards. Should this guy have made a new thread saying how he's excited about what's going on in this thread, or bump?

and there's nothing wrong with bumps as long as they're on topic and not like avalanches posts.

I entirely support scrap here.


+1
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on September 20, 2011, 07:49:45 AM
To give an update, we haven't started at all yet.

I can continue talking/thinking about this once I get back on my own computer, which is still going to take about 1.5 weeks or so.
Title: Re: New Robot combat game- in progress.
Post by: Badnik96 on September 20, 2011, 02:53:33 PM
we should plan stuff out first before we go and do a crapload of work on this and we mess up and have to start over.

just saying.
Title: Re: New Robot combat game- in progress.
Post by: Serge on September 20, 2011, 10:18:57 PM
To give an update, we haven't started at all yet.

I can continue talking/thinking about this once I get back on my own computer, which is still going to take about 1.5 weeks or so.
What he said. Unfortunately, client work is more important.
Title: Re: New Robot combat game- in progress.
Post by: CCARPENTER on November 04, 2011, 01:46:32 PM
I love the idea
Title: Re: New Robot combat game- in progress.
Post by: RpJk on November 04, 2011, 01:52:41 PM
Did you read the date?
Title: Re: New Robot combat game- in progress.
Post by: GoldenFox93 on November 04, 2011, 01:53:58 PM
Did you read the date?
Not a bump if it's actively contributing the discussion, mate- as Scrap said, would you rather have had him create a new thread over it?
 
Anyway, good to see a new user on here- welcome to the forums   :beer:
Title: Re: New Robot combat game- in progress.
Post by: Naryar on November 04, 2011, 05:00:55 PM
RJPK has earned 10% warning for pointless bump whacking.

Edit: FYI, bump whacking is criticizing a guy that has "bumped" (posted in an thread inactive since some time), with a criticism based uniquely on the fact that he has bumped and it is somehow bad to bump. Note that it isn't bump whacking if the bumper has spammed and the criticism is calling him on that, and it is only bump whacking if the bump is not disruptive/spam/stupid/insults.
Title: Re: New Robot combat game- in progress.
Post by: smashysmashy on November 04, 2011, 05:08:50 PM
RJPK has earned 10% warning for pointless bump whacking.
Didn't see that one coming... you can get done for that now? I need to brush up on the constitution =P

BOT: I love Nightmare in the game. Just avoiding everyone and spinning up the disc like a massive n00b is fun fun =D
Title: Re: New Robot combat game- in progress.
Post by: RpJk on November 05, 2011, 03:42:35 AM
RPJK has earned 10% warning for pointless bump whacking.

Edit: FYI, bump whacking is criticizing a guy that has "bumped" (posted in an thread inactive since some time), with a criticism based uniquely on the fact that he has bumped and it is somehow bad to bump. Note that it isn't bump whacking if the bumper has spammed and the criticism is calling him on that, and it is only bump whacking if the bump is not disruptive/spam/stupid/insults.

Alright apologies on that. I've probably scared him off now.
Title: Re: New Robot combat game- in progress.
Post by: Serge on November 05, 2011, 05:40:38 PM
RJPK has earned 10% warning for pointless bump whacking.

Edit: FYI, bump whacking is criticizing a guy that has "bumped" (posted in an thread inactive since some time), with a criticism based uniquely on the fact that he has bumped and it is somehow bad to bump. Note that it isn't bump whacking if the bumper has spammed and the criticism is calling him on that, and it is only bump whacking if the bump is not disruptive/spam/stupid/insults.

A red bold font means srs bsns.
Title: Re: New Robot combat game- in progress.
Post by: Naryar on November 05, 2011, 05:52:51 PM
RJPK has earned 10% warning for pointless bump whacking.

Edit: FYI, bump whacking is criticizing a guy that has "bumped" (posted in an thread inactive since some time), with a criticism based uniquely on the fact that he has bumped and it is somehow bad to bump. Note that it isn't bump whacking if the bumper has spammed and the criticism is calling him on that, and it is only bump whacking if the bump is not disruptive/spam/stupid/insults.

A red bold font means srs bsns.

Pretty much...
Title: Re: New Robot combat game- in progress.
Post by: nightcracker on November 07, 2011, 03:57:46 AM
I'd like to officially sign me off for this project - at least for now.

At the moment my programming resources are devoted to developing PyGG2: https://github.com/nightcracker/PyGG2
Title: Re: New Robot combat game- in progress.
Post by: Badnik96 on April 11, 2012, 07:49:35 PM
oh hey I played this a bit today too
Title: Re: New Robot combat game- in progress.
Post by: markman798 on July 10, 2012, 06:02:04 PM
i attempted to go to models and paste stock ai but it didnt work
Title: Re: New Robot combat game- in progress.
Post by: Mr. AS on July 10, 2012, 06:15:36 PM
im PRETTY SURE ra2 isnt compatible with this
Title: Re: New Robot combat game- in progress.
Post by: kill343gs on July 10, 2012, 06:17:14 PM
oh.

my.

god.

i hate when this thread gets bumped for no reason. The creator of this game lost the source, its useless now. And NO it is not compatible with RA2!
Title: Re: New Robot combat game- in progress.
Post by: Natef on July 10, 2012, 06:37:42 PM
What exactly are the controls?
Title: Re: New Robot combat game- in progress.
Post by: Gauche Suede on July 10, 2012, 06:41:14 PM
What exactly are the controls?
Quote
CONTROLS

W - Left motor forward
E - Right motor forward
S - Left motor reverse
D - Right motor reverse
Space - Weapon 1
Shift - Weapon 2(Frenzy only)

Esc - Pause

1 - ArenaCam (default)
2 - Follow Cam, on you
3 - Follow cam, on your enemy
4 - Free-look cam

Up - Fly forward (free-look cam)
Down - Fly backwards (free-look cam)
Left - Fly left (free-look cam)
Right - Fly right (free-look cam)
Page up - Fly up (free-look cam)
Page down - Fly down (free-look cam)
Title: Re: New Robot combat game- in progress.
Post by: markman798 on July 10, 2012, 06:46:06 PM
i hate when this thread gets bumped for no reason. The creator of this game lost the source, its useless now. And NO it is not compatible with RA2!

I was just seeing if it worked
Title: Re: New Robot combat game- in progress.
Post by: Erik The Bornzz on July 28, 2012, 03:19:55 AM
Hi
Title: Re: New Robot combat game- in progress.
Post by: Naryar on July 28, 2012, 03:22:47 AM
Hi

Just saying that you are posting in the wrong topic. (Don't do it again) If you want to introduce yourself to the community, go to the correct section.
Title: Re: New Robot combat game- in progress.
Post by: masterjurica on August 10, 2012, 08:44:52 AM
ok
Title: Re: New Robot combat game- in progress.
Post by: kill343gs on August 10, 2012, 12:42:55 PM
all the information about this game, how to work it, what it means to us etc. is in this thread already. I am locking it until developments miraculously occur (Protip: They won't.) If this thread really needs to be opened for some reason, feel free to PM me, send me a letter, contact me by phone, send a carrier pigeon, whatever you need to do to post in this OH SO IMPORTANT thread.