Author Topic: Yugioh/"Yugimonz"  (Read 66329 times)

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #320 on: April 25, 2016, 05:20:33 PM »
Sage is on board :D

Offline The Red Blur

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Re: Yugioh/"Yugimonz"
« Reply #321 on: April 25, 2016, 05:25:35 PM »
(Image removed from quote.)

Someone's into his Kuribos. You pretending to be Jaden Yugi, again?

Offline Sage

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Re: Yugioh/"Yugimonz"
« Reply #322 on: April 25, 2016, 05:25:35 PM »
i'm constantly disconnecting from DN
You got my vote for RA2 Wizard. Always and forever.

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #323 on: April 25, 2016, 05:29:48 PM »
i'm constantly disconnecting from DN
I've noticed

It's definitely not a common issue. That's quite weird.

Offline J

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Re: Yugioh/"Yugimonz"
« Reply #324 on: April 25, 2016, 05:34:30 PM »
Kinda' wish they had A, B, and C on DN. They look like a lot of fun.

Also I'm pretty much set on deleting that Gadget Deck I posted earlier.

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #325 on: April 25, 2016, 05:37:04 PM »
Kinda' wish they had A, B, and C on DN. They look like a lot of fun.
What're you on about, there?

Also I'm pretty much set on deleting that Gadget Deck I posted earlier.
How come?

Offline kill343gs

Re: Yugioh/"Yugimonz"
« Reply #326 on: April 25, 2016, 05:56:03 PM »
Also I'm pretty much set on deleting that Gadget Deck I posted earlier.

muh chain summoning


For once the mods did something right
#MakeGTMGreatAgain

Offline Trovs Bro

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Re: Yugioh/"Yugimonz"
« Reply #327 on: April 25, 2016, 10:18:30 PM »
Here is what I have so far... I was messing around with Gishki and then I realized the Atlanteans make a powerful search engine for my combo pieces as well as improving OTK's. If including the Atlanteans is too much, I can use a more pure Gishki build or find something else. I am having fun toying around with ideas :)


Feel free to say it's too much, I am happy to pick something else

Offline Sage

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Re: Yugioh/"Yugimonz"
« Reply #328 on: April 26, 2016, 12:25:55 AM »
played a few games. i have literally 0 clue what people are doing. what the **** is a pendulum
You got my vote for RA2 Wizard. Always and forever.

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #329 on: April 26, 2016, 02:18:51 AM »
You may just need some time to read up on stuff and catch up.

Trov's Bro, I did ban decks like Water for this tournament because I didn't want anything resembling the meta. It's your call and I trust your decision on whether the Atlantean engine is or isn't OP against non-meta decks.

Offline powerrave

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Re: Yugioh/"Yugimonz"
« Reply #330 on: April 26, 2016, 05:41:43 AM »
Banning all water may be overboard. Sure atlantean with mermail is pretty insane, but Gishki haven't done as much for quite a long time tbh.
"Always be yourself, unless you're a loser"


Offline The Red Blur

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Re: Yugioh/"Yugimonz"
« Reply #331 on: April 26, 2016, 05:58:54 AM »
Pensulum summoning ios quite simple, actually. The pendulum cards each have a number on the red and blue gems either side of the text box, when you play two pendulum cards in the pendulum zones (either side of the main play area), you can, essentially, special summon any monsters between  the two numbers (e.g if I play a 1 and a 7, I can summon any monsters level 2-6). They're quite overpowered, actually, 'cause you can play them both in one turn (as spell cards, that is, because you can normal summon them like monsters), and just special summon a load of high-powered monsters. Yes, there are pendulums with 1 and 14 on them, and you can play them together. That is essentially a win for most matches.

Offline powerrave

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Re: Yugioh/"Yugimonz"
« Reply #332 on: April 26, 2016, 06:21:09 AM »
While strong, I wouldn't want to call it overpowered. You can only Pendulum summon once per turn. Pendulum cards when destroyed go to the extra deck, but the summon of one (or more) is negated, when a Pendulum card is discarded or detached as Xyz material, it'll still go to the graveyard. And with how Pendulum based decks are usually made, those cards will likely remain stuck in the graveyard. Banishing and all that other nonsence will still work the same on them.
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Offline Badnik96

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Re: Yugioh/"Yugimonz"
« Reply #333 on: April 26, 2016, 06:36:30 AM »
Pensulum summoning ios quite simple, actually. The pendulum cards each have a number on the red and blue gems either side of the text box, when you play two pendulum cards in the pendulum zones (either side of the main play area), you can, essentially, special summon any monsters between  the two numbers (e.g if I play a 1 and a 7, I can summon any monsters level 2-6). They're quite overpowered, actually, 'cause you can play them both in one turn (as spell cards, that is, because you can normal summon them like monsters), and just special summon a load of high-powered monsters. Yes, there are pendulums with 1 and 14 on them, and you can play them together. That is essentially a win for most matches.

One thing to mention is that cards in the pendulum zones can be attacked and destroyed like regular monsters. At least I think they can, I'm not too sharp on these pendulum things either.

Offline The Red Blur

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Re: Yugioh/"Yugimonz"
« Reply #334 on: April 26, 2016, 06:41:07 AM »
Pensulum summoning ios quite simple, actually. The pendulum cards each have a number on the red and blue gems either side of the text box, when you play two pendulum cards in the pendulum zones (either side of the main play area), you can, essentially, special summon any monsters between  the two numbers (e.g if I play a 1 and a 7, I can summon any monsters level 2-6). They're quite overpowered, actually, 'cause you can play them both in one turn (as spell cards, that is, because you can normal summon them like monsters), and just special summon a load of high-powered monsters. Yes, there are pendulums with 1 and 14 on them, and you can play them together. That is essentially a win for most matches.

Nah, they're treated as spell cards, so they're not monsters when in the pendulum zones.

One thing to mention is that cards in the pendulum zones can be attacked and destroyed like regular monsters. At least I think they can, I'm not too sharp on these pendulum things either.

Nah, they're treated as spell cards, so they're not monsters when in the pendulum zones.

Offline Trovs Bro

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Re: Yugioh/"Yugimonz"
« Reply #335 on: April 26, 2016, 06:58:21 AM »
Trov's Bro, I did ban decks like Water for this tournament because I didn't want anything resembling the meta. It's your call and I trust your decision on whether the Atlantean engine is or isn't OP against non-meta decks.

No worries, I can find something else, I want to keep true to a more gimmicky deck. I will keep  Gishki Atlantean in my back pocket, if we decide to do a more competitive tourney (Tier2-3). I should have another deck picked out by tonight. I will post then.

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #336 on: April 26, 2016, 07:55:04 AM »
Banning all water may be overboard. Sure atlantean with mermail is pretty insane, but Gishki haven't done as much for quite a long time tbh.
You misunderstand 'Water'. 'Water' means Mermail-Atlanteans. Banning the attribute would be stupid.

I'd be fine with pure Gishki but a tad skeptical about throwing in an Atlantean engine.

Offline powerrave

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Re: Yugioh/"Yugimonz"
« Reply #337 on: April 26, 2016, 11:05:12 AM »
Then call it Mermail Atlantean. Just calling it water is confusing af.
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Offline Sage

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Re: Yugioh/"Yugimonz"
« Reply #338 on: April 26, 2016, 01:32:37 PM »
when does the tourney start
You got my vote for RA2 Wizard. Always and forever.

Offline yugitom

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Re: Yugioh/"Yugimonz"
« Reply #339 on: April 26, 2016, 01:45:03 PM »
I just need a definite deck confirmation from Trov's Bro just so I know he's ready when the tournament starts. I don't believe I'm waiting for anyone else, at this point.