They don't ruin it really. It's just different. And Pendulums on the way to TCG!
Use bottomless trap hole when a Pendulum summon goes off and your opponent basicly gives up and goes away. There entire play is banished also it take several turns to set up a summon so I do think pendulums are balanced... Ish
Fusions are still my favourite because they seem the most balanced (needing polymerization and whatnot.)
How about them Fire/Ice Hands?Quote from: yug1tom on June 26, 2014, 11:22:13 AMFusions are still my favourite because they seem the most balanced (needing polymerization and whatnot.)Fusions? Balanced? Shaddolls say hi.
And therefor miss out on also a new fusion based archetype. Also, I find fusions easier to pull off than synchros. Got polymerization in hand? Have needed monsters either in hand or field, instant powerhouse. Don't have it yet? Fusion Sage is a good help. Then there's Super polymerization which is pretty hard on its own and then in my case, Power Bond, for either Cyber Twin or Cyber End... Or on my Ancient Gears, Ultimate Ancient Gear Golem. That kind of stuff I can't pull with Xyz or anything else so quickly. As for tribute summoning (which I also actively do), lol Soul Exchange and Double Summon.
For once the mods did something right
It's fun how you call them all OP while that really isn't the case. They're easy to summon but don't always have the ATK/DEF to back it up and the effects, some are fun, others aren't. Just like Sychro and Fusion monsters, not all are as good. Next to that, Xyz monsters their effects are generally limited to their Xyz materials. Without them they are really just meh (though some higher ranks do have decent or good ATK). Even with some strong effects, I've been able to nicely dodge those in the past and letting the opponent waste it's Xyz materials.
I'm just handing you the facts as they are. Some Xyz are indeed OP, but in that same way, so are some Synchros and Fusions. Not Rituals, those suck. On another note, 13th of July (3 days before I turn level 24 in real life), new update to the limited/forbidden list. Am curious as to how I might need to edit my decks.
Sangan was forbidden due to at making Exodia decks too fast.
Because no other decks need Sangan due to there being cards with similar effects that work much better and faster.And the deck I will mainly finish up for competition is the one I call 'Zero Hero', which doesn't use any monsters at all. But right now it still needs work.