gametechmods
Off-Topic => Games => Existing Games => Topic started by: TriTon on March 26, 2011, 10:08:24 PM
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^^Thread title^^
I was playing Zombies in Black Ops on Xbox Live. On Kino Der Toten, round 40. I'm 1 round away from beating my record on this map. I'm really excited, then the host ends the game...
His reason? "No one but you would survive the round..."
Basically what happened there I want you niggas people to talk about...
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Havok explosions in RA2.
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Griefers in TF2... Got spamkilled by one in base,
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New way gyms are made in pokemon Black and white. They make you fight all trainers instead of letting you skip trainers like in the past games
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New way gyms are made in pokemon Black and white. They make you fight all trainers instead of letting you skip trainers like in the past games
Why would you want to pass up fighting the trainers? It's good experience.
For me it's unskippable cutscenes. I love games with good storylines, and that's the price I pay.
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Another would be when in WWE Smackdown vs Raw 2011 an opponent comes behind when you are doing your entrance and they attack you. And then they get easy wins. It happened to me earlier in a table match. I was using Randy Orton and Batista attacked then put Orton through a table and immediately won the match.
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Rubber band AI in NFS: Hot Pursuit.
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Rubber band AI in NFS: Hot Pursuit.
OMFG I hate that so much!
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THREADS LIKE THIS!
no im kidding.
LAG
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Changing of timing from one game to the next...
EX: Paper Mario 64's action commands VS Paper Mario GCN's action commands.
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When everyone on the other team in an FPS spams RPGs, grenades, etc.
I was on search with some of my friends and as soon as we spawned, we were hit with multiple RPGs.
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For me, the whole "perfection" gimmick.
Look, I'll attempt 100% if it nets you like bonus artworks and junk(which are always nice), but a REQUIREMENT of 100% in order to pass a stage? BS! I want to play through my games, and not repeat a stage 50+ times just because I missed 1 item, or didnt do [X] in [sppecified amount of time]. Just like that makes me sadface.
....Which is why Spyro 2 tends to be a pain in the ass sometimes, but the Perma-super flame is WELL worth it.
Changing of timing from one game to the next...
EX: Paper Mario 64's action commands VS Paper Mario GCN's action commands.
WHICH IS PROBABLY THE REASON WHY I NEVER GOT PAPER MARIO 2.
No really, Ive seen videos of the GC version, and it seems like they got drunk when making the "new" action command.
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Relearning the timing isn't such a big deal that you should skip the game. The story of TTYD is so much better then 64, and as a game it is overall more enjoyable really.
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Zombies wielding chainsaws in RE5.
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AGOD ofcourse
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New way gyms are made in pokemon Black and white. They make you fight all trainers instead of letting you skip trainers like in the past games
There are LOADS of glitches that let you get past trainers. In the 7th gym, you can walk through rocks so that you don't have to battle them. I'll post a vid soon showing you how.
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The instability of Power Sources, both Electric and Petrol, in Robot Wars: Arenas of Destruction for the PS2. It tends to happen regardless of which one you choose, even the best ones. One particularly aggrovating example was in the final of the "World Championship" tournament against HypnoDisc, and I was one of my custom-built robots.
Moved in, flipped HypnoDisc over and pushed it into Matilda's CPZ...
...and then my power source died.
All in the space of six seconds.
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"Sorry Enigmario, but our princess is in another castle!"
This used to piss me off so much...
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My players getting constanly injured in Football Manager.
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The instability of Power Sources, both Electric and Petrol, in Robot Wars: Arenas of Destruction for the PS2. It tends to happen regardless of which one you choose, even the best ones. One particularly aggrovating example was in the final of the "World Championship" tournament against HypnoDisc, and I was one of my custom-built robots.
Moved in, flipped HypnoDisc over and pushed it into Matilda's CPZ...
...and then my power source died.
All in the space of six seconds.
Happened to me all the time when I used Chaos 2 :realmad(
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The instability of Power Sources, both Electric and Petrol, in Robot Wars: Arenas of Destruction for the PS2. It tends to happen regardless of which one you choose, even the best ones. One particularly aggrovating example was in the final of the "World Championship" tournament against HypnoDisc, and I was one of my custom-built robots.
Moved in, flipped HypnoDisc over and pushed it into Matilda's CPZ...
...and then my power source died.
All in the space of six seconds.
Happened to me all the time when I used Chaos 2 :realmad(
I think it's a problem that all of the replicas in that game have. My record for the power source dying as Chaos 2 is three seconds.
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Cave Story. Ballos. Period.
Also I'm suprised no one's mentioned the Creepers yet.
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New way gyms are made in pokemon Black and white. They make you fight all trainers instead of letting you skip trainers like in the past games
There are LOADS of glitches that let you get past trainers. In the 7th gym, you can walk through rocks so that you don't have to battle them. I'll post a vid soon showing you how.
Or I can just use Action Replay