Author Topic: Robot Wars:Arenas of Destruction  (Read 28319 times)

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #80 on: March 25, 2019, 11:08:21 AM »
Yeah! Weapons can be changed, but only to some degree. It doesn't seem to be possible to change to any weapons from Arenas of Destruction to Extreme Destruction or vice versa. Oh well...

How well did the chainsaw work?
Well, it works just fine. But the body of it is outside her shell, as shown in the previous image. Looks kind of exposed though. I still prefer Matilda with her chainsaw. She then looks like she was meant to look :)

I like her flywheel for her destructive power but for her chainsaw for aesthetics :P

Good point. Although I like her method for damage with the chainsaw better. Flip them, then slice the underneath of them, which is in many cases not protected. And as always, she's not alone. She's got at least (in the fourth wars and down) three more colleges ;)

haha I wish there was a way to swap refbots arms around as they are mirrored

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #81 on: March 25, 2019, 01:00:21 PM »
haha I wish there was a way to swap refbots arms around as they are mirrored
I haven't even noticed! But now when you say it, yeah! They are! XD I could give that a try as well, we'll see what can happen if I switch them.
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Skull Kid

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #82 on: March 25, 2019, 01:15:55 PM »
Done!
Capture_2019_03_25_19_15_21_346.jpg
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #83 on: March 25, 2019, 04:00:18 PM »
Thats amazing, I wish though we could use the card system as well but yay :P

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #84 on: March 25, 2019, 04:46:22 PM »
Thats amazing, I wish though we could use the card system as well but yay :P
I know what you mean. Being able to fool around with the house robots with Refbot would be hilarious XD
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #85 on: March 25, 2019, 05:07:49 PM »
What else can you change on the house robots? :P

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #86 on: March 25, 2019, 05:33:09 PM »
What else can you change on the house robots? :P
I would love to make Sir Killalot's claw bigger, but the models are in *.rwm format. When opened in HxD, it clearly reads "MSH", but I'm not sure if you can just rename the file extension to *.msh. I don't think that'll work...
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #87 on: March 25, 2019, 06:19:41 PM »
What else can you change on the house robots? :P
I would love to make Sir Killalot's claw bigger, but the models are in *.rwm format. When opened in HxD, it clearly reads "MSH", but I'm not sure if you can just rename the file extension to *.msh. I don't think that'll work...

Thinking about matilda can you move the placement of the chainsaw so the base of the chainsaw into her body?

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #88 on: March 25, 2019, 06:32:17 PM »
Thinking about matilda can you move the placement of the chainsaw so the base of the chainsaw into her body?
I'm afraid I cannot do that, as It'll probably require me to edit the model itself. As said, it's a *.rwm. In hex, it says "MSH" at the beginning, no clue what to do about that really. Oh well...  :(
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #89 on: March 25, 2019, 06:34:42 PM »
Thinking about matilda can you move the placement of the chainsaw so the base of the chainsaw into her body?
I'm afraid I cannot do that, as It'll probably require me to edit the model itself. As said, it's a *.rwm. In hex, it says "MSH" at the beginning, no clue what to do about that really. Oh well...  :(

Damn :( Just a thought

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #90 on: March 25, 2019, 06:36:51 PM »
Damn :( Just a thought
It's a great idea. Being able to modify the looks of the weapons. The models themselves seems exported into this *.rwm format I don't know a thing about... I really wish (I believe you're with me on this one) there was a modding toolkit of some sort to both Arenas of Destruction and Extreme Destruction.

I could always try to lookup *.msh though... see what that's all about...
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #91 on: March 28, 2019, 07:00:27 PM »
Whats next on the list of modding? :P

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #92 on: March 29, 2019, 01:24:43 AM »
Whats next on the list of modding? :P
Well... we'll see ;)
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Skull Kid

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #93 on: March 30, 2019, 08:39:37 PM »
Whats next on the list of modding? :P
Well... we'll see ;)

few thing I would love to see for the RW arena is to remove the drop zone function and 2 house robots

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #94 on: April 11, 2019, 09:33:23 AM »
Thanks to Skullkid I know how to modify the Robot Wars games :P

Offline daleksec7

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Re: Robot Wars:Arenas of Destruction
« Reply #95 on: April 17, 2019, 07:02:22 AM »


Random door :P

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #96 on: August 21, 2019, 12:10:39 PM »
Matilda punishing Salvage...
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Skull Kid

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #97 on: November 04, 2019, 03:55:48 AM »
Just wanted to say that I've found in hex in the "system.dat" file where the sound provider is located. The sound bug might be occurring when another provider than Miles Audio is selected. So, for those who are experiencing the bug with the sound, use Miles Audio. It may sound awful when in battle, but so far I've yet to encounter a bug with Miles Audio in the main menu.

EDIT: The bug is still present with Miles Fast 2D Positional Audio selected, I spoke too soon -_-... Well, back to the old drawing board.
« Last Edit: January 10, 2020, 01:54:40 PM by SkullKid2000 »
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Skull Kid

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #98 on: February 16, 2020, 07:08:34 AM »
Jozin from the Swamps facing Beast of Bodmin.
Robot Wars v.1 2020-02-16 14-01-34.gif
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Skull Kid

Offline SkullKid2000

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Re: Robot Wars:Arenas of Destruction
« Reply #99 on: February 17, 2020, 08:48:47 AM »
I've actually found out that some weapons cut from Arenas of Destruction made it into Extreme Destruction. By renaming the .wpn and .rwm files accordingly, I found the tazer and liquid nitrogen gun. I made also made sure to modify the weapons and robots lists to temporarily remove robots with projectile weapons, as those weren't allowed on the real show.
Best Regards,

Skull Kid