Author Topic: Re-Volt (RC game)  (Read 6749 times)

Offline Mecha

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Re-Volt (RC game)
« on: May 15, 2012, 06:57:30 PM »
Re-Volt is an awesome PC game with RC cars and is moddable, here some links:

Let Me Google That For You:
http://lmgtfy.com/?q=re-volt

Wiki Page:
http://en.wikipedia.org/wiki/Re-Volt

Re-Volt Forum:
http://z4.invisionfree.com/Re_Volt_Forum/index.php?s=04c65a6b559fe51fce3d3420034cb762&act=idx

It even has it's own website for mods like custom cars and stuff:
http://rvzt.zackattackgames.com/main/

 if any of you guys want to download it i can post a link. :) (it's not illegal btw)
it's my favorite PC game behind RA2.




Offline Sparkey98

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Re: Re-Volt
« Reply #1 on: May 15, 2012, 07:06:40 PM »
Oh god some of the car designs in this game are total dinner.

Offline Mecha

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Re: Re-Volt (RC game)
« Reply #2 on: May 15, 2012, 07:08:06 PM »
total dinner?

Offline Hercules

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Re: Re-Volt (RC game)
« Reply #3 on: May 16, 2012, 01:00:45 PM »
This was my favourite game 3-4 years ago, i created alike 100 tracks and the game was laaaaaaaaaaagy








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Offline Mr. AS

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Re: Re-Volt (RC game)
« Reply #4 on: May 16, 2012, 03:41:21 PM »
wait it uses 3ds max, the 3d program ra2 uses ? does that mean you could (theoretically) try to import stuff from revolt into ra2 ?
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Natef

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Re: Re-Volt (RC game)
« Reply #5 on: May 16, 2012, 03:43:19 PM »
I played the arcade version at disney world.

Offline Mecha

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Re: Re-Volt (RC game)
« Reply #6 on: May 16, 2012, 05:01:20 PM »
wait it uses 3ds max, the 3d program ra2 uses ? does that mean you could (theoretically) try to import stuff from revolt into ra2 ?
Yep.
check this place out:
http://rvzt.zackattackgames.com/main/
it has all the custom cars and tracks people made.

Offline Somebody

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Re: Re-Volt (RC game)
« Reply #7 on: May 17, 2012, 08:36:46 PM »
I smuggled the only $20 I had to school in 6th grade (6 years ago) to buy this from the book fair. Played it forever. Awesome game. I started a thread for it years ago so I like the nostalgia here.
I built that big robot on that TV show that time


Offline Hercules

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Re: Re-Volt (RC game)
« Reply #8 on: May 18, 2012, 09:32:50 AM »
wait it uses 3ds max, the 3d program ra2 uses ? does that mean you could (theoretically) try to import stuff from revolt into ra2 ?
and from ra2 to re-volt?








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Offline Mecha

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Re: Re-Volt (RC game)
« Reply #9 on: May 18, 2012, 11:38:26 AM »
RA2 to Re-Volt would be easier than Re-Volt to RA2.
but still probably possible.

Offline MassimoV

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Re: Re-Volt (RC game)
« Reply #10 on: May 18, 2012, 02:30:33 PM »
I kinda want to see HNM race against these little RC-cars. That would be hillarious.
« Last Edit: July 28, 2012, 07:01:41 PM by MassimoV »

Offline Mecha

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Re: Re-Volt (RC game)
« Reply #11 on: May 18, 2012, 02:32:48 PM »
HNM?

Offline Hercules

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Re: Re-Volt (RC game)
« Reply #12 on: May 18, 2012, 04:26:49 PM »
Hope No More?








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Offline MassimoV

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Re: Re-Volt (RC game)
« Reply #13 on: May 18, 2012, 04:27:54 PM »
Yep.

Offline Hercules

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Re: Re-Volt (RC game)
« Reply #14 on: May 18, 2012, 04:30:39 PM »
i want Rage 3 in Re-volt  ;)








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Offline MassimoV

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Re: Re-Volt (RC game)
« Reply #15 on: May 18, 2012, 04:35:06 PM »
It would fly out of the track if there was a jump.

Offline Jack Daniels

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Re: Re-Volt (RC game)
« Reply #16 on: May 19, 2012, 09:01:07 AM »
Checked out the forum...

The similarities between that forum and GTM are amusing.

Offline Badger

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Re: Re-Volt (RC game)
« Reply #17 on: July 27, 2012, 05:21:20 PM »
I just got this. So fun.

And car skins/custom track you guys would recommend?
also lol at most toxic guy around calling others out on this sh**
Google Drive with my newer bots

Offline Mecha

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Re: Re-Volt (RC game)
« Reply #18 on: July 28, 2012, 05:13:37 PM »
Here are some of the top rated tracks that the guys on Re-Volt Zone Tracks would recommend:
http://rvzt.zackattackgames.com/main/tracks.php?trackcategory=topgraded

Offline Kossokei

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Re: Re-Volt (RC game)
« Reply #19 on: July 28, 2012, 05:35:25 PM »
wait it uses 3ds max, the 3d program ra2 uses ? does that mean you could (theoretically) try to import stuff from revolt into ra2 ?
Theoretically, yes. Except, the bot's weapons wouldn't work, most of the bots would have to be limited to 4 wheels and 4 wheels only unless you're pro at coding the parameters, all the bots would have to have wheels that steer or else it risks looking stupid while turning (Mostly like a Gmod vehicle that uses jets to steer instead of the natural system) and most of the arenas for RA2 wouldn't make any sense into Revolt (There's no Combat mode (Unless someone wants to make a mod of one :P))

Meanwhile, the other way around (Revolt into RA2) could work but how many times would you want to use a racing track for RA2? Besides, importing vehicles into RA2 would make no sense because it's all one model, bots are a amalgam (I think that's the right word) of various parts.

Point still remains, you theoretically could, people import things from GTA3, NFS, Carmageddon and all sorts other car-related games into Revolt and it usually makes sense.

I just got this. So fun.

And car skins/custom track you guys would recommend?

On RVZT, look for track reviews with high ratings, those are usually the best.

Quake for example, is a beautifully done map based on a building that has been damaged due to an Earthquake. It's one of the best maps to date, the scenery is BEAUTIFUL and the racing flow is amazing.

Helios is another map I'd recommend. I don't play it much but it has a very clean racing flow and can be rather challenging at times too. Bit of a boring scenery but you won't notice, you'll be too busy trying to pass a Toyeca or something, lol.

Centercross 1 and Centre Cross Circuit are two tracks I'd recommend. The racing flow is not the best, but they're stupid fun to race on.

RCDream is a much less known track, but the racing flow is outstanding and it's very well made, I recommend it.

As for cars, go crazy. There's this person on RVZT named "Halogalanda" or "Halogaland". I don't know his/her gender, but his/her cars are very beautifully done and are fairly fast and fun to drive. I love his/her cars.

Edit: Here's some cars to start you out.

Pole Poz F1 - Pretty fast, overall good looking. Fun to drive.

Phantom Corsair - Good handling, absolutely beautiful. One of my favorites.

El Nino - One of the easiest cars to drive, albeit being extremely fast. Will turn on a dime.