Author Topic: Garry's Mod  (Read 9547 times)

Offline Jonzu95

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Re: Garry's Mod
« Reply #20 on: September 29, 2013, 04:22:14 PM »
Having an active server would be cool. We could battle anytime and host tournaments every now and then. Maybe even get more people to join our community.

Offline Tweedy

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Re: Garry's Mod
« Reply #21 on: September 29, 2013, 05:27:53 PM »
Well if this goes ahead you can count me in, the rules for a tournament would have to be quite specific on weight and such though to stop people just adding a massively heavy object to make their bot immovable.

Offline Hydro

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Re: Garry's Mod
« Reply #22 on: September 29, 2013, 07:39:51 PM »
Interesting development...

I had been planning on having a server for my friends and I to dick around on. With all the servers my brother has, it wouldn't be hard to do. I would be willing to host these tournaments if I were to have a server, at least for a while.
Hi.

Offline Natef

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Re: Garry's Mod
« Reply #23 on: September 29, 2013, 08:09:48 PM »
neato!

I saw another arena which had walls and a floor that could be adjusted on the fly.

Offline Jonzu95

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Re: Garry's Mod
« Reply #24 on: September 30, 2013, 03:43:51 AM »
Here's a solution for the weightclass. The bot has to fit inside the platform. 3 x 3 Would be Heavyweight & 2 x 2 would be Featherweight.

Offline Sylandro

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Re: Garry's Mod
« Reply #25 on: September 30, 2013, 06:11:35 AM »
A game that i wish i had.
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Offline Jonzu95

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Re: Garry's Mod
« Reply #26 on: September 30, 2013, 06:36:39 AM »
A game that i wish i had.
Just get a paypal. You can afford the game surprisingly easy. :P

Offline Paranoia

Re: Garry's Mod
« Reply #27 on: September 30, 2013, 06:57:54 AM »
Me and my friend attempted to design a flipper-type bot, though we failed since the bot would just launch itself when the flipper was powerful enough, though when it wasn't it would do nothing. I still have a couple of wedge bots on standby, though.

Offline Domanating

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Re: Garry's Mod
« Reply #28 on: September 30, 2013, 08:21:14 AM »
A game that i wish i had.
Just get a paypal. You can afford the game surprisingly easy. :P

Or you can choose the free way


Offline Chaosmancer

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Re: Garry's Mod
« Reply #29 on: September 30, 2013, 10:10:28 AM »
Here's a solution for the weightclass. The bot has to fit inside the platform. 3 x 3 Would be Heavyweight & 2 x 2 would be Featherweight.
(Image removed from quote.)

Well, it wouldn't really help for the weightclass because you can make a very small cube weigh 999999999999kg, and a massive cube weigh 9kg, and any drive/thrust the bot had can be increased to compensate for the weight. Even if you were to check weights, it is possible to hide something inside it that weighs a lot as well, surrounded by several panels that would end up being checked instead of the overly heavy stuff.
Yes that sequence of words I just said made perfect sense.

Offline Jonzu95

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Re: Garry's Mod
« Reply #30 on: September 30, 2013, 10:54:42 AM »
Here's a solution for the weightclass. The bot has to fit inside the platform. 3 x 3 Would be Heavyweight & 2 x 2 would be Featherweight.
(Image removed from quote.)

Well, it wouldn't really help for the weightclass because you can make a very small cube weigh 999999999999kg, and a massive cube weigh 9kg, and any drive/thrust the bot had can be increased to compensate for the weight. Even if you were to check weights, it is possible to hide something inside it that weighs a lot as well, surrounded by several panels that would end up being checked instead of the overly heavy stuff.
I don't know any other ways to change the weight except use the Weight STool, which you have to download yourself...

Offline Mystic2000

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Re: Garry's Mod
« Reply #31 on: October 06, 2013, 02:51:56 PM »
I shall try the free way and get this thing and start show off bots

but since this game need another game using the Source physics engine i have no clue if my TF2 will make it work...
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Offline Jonzu95

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Re: Garry's Mod
« Reply #32 on: June 28, 2014, 11:09:50 PM »
So I was playing Garry's mod in a sandbox server and decided to have a little fun...


Offline MassimoV

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Re: Garry's Mod
« Reply #33 on: June 28, 2014, 11:28:33 PM »
lol everyone loves building Oizys

Offline Mystic2000

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Re: Garry's Mod
« Reply #34 on: June 29, 2014, 06:26:50 AM »
Next Step: make IHBEY in Garry s'mod
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Offline Jonzu95

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Re: Garry's Mod
« Reply #35 on: June 29, 2014, 06:38:35 AM »
lol everyone loves building Oizys
Next Step: make IHBEY in Garry s'mod
I don't even know what those mean lol.

Offline Badnik96

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Re: Garry's Mod
« Reply #36 on: June 29, 2014, 10:17:18 AM »
Isnt that your first RA2 bot?

Offline Jonzu95

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Re: Garry's Mod
« Reply #37 on: June 29, 2014, 10:20:14 AM »
Isnt that your first RA2 bot?
lol. I just realised that it sorta is.  :dumb) 4WD and 2 blades XD

Offline playzooki

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Re: Garry's Mod
« Reply #38 on: June 29, 2014, 01:15:58 PM »
lol everyone loves building Oizys
Next Step: make IHBEY in Garry s'mod
I don't even know what those mean lol.
oizys is mike's ra2 bot, which iirc won BB9

IHBEY is i have been expecting you, the greatest irl DSL LW npc fast rammer in history

Offline El Chickenado

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Re: Garry's Mod
« Reply #39 on: June 29, 2014, 05:42:59 PM »
i want this to happen so bad
someone needs to make a gtm server
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https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
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https://gametechmods.com/forums/index.php?topic=16259.0
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battlebots 9... i dont want to talk about it
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