Author Topic: Five Nights at Freddy's Series  (Read 11236 times)

Offline RedAce

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Five Nights at Freddy's Series
« on: November 19, 2014, 02:53:47 PM »
I'm surprised no one has made a thread about it at this time.

If you didn't think Slender was scary, then this game (or the sequel) could terrify you. For those unaware about the game, it's a game where you at the restaurant Freddy Fazbear's Pizza during the night, working as a security guard and you must keep an eye on the animatronics that roam the night and you must do this for six hours for five consecutive nights.

I've seen various Youtube videos on this series and I've had my honest share of jumpscares, but it's only the first game though. But as I kept watching the videos, I've gotten less scarred of the games.

What's your experience with the series?
« Last Edit: July 12, 2015, 01:27:04 PM by RedAce »

Offline cephalopod

Re: Five Nights at Freddy's
« Reply #1 on: November 19, 2014, 02:55:50 PM »
Got bored.

EDIT: Should probably add more.
Just the usual jumpscare game. Impressive for how it was coded, but eh, i'd rather have atmosphere and subtlety over jumpscares. Alien: Isolation does it right in my opinion, nice balances.
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Offline TBD Devastator

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Re: Five Nights at Freddy's
« Reply #2 on: November 19, 2014, 03:10:30 PM »
The amount of people that like this game at my school...

oh my god you have no idea

But personally, I'm not that much of a fan of it.

Offline AlexGRFan97

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Re: Five Nights at Freddy's
« Reply #3 on: November 19, 2014, 03:23:00 PM »

This is how you play it, no screaming in top corner of screen bullsh**.

Offline Philippa

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Re: Five Nights at Freddy's
« Reply #4 on: November 19, 2014, 04:38:10 PM »
The episode that Game Theory did about Five Nights was pretty good. Grim but good. It was about all the similarities and ties it has with a multiple homicide case at a Chuck E. Cheese.

Offline yugitom

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Re: Five Nights at Freddy's
« Reply #5 on: November 19, 2014, 04:50:04 PM »
Yeah, I found that Game Theory very intriguing. I'm not that fond of this game but that got me somewhat interested in it.

Offline Jonzu95

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Re: Five Nights at Freddy's
« Reply #6 on: November 19, 2014, 09:21:38 PM »
At least half of the furry fandom loves the game. I find it extremely overrated, even though I haven't played it. Horror games do not just interest me.

Offline FOTEPX

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Re: Five Nights at Freddy's
« Reply #7 on: November 20, 2014, 02:31:07 AM »
Oh look, a Five Nights At Freddy's Threa-- ResidentSleeper


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Offline TommyProductionsInc

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Five Nights at Freddy's (Some one had to do it.)
« Reply #8 on: July 08, 2015, 07:06:28 PM »
Sooo... yeah,what's your opinion on the franchise?

(Anticipating immense amounts of hate and flaming.)

Offline Resetti's Replicas

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #9 on: July 08, 2015, 07:09:35 PM »
I highly dislike jumpscares so I never played it myself but the narrative is very interesting.  I normally don't care for Let's Plays, but I made an exception because I was so curious to see the story, but getting startled feels like getting stabbed.  It's pretty cool.

Offline Mr. AS

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #10 on: July 08, 2015, 07:24:00 PM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline TommyProductionsInc

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #11 on: July 08, 2015, 07:27:24 PM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
Does it count as milking if the sequels were actually wanted?

I do have to agree about the reactions though, I freaked out nowhere near as bad as Markiplier.

Offline RedAce

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #12 on: July 08, 2015, 07:36:16 PM »
Didn't I start a FNAF thread not so long ago?

Anyway, the whole jumpscare thing has been done to death in a horror game and YouTubers just over react where all I did was jump at a sudden thing appear on my screen. However, the games as a whole are great. It functions very well as a strategy game and the game's atmosphere, and especially the lore of the series, excels at what it wants to deliver. It brought things that had you thinking to try and beat the night. My least favorite part about the series though is that when you are trying to beat the night, you'll experience the main focus of the games (mostly FNAF 1 & 2) becomes useless since there are ways to easily manipulate elements of the game to easily survive the later nights of the game since they are pretty challenging. I understand it's a strategy that helps you win, but it's a repetitive strategy that can make even the most popular of Let's Plays dull since your looking at the same thing over and over again. I think the third installment does a great job fixes a lot of the issues since everything feels useful and find ways to make you use it since I can't really find a strategy to manipulate the patterns as easily as FNAF 1 & 2 even if the actions you need to properly react to were as strict. Overall, great series so far. It certainly created a whole new community, that's for sure.

I also think it didn't need the fourth installment since the Trilogy was fine enough with the lore and the sequels that came out in no time at all which can make think Scott Cawthon rushed it or it costed nothing to produce, which has hurt many franchises in the past.

Offline Mr. AS

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #13 on: July 08, 2015, 07:42:52 PM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
Does it count as milking if the sequels were actually wanted?
3 games in ~7 months? That's definitely the "release as many games as we can before people get bored" kind of mentality I'm getting here.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline TommyProductionsInc

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #14 on: July 08, 2015, 09:37:29 PM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
Does it count as milking if the sequels were actually wanted?
3 games in ~7 months? That's definitely the "release as many games as we can before people get bored" kind of mentality I'm getting here.

Huh.

I guess our definitions of milking are different...

...cause there is no cow animatronic.

Offline cephalopod

Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #15 on: July 09, 2015, 08:23:33 AM »
Let's play bait that the dev milked dry. The jumpscares make it perfect for scripted reactions from youtubers/streamers that get views from screaming a lot.
Does it count as milking if the sequels were actually wanted?
3 games in ~7 months? That's definitely the "release as many games as we can before people get bored" kind of mentality I'm getting here.

This is how I feel. I love Horror games, and there is a place for jumpscares, but these games... eh. No. Over-reliant on them, in the Slender vein.
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Offline playzooki

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #16 on: July 09, 2015, 11:55:25 AM »
fnaf is awful and i hate it.

Offline yugitom

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #17 on: July 09, 2015, 12:21:18 PM »
Never played the game and have watched limited gameplay footage but I like the lore/backstory.

Offline Jonzu95

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #18 on: July 09, 2015, 01:56:36 PM »
Never liked the game and never will. Also the FNAF Fans are quite awful on Furry sites.

Offline Philippa

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Re: Five Nights at Freddy's (Some one had to do it.)
« Reply #19 on: July 09, 2015, 06:09:26 PM »
Game Theory did some more interesting videos on this since the first thread.