Author Topic: Vertigo's DSL Showcase!  (Read 85761 times)

Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #500 on: September 19, 2010, 11:31:12 AM »
Wedge?
Would be a bad idea because that would make the bot ineffective when upside down, & it likes to tip itself over alot

Offline Somebody

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Re: Vertigo's DSL Showcase!
« Reply #501 on: September 19, 2010, 06:54:16 PM »
Then you need to give it some top and bottom protection and make it a FREAKING BRICK.
I built that big robot on that TV show that time


Offline Naryar

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Re: Vertigo's DSL Showcase!
« Reply #502 on: September 20, 2010, 01:49:05 AM »
Top and bottom protection ? What about the wheels ?

Offline Somebody

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Re: Vertigo's DSL Showcase!
« Reply #503 on: September 20, 2010, 04:44:23 PM »
If he changes the irons to razors, he gets 48kgs (If I did the math right). Thats enough for a half sheet, some skirts to protect the wheels, and probably some top protection.
I built that big robot on that TV show that time


Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #504 on: September 21, 2010, 11:16:35 AM »

My first attempt at a bsg MW flipper,
Always liked the look of enigma, but I don't think it was made very well, so I decided to have a go
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Offline Naryar

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Re: Vertigo's DSL Showcase!
« Reply #505 on: September 21, 2010, 11:24:57 AM »
A flipper with wammer elements ? Does it even work ?

Triple wedge on a MW is weight wasted also.

Offline Squirrel_Monkey

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Re: Vertigo's DSL Showcase!
« Reply #506 on: September 21, 2010, 11:26:03 AM »
It's a triple flipper.
Also don't the spikes ruin the flipping element?
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Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #507 on: September 21, 2010, 11:28:55 AM »
No, they help,
they make sure that the bot (one being flipped) goes forward & up, not straight up or behind

Offline G.K.

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Re: Vertigo's DSL Showcase!
« Reply #508 on: September 21, 2010, 11:38:31 AM »
Always liked the look of enigma, but I don't think it was made very well

:O
My above post explains everything about everything.

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Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #509 on: September 21, 2010, 11:39:32 AM »
You used MAG SNAPPERS

Offline G.K.

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Re: Vertigo's DSL Showcase!
« Reply #510 on: September 21, 2010, 11:43:23 AM »
I know. But that was yonks ago. Enigmas these days use Large JX's.
My above post explains everything about everything.

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Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #511 on: September 22, 2010, 03:01:49 PM »

Plastic 5

Offline The Ounce

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Re: Vertigo's DSL Showcase!
« Reply #512 on: September 22, 2010, 04:20:57 PM »
Small JXs?  I don't like the way you positioned the razors: it doesn't look entirely realistic.
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Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #513 on: September 24, 2010, 12:54:53 PM »
Small
Realistic as a slot could be cut in the ti sheets to allow the razors to pass through them

HW version:

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Offline Naryar

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Re: Vertigo's DSL Showcase!
« Reply #514 on: September 24, 2010, 12:57:21 PM »
It's... weird :P

Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #515 on: September 24, 2010, 01:03:26 PM »
How? Its only the same as CE, a wammer, flipper hybrid

Offline Naryar

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Re: Vertigo's DSL Showcase!
« Reply #516 on: September 24, 2010, 01:24:44 PM »
I mean it could be made cleaner.


Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #517 on: September 24, 2010, 01:38:57 PM »
How?

Offline Naryar

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Re: Vertigo's DSL Showcase!
« Reply #518 on: September 24, 2010, 01:48:57 PM »
Remember the K.I.S.S. principle.

There's a lot of weird stabilizers, i don't even get the arm setup, what else ??

Offline Vertigo

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Re: Vertigo's DSL Showcase!
« Reply #519 on: September 24, 2010, 02:05:07 PM »
What is K.I.S.S.?
Not that many stabilisers
The arm has lots of hitpoints :P