Author Topic: Pyromaniac605's DSL Showcase  (Read 7028 times)

Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #20 on: January 28, 2012, 09:59:36 PM »
I'll agree with you on Pandora's Box, though, the back plow seems a bit pointless, and there really should be 132's on this rather than 80's.
The weapons are fast enough as it is, sometimes when I hit the enemy PB3 flips into the air and the back goes straight into the enemy's weapon, that's why the plow is on the back, without that I probably would've been destroyed when I was testing it against the BBEANS champion bots.

Offline Badnik96

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Re: Pyromaniac605's DSL Showcase
« Reply #21 on: January 28, 2012, 10:19:41 PM »
Use a metal hinge wedge instead of a skirt hinge wedge. Metal hinges are wedgier, just watch out for AGOD.

Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #22 on: January 29, 2012, 01:36:54 AM »
Use a metal hinge wedge instead of a skirt hinge wedge. Metal hinges are wedgier, just watch out for AGOD.
Thanks, I noticed the wedge had trouble getting under some bots.

Offline Badnik96

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Re: Pyromaniac605's DSL Showcase
« Reply #23 on: January 29, 2012, 01:58:22 AM »
Hey, thanks.

Also I like Comet's weapon setup. Keeps the weapon from breaking in 1 hit, common against certain popups.

Online Pwnator

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Re: Pyromaniac605's DSL Showcase
« Reply #24 on: January 29, 2012, 02:08:03 AM »
Also I like Comet's weapon setup. Keeps the weapon from breaking in 1 hit, common against certain popups.

Still inefficient, though. You'll save more weight with multiple skirt hinges instead.
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Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #25 on: January 29, 2012, 02:11:56 AM »
Also I like Comet's weapon setup. Keeps the weapon from breaking in 1 hit, common against certain popups.

Still inefficient, though. You'll save more weight with multiple skirt hinges instead.
Skirt hinges are far too wide, I could still lose a lot of my weapons in a single hit, with that few weapons, I'm far better off having them separate.

Offline Badnik96

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Re: Pyromaniac605's DSL Showcase
« Reply #26 on: January 29, 2012, 02:15:56 AM »
Well it has been done successfully in the past, actually. See JoeBlo's T-Road and SKBT's Jaws of Defeat for successful rammers that use skirt hinges.

Offline ty4er

Re: Pyromaniac605's DSL Showcase
« Reply #27 on: January 29, 2012, 02:38:55 AM »
have 3 skirt hinges ontop of each other (one on the bottom, middle and top) and angle the bottom one upwards and the top one downwards. keep the middle pointing forwards.

And see where the npc's attachment points are? thats as big as you want your chassis. Have the npc's sticking out.
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is this bot don't lost all razors in a fight before do a damage thought

Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #28 on: February 03, 2012, 02:41:33 AM »
Well, I've just started getting around to making Comet 2, but I'm having trouble with the skirt wedges, I have no problem getting the top and bottom ones attached where they should be, but the middle one won't attach unless the black part is inside the chassis, where I can't attach anything to it.

Edit: I fixed that problem now. The collision mesh sticks out way behind the black part and I wasn't aware.

Offline NFX

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Re: Pyromaniac605's DSL Showcase
« Reply #29 on: February 03, 2012, 02:57:36 AM »
Well, I've just started getting around to making Comet 2, but I'm having trouble with the skirt wedges, I have no problem getting the top and bottom ones attached where they should be, but the middle one won't attach unless the black part is inside the chassis, where I can't attach anything to it.

Edit: I fixed that problem now. The collision mesh sticks out way behind the black part and I wasn't aware.

You need JoeBlo's Narmor-B-Gone fix. It removes that annoying collision mesh from the skirt hinge, so then it has no collision mesh at all, except the silver bit. I'm not entirely sure where you can get it from, though.
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Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #30 on: February 03, 2012, 03:34:29 AM »
Well, I've just started getting around to making Comet 2, but I'm having trouble with the skirt wedges, I have no problem getting the top and bottom ones attached where they should be, but the middle one won't attach unless the black part is inside the chassis, where I can't attach anything to it.

Edit: I fixed that problem now. The collision mesh sticks out way behind the black part and I wasn't aware.

You need JoeBlo's Narmor-B-Gone fix. It removes that annoying collision mesh from the skirt hinge, so then it has no collision mesh at all, except the silver bit. I'm not entirely sure where you can get it from, though.
Thanks I'll have a look for it.

ty4er, I don't think having the motors sticking out was such a good idea, as soon as they even get tapped by a weapon they start smoking.  :confused:

Offline NFX

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Re: Pyromaniac605's DSL Showcase
« Reply #31 on: February 03, 2012, 04:40:54 AM »
Well, I've just started getting around to making Comet 2, but I'm having trouble with the skirt wedges, I have no problem getting the top and bottom ones attached where they should be, but the middle one won't attach unless the black part is inside the chassis, where I can't attach anything to it.

Edit: I fixed that problem now. The collision mesh sticks out way behind the black part and I wasn't aware.

You need JoeBlo's Narmor-B-Gone fix. It removes that annoying collision mesh from the skirt hinge, so then it has no collision mesh at all, except the silver bit. I'm not entirely sure where you can get it from, though.
Thanks I'll have a look for it.

ty4er, I don't think having the motors sticking out was such a good idea, as soon as they even get tapped by a weapon they start smoking.  :confused:

They'll start smoking, but since they're attached to the baseplate, they won't fall off. If you take a look at Puncture III in my showcase, or on the Wiki, it's only got Plastic 1 Armour, but since the motors envelop pretty much all the chassis, it's very difficult to KO. The motors'll start smoking, it'll be going slower than usual, but it'll still be going.
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Offline Pyromaniac605

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Re: Pyromaniac605's DSL Showcase
« Reply #32 on: February 03, 2012, 05:07:32 AM »
Well, I've just started getting around to making Comet 2, but I'm having trouble with the skirt wedges, I have no problem getting the top and bottom ones attached where they should be, but the middle one won't attach unless the black part is inside the chassis, where I can't attach anything to it.

Edit: I fixed that problem now. The collision mesh sticks out way behind the black part and I wasn't aware.

You need JoeBlo's Narmor-B-Gone fix. It removes that annoying collision mesh from the skirt hinge, so then it has no collision mesh at all, except the silver bit. I'm not entirely sure where you can get it from, though.
Thanks I'll have a look for it.

ty4er, I don't think having the motors sticking out was such a good idea, as soon as they even get tapped by a weapon they start smoking.  :confused:

They'll start smoking, but since they're attached to the baseplate, they won't fall off. If you take a look at Puncture III in my showcase, or on the Wiki, it's only got Plastic 1 Armour, but since the motors envelop pretty much all the chassis, it's very difficult to KO. The motors'll start smoking, it'll be going slower than usual, but it'll still be going.
I thought it would've been a problem, since the drive is pretty much powering my weapons.

But, I AI'd it (And PB3), and it doesn't seem to be a problem at all.  :bigsmile:

Offline cephalopod

Re: Pyromaniac605's DSL Showcase
« Reply #33 on: February 04, 2012, 04:49:51 AM »
PB3 is pretty cool. Definitely upgrade that wedge to metal hinge if you want it to be useful, and with any leftover weight, maybe add some more chassis/perm protection. Also, I can see the perms are on looong MEs. Just use the extra-short one and raise it up to save some weight. Weight could also be saved by using the blue control board instead of the green one, if you aren't already, and make sure you have 4 ants in there. :D
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