Quote from: Natster-104 on July 05, 2014, 10:45:12 AMQuote from: Badnik96 on July 05, 2014, 10:41:33 AMDo you really need a dual perm though? You could probably go with a 4-mag or even a 2-mag and still be spinning that thing pretty fast. Also I agree with Chickenado, your beater setup looks dumb.A) yes cause it sends things flying and I love itB) that was an after thought of the last crankshaft, I played around with the beater setup and found it needed to be lower to hit lower targetsalso it probably helps but it takes away from the look of the bot if you really need to hit lower targets use skirts on your bot
Quote from: Badnik96 on July 05, 2014, 10:41:33 AMDo you really need a dual perm though? You could probably go with a 4-mag or even a 2-mag and still be spinning that thing pretty fast. Also I agree with Chickenado, your beater setup looks dumb.A) yes cause it sends things flying and I love itB) that was an after thought of the last crankshaft, I played around with the beater setup and found it needed to be lower to hit lower targets
Do you really need a dual perm though? You could probably go with a 4-mag or even a 2-mag and still be spinning that thing pretty fast. Also I agree with Chickenado, your beater setup looks dumb.
Quote from: El Chickenado on July 05, 2014, 10:48:05 AMQuote from: Natster-104 on July 05, 2014, 10:45:12 AMQuote from: Badnik96 on July 05, 2014, 10:41:33 AMDo you really need a dual perm though? You could probably go with a 4-mag or even a 2-mag and still be spinning that thing pretty fast. Also I agree with Chickenado, your beater setup looks dumb.A) yes cause it sends things flying and I love itB) that was an after thought of the last crankshaft, I played around with the beater setup and found it needed to be lower to hit lower targetsalso it probably helps but it takes away from the look of the bot if you really need to hit lower targets use skirts on your botHow would skirts help?to get under your opponent and use the wedge to get them into the barsimple hazard physics
Also I think sledgehammers would do about the same as your beater setup far better and would last longer.
Oh I'll be doing some banging.......
That angle connector is a major vulnerability. Never use the stock parts in DSL.
Quote from: helloface199 on July 24, 2014, 02:03:21 PMThat angle connector is a major vulnerability. Never use the stock parts in DSL.Uhhh the angle connector is attached to the beater bar
Quote from: 090901 on July 24, 2014, 02:06:11 PMQuote from: helloface199 on July 24, 2014, 02:03:21 PMThat angle connector is a major vulnerability. Never use the stock parts in DSL.Uhhh the angle connector is attached to the beater barThat's the point?
Yeah thanks for deleting my comment.It was advice, might not have been the best advice ever, but it was still decent advice.Don't delete posts like that from your showcase, I did that and it was pretty stupid.
Unnecessary extender work is unnecessary.Rotate the NPCs so that the bulk of them are outside the chassis, that way you can shrink the chassis to make it lighter and to make it less of a target.Add another Ant Battery.That was the gist.