Author Topic: teammayhem's bots  (Read 3315 times)

Offline teammayhem

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« on: April 25, 2008, 09:14:36 PM »
Well, I've created quite a few bots on DSL, but only a couple stand out that I would like honest opinions about. Any feedback will be quite helpful.

My first bot is CoNunDRUM. He is a HW Spinning Drum bot with wedges on the front to pop the opponent up into the drum. There is also a flipper on the back that doubles as a srimech. It does pretty darn well against the DSL HWs.


Here's the outside....


And here's the inside....


And a side view of the inside to see the wedges and the weapon motor.


If you have any questions, feel free to ask.

Offline Naryar

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« Reply #1 on: April 25, 2008, 09:27:52 PM »
Nice. Good idea to put stock-style "snapper wedges" on the bot.

But the rear flipper. looks pretty useless to me. Concentrate defense and offense in your front. Or get some more mobility.

Could be a little tighter, but good bot.

Offline teammayhem

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« Reply #2 on: April 25, 2008, 09:38:14 PM »
Thanks for your opinion. The flipper actually is more of a srimech than an actual weapon, but it does push off the opponent if it gets stuck on top. I never thought of mobility though. I'll try to see if 4WD will be better. Thanks again. :)

Offline Naryar

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« Reply #3 on: April 25, 2008, 09:43:22 PM »
No problem.

Oh you're right, I didn't think at all to the srimech.

Perhaps use wheels with more grip, or better motors, but if you want your front wedges to be really efficient, stay two wheel drive.

EDIT: Ooooow. Wrong motor choice. Zteks suck in DSL, use NPC's instead. And also use a weapon motor for the drum (at least weapon magmotor, but try the perm 84), not a crap for antweights like the flatmotor. Oh yeah, there are some weapon motors and drive motors in DSL.
« Last Edit: April 25, 2008, 09:50:26 PM by Naryar »

Offline Scrap Daddy

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« Reply #4 on: April 25, 2008, 09:55:54 PM »
hah I like the name CoNunDRUM. I know nothing about DSL but it looks nice and has a cool skin. :D

Offline teammayhem

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« Reply #5 on: April 25, 2008, 10:37:41 PM »
@Naryar: I actually used a flatmotor for fear of not having any space. I've been wanting to redo the motors to DSL motors for a while now so I'll give it a try.

@SD: Thanks. I did it with Paint. It took about 2 hours to get all those question marks right. :(

I got some battleshots here. The bot does around 300-700 Damage continuously depending on the position of the opponent. More of a slow grinder to hit the weak spots underneath the bot.

Vs. CRITICAL EMERGENCY




Vs. Gammaraze III




Vs. Behemoth (shows off the flipper pushing Behemoth off)


« Last Edit: April 26, 2008, 09:36:52 AM by teammayhem »

Offline Naryar

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« Reply #6 on: April 26, 2008, 03:36:01 AM »
The DSL bots are VERY EASY to get under if you use wedges on burst motors.

...Damn, you do incredible damage with such a weak motor...

Offline teammayhem

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« Reply #7 on: April 26, 2008, 09:33:49 AM »
Yeah, I'm really proud of it. It does just enough to eliminate the opponent. Plus I wanted to build a bot that could be built in real life and this was my best real life attempt.

My next robot is Alchemist VII. This bot has been a project I have been working on since it started as a stock robot about 2 or 3 years ago. The first Three versions were an attempt at a clamp bot like Complete Control of Battlebots fame. I eventually scrapped that idea upon using DSL and tried front spinning discs. This latest version has 2 Hypno-Disc flywheels with those gnarly disc teeth. They both spin inward. The lifting arms act as a srimech while the plow in the back is just to protect the backside. Pretty quick bot and pretty destructive.

Alchemist VII in the flesh


The insides (The srimech uses 2 T-Minus Snappers BTW)


Vs. Behemoth (I love destroying Behemoth BTW)



Overall, Alchemist VII does up to 2500 damage when it hits an opponent. It does so-so against the DSL bots. I have been thinking about adding either a 3rd or even 4th disc to the next version.
« Last Edit: April 26, 2008, 12:16:07 PM by teammayhem »

Offline Naryar

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« Reply #8 on: April 26, 2008, 07:21:59 PM »
Some kind of juggler, a little like mine. Well nice mix of offense and defense. Low ground clearance too. But using stock parts in DSL is weakening you bot. Try replacing the zteks by two fast NPC64's with grippy wheels. There are plenty to choose from, and plenty of sizes: you could find a grippy and low-clearance drive.

I think its better to use 2WD in a bot with wedges scraping the ground. they're more efficient.

You could also use things like DSL bars and plate your front wedge body, just under the discs.

I've seen this weapon and front wedge before.... This DEFINITELY reminds me of a BBEANS 2 entry.
« Last Edit: April 26, 2008, 07:31:17 PM by Naryar »

Offline Naryar

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« Reply #9 on: April 26, 2008, 07:28:37 PM »
Good mix of offense and defense, but if you mix stock parts with DSL parts, you'll weaken your bot. Use NPC64's with a good wheel instead of Zteks and (perhaps) get rid of that stock black battery. You can go two wheel drive if you use fast NPC64's with a grippy wheel. Then your wedge will be more efficient.

Oh and you could plate the wedge part (front) of your bot, just under the discs.

This definitely reminds mE of a BBEANS 2 entry...

Offline teammayhem

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« Reply #10 on: April 28, 2008, 11:00:58 PM »
BBEANS 2 eh? Interesting. I wonder which bot it is. I'll check later.

Well anyways, I will be trying to remake Alchemist using DSL parts and try to add a 3rd or 4th disc. We'll see.

I did however remake CoNunDRUM as CoNunDRUM 2 and used a harry pottre motor. Damage has went up a tad.

Here are some pics of the new remake. The I know inside is a little more roomy, but it's pretty tiring trying to slim it down anymore. The Srimech power can be seen through the car flip.




« Last Edit: April 28, 2008, 11:05:03 PM by teammayhem »

Offline Naryar

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« Reply #11 on: April 29, 2008, 03:38:07 PM »
Harry potter motor is cheating. There's no point on using this if you want a fair fight. Use a bursted Etek, you'll see the power!

...As the snapper which is certainly not a normal snapper, for flipping a car alone...
« Last Edit: April 29, 2008, 03:46:05 PM by Naryar »

Offline teammayhem

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« Reply #12 on: April 30, 2008, 11:58:56 AM »
Oh OK I'll remember that. The thing is that when I try to use a perm or Etek, I can't get it at the right angle to keep the drum off the ground. That's why I've been using the Flatmotor and the Harry Pottre or Slimbody motor. Space is what it comes down to. I don't want to make it too big. Anyways, I don't plan on using CoNunDRUM for any real tournaments. Just for show really.

I got another bot to show btw. This is Acrophobia. Basic flipper with two beta motors and plenty of power. I used techno wheels to keep it low. This is another real life attempt and not really to competitive. I just try to get the opponent either OOTA or in a unrightable position. some of those spike strips are on the top for damage purposes.





Poor Vlad. :grin:

Offline Barbie

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« Reply #13 on: May 04, 2008, 05:48:34 AM »
Conumdrum (orwhatever) is a very good bot, i quite like it not so keen on the other one, but it makes me sort of want to DSL it up again.
                                               

Offline teammayhem

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« Reply #14 on: May 05, 2008, 12:35:59 PM »
Thanks for the appreciation of CoNunDRUM. I have a mini version of it called eNIGma I can post later.:D

Offline Naryar

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« Reply #15 on: May 05, 2008, 02:08:02 PM »
MW? LW? Looks nice. Besides, I like drums. I'll like to see that one!

Offline teammayhem

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« Reply #16 on: May 06, 2008, 01:09:54 PM »
It's a MW. It uses one of those Perm Motors, but unfortunately has no srimech. any ideas for one are appreciated.


Here it is.






Offline somestrangeguy

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« Reply #17 on: May 06, 2008, 01:27:59 PM »
nice, but whats with the preview picture of the bot? its in 3 pieces

Offline Naryar

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« Reply #18 on: May 06, 2008, 02:01:56 PM »
Nice one.

You dont need a srimech: you can make it invertible by minimizing the chassis, putting the drive TWMR3's (or something like that) a little higher, and using bigger wheels. Pussycat's wheels could be interesting. But first he must go on a diet. lmao. You can use lighter extenders too. They're nearly not exposed to damage so you can use a weaker material than steel.

The only downside of invertibility: reverse controls (pisses me off badly), but invertibility is lighter, faster, and less power-consuming than a srimech.

Very good job on the skin's round holes.

Offline teammayhem

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« Reply #19 on: May 06, 2008, 03:27:14 PM »
The preview pic is distorted for some of my bots for some strange reason I really don't know, but I was thinking of just replacing the preview pic with a pic of a question mark(s) kind of like how Clickbeetle put a drum picture for his Drumblebee bot. That would be cool if I could figure out how to do that.

Anyways, it does need to go on a diet. I'll try experimenting with invertibility and see what happens. :)