Author Topic: Sylandro's DSL Methlab  (Read 64264 times)

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #300 on: June 10, 2013, 04:04:55 PM »
@ sylandro your avatar is a jerboa, I did a project involving one for ecology this year
Yeah, i knew it was a jeroba too.

I know, your PT kinda had the impression that you wanted someone to figure it out
Yeah, anyway, a new bot.

I feel like turning it into a Cruiserweight and adding a walker system, and make the Shield and "Sword" on a servo, like the body.
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Offline Badnik96

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #301 on: June 10, 2013, 04:05:50 PM »
...What exactly is that supposed to be?

Offline Naryar

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #302 on: June 10, 2013, 04:25:12 PM »
Damn it, it's a jousting knight but you really have to dig to find it, mostly because it's so stylized it barely looks like a jouster.

Offline helloface

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #303 on: June 11, 2013, 10:42:25 AM »
What is that I don't even...
Oh I'll be doing some banging.......

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #304 on: June 11, 2013, 03:37:58 PM »
What is that I don't even...

I don't know, you tell me.

Anyway, i made a new robot fresh out of the batch. Based off of MassimoV's Fuse.

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Offline Badnik96

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #305 on: June 11, 2013, 03:44:22 PM »
Not bad, if rather simple...

Offline helloface

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #306 on: June 11, 2013, 03:56:51 PM »
You should make it invertible.
Oh I'll be doing some banging.......

Offline 090901

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #307 on: June 11, 2013, 04:19:18 PM »
fix the shell panels pls

Offline Naryar

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #308 on: June 11, 2013, 04:54:05 PM »
Don't build a weapon that drives your opponent to your sides unless your sides are sufficiently armored.

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #309 on: July 03, 2013, 05:37:30 PM »
beep bip boop bop beep beep

To Do: Fix the "Moron Reach"
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Offline MassimoV

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #310 on: July 03, 2013, 06:16:29 PM »
The hell is going on at the back of the bot?

Offline Badnik96

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #311 on: July 03, 2013, 06:25:09 PM »
Second MassimoV's question

Also those motors are way too exposed

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #312 on: July 03, 2013, 07:13:29 PM »
The hell is going on at the back of the bot?
Stabilizers.
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Offline MassimoV

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #313 on: July 03, 2013, 07:17:30 PM »
Can we get a better shot of them?

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #314 on: August 01, 2013, 05:13:06 PM »
wise fwom ywour gwave....

Anyway, team preview for Paranoia AI!



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<*Jade*> Are you trying to blow up Jupiter?

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Offline Badnik96

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #315 on: August 01, 2013, 05:44:31 PM »
Bot looks pretty cool, but why would you theme a team after 4Chan...

Offline Sylandro

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #316 on: August 01, 2013, 06:09:24 PM »
I have no idea!
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<*Jade*> Are you trying to blow up Jupiter?

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Offline boombabyboom

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #317 on: August 01, 2013, 06:35:21 PM »
needs moar Hentai

Offline Paranoia

Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #318 on: August 01, 2013, 10:30:21 PM »
wise fwom ywour gwave....

Anyway, team preview for Paranoia AI!

(Image removed from quote.)

(Image removed from quote.)
Needs more cats.


Offline Badnik96

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Re: Sylandro's DSL Pikmin Smuggling Shack
« Reply #319 on: August 01, 2013, 11:32:51 PM »
For a bad creepypasta it doesn't have nearly enough hyper-realism.