Author Topic: Sparkey's/ Jamin's DSL showcase  (Read 58951 times)

Offline LiNcK

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #20 on: February 12, 2010, 05:25:46 PM »
Wrong wrong weapons... Those claws have normals i think.

Also, Most of the people use 6 Mag Motor or Dual Perm for spinning weapons ike that :P
Also, The extender work for the drive is too heavy, Avoid using Angle Extenders...
 
Also, You could widen the back part of the bot & Make the front part barely fit the spinning motor...
You can use TWM3R Drives, Theyre easier to handle...
 
The smaller the chassis the smaller the disc can be, Thus the less weight wasted
 
Youre only protecting the BIG motors outside of the chassis with such a bit disc, Put them inside or closer to it & make the disc smaller :P

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #21 on: February 12, 2010, 05:34:10 PM »
okay, here is the other bot :P

Offline LiNcK

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #22 on: February 12, 2010, 05:48:29 PM »
Thats better :D

You could use Normal, Polycarbonate extenders on the Multi Extenders though...
I dont know anything about flippers & I have never built any, Ofcourse it could use some tweaks, But it seems good to me :3

Offline SKBT

Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #23 on: February 12, 2010, 05:53:20 PM »
Flipper bot: Use the multi extenders as baseplate anchors only. They have less HP than aluminum extenders. Also you have the weight to add static spikes to score points if your flipper doesnt flip the other bot out. You could add a second burst motor with a flipper (I think). Also you might want to use the skirt pieces as a flipper not a wedge with a extender.

FBS bot: Don't use angle thingies to attach anything. Use perm magmotor gearbox or double perm motor for weapon not E-teck. You only need one Ant battery per motor at minimum so you could get away with 3 of them. Also you have about 300kgs left to play with. Put on more weapons better motors or something.
« Last Edit: February 12, 2010, 06:22:06 PM by Shish-kabot »

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #24 on: February 12, 2010, 06:18:41 PM »
me or him?

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #25 on: February 12, 2010, 06:33:06 PM »
gee, thanks, 5 hours after I create my showcase, 1 week of DSL and I already get the FAIL sh**, I'm probably just gonna leave this damn forum all together.

Offline TriTon

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #26 on: February 12, 2010, 06:35:22 PM »
Badnik, that was uncalled for.

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #27 on: February 12, 2010, 07:28:54 PM »
here is "Little Boxer"

Offline Scrap Daddy

Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #28 on: February 12, 2010, 07:37:32 PM »
Now that you actually know how to take a screenshot, read this:

https://gametechmods.com/forums/index.php/topic,2143.0.html

Offline COOLRUNNER87

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #29 on: February 12, 2010, 07:46:29 PM »
Now that you actually know how to take a screenshot, read this:

https://gametechmods.com/forums/index.php/topic,2143.0.html

Hell, that even helped me. Thanks, Scrap Daddy.

Also, Sparkey: not bad. The only things that I can think of to make that robot better are to change the wheels to Rubbers or something a little better than that and to put the multi-extenders on instead of the anchors.

Offline TriTon

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #30 on: February 12, 2010, 07:50:54 PM »
Rubbers are good in stock coolrunner, but fail in DSL. Get Wide ant wheels. I'm also pretty sure that boxer gloves have normals, so you might want to use something else.

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE OF FAIL
« Reply #31 on: February 12, 2010, 07:53:14 PM »
I think steel fists are good, they do like 20 damage points when they touch on any side, I don't get why people say there bad.

Offline Clickbeetle

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Re: SPARKEYS DSL SHOWCASE
« Reply #32 on: February 12, 2010, 11:15:05 PM »
Iron fists don't have normals.  They are perfectly viable weapons in DSL, just not used much.  That is not a bad antweight; now try to make it invertible.


Oh, and



Badnik, that was uncalled for.


You are just giving System32 fuel for ranting about bot criticisms.

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Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE
« Reply #33 on: February 12, 2010, 11:30:00 PM »
I thought that would be hard lol

Offline R1885

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Re: SPARKEYS DSL SHOWCASE
« Reply #34 on: February 12, 2010, 11:30:49 PM »
Quite nice to be honest.

Offline Sparkey98

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Re: SPARKEYS DSL SHOWCASE
« Reply #35 on: February 12, 2010, 11:34:26 PM »
lol I created this SC thinking every bot would be fail, and.....I guess not :mrgreen:
 
Thanks.

Offline Stagfish

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Re: SPARKEYS DSL SHOWCASE
« Reply #36 on: February 13, 2010, 01:45:20 AM »
i like little boxer

ant bats have the same amount of energy as reds so dont use reds!

Offline Badnik96

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Re: SPARKEYS DSL SHOWCASE
« Reply #37 on: February 13, 2010, 07:01:41 AM »
hmm... What's the armor?

Offline Madiaba

Re: SPARKEYS DSL SHOWCASE
« Reply #38 on: February 13, 2010, 07:09:47 AM »
Pretty nice bot, Sparkey. You put some thought into it, and it paid off.  Do that full time in all things (reality) and it will help your ADD, more than you can imagine...
Good work.
Input is appreciated. :)
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Offline lloopp D lloopp

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Re: SPARKEYS DSL SHOWCASE
« Reply #39 on: February 13, 2010, 07:10:54 AM »
Y'all might be able to get some Astroflights in there Sprinkles.
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