Author Topic: Shield's dumpster  (Read 145756 times)

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #820 on: May 10, 2014, 09:59:48 AM »
it looks nice but that drive is somewhat derp

Without the Hypnos it tilts forward and rubs it's stupid face on the floor while it sticks it's butt in the air

...How did you even manage to do that ?
he should probably try smaller wheels instead of vlads and it wont do that
i hope

it should

Clearly you did it wrong, fix that drive without using an useless additional pair of wheels.

but 6wd

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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #821 on: May 10, 2014, 10:15:24 AM »
Done



Had an extra 80 kg left decided to get it grippier wheels



looks hideous

any ideas on what to do with the extra weight?
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Offline El Chickenado

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Re: S.H.I.E.L.D's failcase
« Reply #822 on: May 10, 2014, 10:18:47 AM »
Done

(Image removed from quote.)

Had an extra 80 kg left decided to get it grippier wheels

(Image removed from quote.)

looks hideous

any ideas on what to do with the extra weight?
you could put ripping teeth at the top of the robot on either side of the logo to keep bots in your drums?
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #823 on: May 10, 2014, 10:19:33 AM »
Done

(Image removed from quote.)

Had an extra 80 kg left decided to get it grippier wheels

(Image removed from quote.)

looks hideous

any ideas on what to do with the extra weight?
you could put ripping teeth at the top of the robot on either side of the logo to keep bots in your drums?

that's an idea. should take up a good 15-20 kg
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Offline El Chickenado

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Re: S.H.I.E.L.D's failcase
« Reply #824 on: May 10, 2014, 10:22:24 AM »
also change back to old paintjob
"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #825 on: May 10, 2014, 10:29:21 AM »
also change back to old paintjob

that's it's partner

they're both a shw multibot team
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Offline El Chickenado

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Re: S.H.I.E.L.D's failcase
« Reply #826 on: May 10, 2014, 10:35:15 AM »
oh well then change the white on the last one to black
or better idea have it be black with yellow lines and decal
"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #827 on: May 11, 2014, 10:08:31 AM »
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Offline Philippa

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Re: S.H.I.E.L.D's failcase
« Reply #828 on: May 11, 2014, 10:21:33 AM »
Sewer Snake.
Tunnel Gator.

OH YOU!

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #829 on: May 11, 2014, 10:22:21 AM »
Sewer Snake.
Tunnel Gator.

OH YOU!

OH ME!
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Offline Clickbeetle

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Re: S.H.I.E.L.D's failcase
« Reply #830 on: May 11, 2014, 08:09:09 PM »
You're doing it wrong.  The forks aren't supposed to flex backwards that far, or they will lift off the ground when you move forward and you'll never get under anything.  You should use a 90 degree axle > hex plate > forks 120 degrees from the axle.  The design also works better with smaller wheels.  High ground clearance gives the forks room to flex up off the floor.

Bot looks great otherwise.

Edit:  Unless you're using burst motors, which it looks like you might be.  Then that's an entirely different design.

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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #831 on: May 12, 2014, 04:03:07 AM »
You're doing it wrong.  The forks aren't supposed to flex backwards that far, or they will lift off the ground when you move forward and you'll never get under anything.  You should use a 90 degree axle > hex plate > forks 120 degrees from the axle.  The design also works better with smaller wheels.  High ground clearance gives the forks room to flex up off the floor.

Bot looks great otherwise.

Edit:  Unless you're using burst motors, which it looks like you might be.  Then that's an entirely different design.

Yea it's a flipper
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #832 on: May 18, 2014, 07:46:28 AM »


first flipper I've built in a long time

looks terrible

flipping is great tho and it is rather wedgy
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Offline Natster-104

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Re: S.H.I.E.L.D's failcase
« Reply #833 on: May 18, 2014, 07:55:27 AM »
Cool, could use a skin though

Offline cephalopod

Re: S.H.I.E.L.D's failcase
« Reply #834 on: May 18, 2014, 08:14:47 AM »
I would actually consider trying putting the small wedge on upside down and seeing what that does for the looks. Your flipper will be straighter and more angled, I think.
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #835 on: May 23, 2014, 08:10:34 AM »




had an idea for a support for a hammer
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Offline cephalopod

Re: S.H.I.E.L.D's failcase
« Reply #836 on: May 23, 2014, 08:13:18 AM »
Seems a little unnecessary to me, plus something that can move on an axle is never going to be very supportive.
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Offline Badnik96

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Re: S.H.I.E.L.D's failcase
« Reply #837 on: May 23, 2014, 09:03:32 AM »
the support looks ugly, and what are you going to trap in that tiny dustpan? It looks like some big antweights will have issues fitting in there...

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #838 on: May 23, 2014, 09:15:01 AM »
the support looks ugly, and what are you going to trap in that tiny dustpan? It looks like some big antweights will have issues fitting in there...

idk this is literally as large as wide as the game allows it to be
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #839 on: May 24, 2014, 02:39:46 AM »
it has five or six discs on the back
ya know what
take it

Before:




After:




No Teeth:


Changes:
-Gave it NPC Fast instead of regular NPC's
-Replaced Black bats with battlepacks (not sure if that's an improvement, but i've been using battlepacks for burst motors for as long as I could remember)
-Replaced the micro control board with a blue one
-Cleaned up the wheelguards
-Put in couple more ants so that drive motors can last full 3 minutes now
-Replaced Beaters with teeth
-Replaced baseplate anchors with ME's

also didn't realize that those lifter motors existed up until now. thought it used servos or burst idk

i also wanted to straighten the tornado wedge but those things are freaky and i didn't want to mess with it
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