Author Topic: Shield's dumpster  (Read 165722 times)

Offline martymidget

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Re: S.H.I.E.L.D's failcase
« Reply #460 on: June 23, 2013, 09:48:26 AM »
I have not seen extender work this bad for a very long time.

The perm belts need supports. You have very little weapons, multi extenders outside of the chassis is a no go,ramplates are awful, halfsheets are bad as armour outside of baseplate armour, honestly it's just a mess.

Most importantly, you complain about the NPCs outside of the chassis, when of course it's going to be slow because you're using ASTROFLIGHTS on a SHW. SHW need NPC drive at the least.

Do you even listen to advice?

Offline Domanating

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Re: S.H.I.E.L.D's failcase
« Reply #461 on: June 23, 2013, 10:01:11 AM »
Wow, that bot has an incredible resemblance to the first bot of my showcase.

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #462 on: June 23, 2013, 10:04:01 AM »
I have not seen extender work this bad for a very long time.

The perm belts need supports. You have very little weapons, multi extenders outside of the chassis is a no go,ramplates are awful, halfsheets are bad as armour outside of baseplate armour, honestly it's just a mess.

Most importantly, you complain about the NPCs outside of the chassis, when of course it's going to be slow because you're using ASTROFLIGHTS on a SHW. SHW need NPC drive at the least.

Do you even listen to advice?

Not enough weight for NPC's, horrible extender work is a natural gift of mine  :dumb)
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #463 on: June 23, 2013, 10:04:42 AM »
Wow, that bot has an incredible resemblance to the first bot of my showcase.

it actually does, except yours looks way cooler.
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Offline 123savethewhales

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Re: S.H.I.E.L.D's failcase
« Reply #464 on: June 23, 2013, 10:09:30 AM »
If you want the NPC in the front, you only need 1 set of NPCF/Overkill Wheels in the back.  4wd is more than enough to be IRL.

Offline cephalopod

Re: S.H.I.E.L.D's failcase
« Reply #465 on: June 23, 2013, 10:34:03 AM »
I'm not even gonna delve right into this one, all I'm gonna say is how can the Piglet be a support when the other saws aren't even on the same level, so an axle couldn't run through them all. But, wow, that extender work. Is the worst.
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #466 on: June 23, 2013, 10:37:43 AM »
I'm not even gonna delve right into this one, all I'm gonna say is how can the Piglet be a support when the other saws aren't even on the same level, so an axle couldn't run through them all. But, wow, that extender work. Is the worst.

 :dumb)

Horrible extender work is a given everytime I build something
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #467 on: June 23, 2013, 12:35:41 PM »
Update.





Fun fact: The extender work and empty space could give Nary a heart attack  :dumb)
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Offline helloface

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Re: S.H.I.E.L.D's failcase
« Reply #468 on: June 23, 2013, 12:41:18 PM »
Astroflights on a SHW?
SLOW
Oh I'll be doing some banging.......

Offline cephalopod

Re: S.H.I.E.L.D's failcase
« Reply #469 on: June 23, 2013, 12:42:15 PM »
Get rid of the front wheels and extenders and replace the astros with NPC's in the chassis and you've just made it a lot tidier and more effective.
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #470 on: June 23, 2013, 12:43:45 PM »
Astroflights on a SHW?
SLOW

It has a NPCF. Crashes too hard and it flips.

Speaking of which, I need to work on a srimech system.

Get rid of the front wheels and extenders and replace the astros with NPC's in the chassis and you've just made it a lot tidier and more effective.

Would it sill be considered IRL at that point? Or has it already failed to meet IRL requirements as it stands? Just asking.
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Offline helloface

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Re: S.H.I.E.L.D's failcase
« Reply #471 on: June 23, 2013, 12:46:06 PM »
Two NCPFs won't be enough.
Oh I'll be doing some banging.......

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #472 on: June 23, 2013, 12:49:18 PM »
Two NCPFs won't be enough.

It's quite nimble.

But then again, overkill is always good...
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Offline Domanating

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Re: S.H.I.E.L.D's failcase
« Reply #473 on: June 23, 2013, 12:55:34 PM »
If it's supposed to be IRL, I'm afraid It's quite far away from that.

The front wheels cannot be attached to those flimsy extenders with no adittional  support. Same thing for the plows. They just seem barely attached.
Those extenders cannot withstand the weight of all those motors and saws at the front without additional supports too. That bot just needs a better structure to be considered IRL.
Also the single wedge sticking out isn't very IRL like.

With your permission, I would like to try to build a similar version of yours, following IRL standards in DSL 3.0.

Offline helloface

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Re: S.H.I.E.L.D's failcase
« Reply #474 on: June 23, 2013, 01:58:27 PM »
Two NCPFs won't be enough.

It's quite nimble.

But then again, overkill is always good...
But look at other SHWs. Most others use more than an Astro and an NPC. Also like Domanating said, IRL is for the most part about looking realistic. Bots don't have big things (i.e giant wheels, heavy plows) attached to a thin bar.
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Offline Badnik96

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Re: S.H.I.E.L.D's failcase
« Reply #475 on: June 23, 2013, 01:59:37 PM »
TBH I think right now it's a lot more standard than it is IRL, but it could easily be made IRL.

Offline cephalopod

Re: S.H.I.E.L.D's failcase
« Reply #476 on: June 23, 2013, 02:15:32 PM »
I thought the chassis that low because it was pretty much invertible... if you need a srimech already then
1) Shrink the chassis and make it a little taller
2) Put your weapon motors inside the chassis
3) Random drive motors unprotected outside the chassis is not IRL in any sense.
4) Perhaps use just 2 perms, making for 4 saws, then build supports connecting to both ends of your saw-drum.
5) 4 NPC-Fasts with Overkill's is MORE than enough. If you're saying it goes too fast, ditch the Overkills for Technos or something. Lighter, a little less fast.

Follow those bits and it should be a lot more compact and shouldn't have miles of messy unnecessary extender work.
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Offline martymidget

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Re: S.H.I.E.L.D's failcase
« Reply #477 on: June 23, 2013, 02:24:22 PM »

ALL others use more than an Astro and an NPC. Also like Domanating said, IRL is for the most part about looking realistic. Bots don't have big things (i.e giant wheels, heavy plows) attached to a thin bar.

fixed for you.

Offline helloface

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Re: S.H.I.E.L.D's failcase
« Reply #478 on: June 23, 2013, 02:45:46 PM »
Yay I got something right :D
Oh I'll be doing some banging.......

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #479 on: June 23, 2013, 07:20:38 PM »
I thought the chassis that low because it was pretty much invertible... if you need a srimech already then
1) Shrink the chassis and make it a little taller
2) Put your weapon motors inside the chassis
3) Random drive motors unprotected outside the chassis is not IRL in any sense.
4) Perhaps use just 2 perms, making for 4 saws, then build supports connecting to both ends of your saw-drum.
5) 4 NPC-Fasts with Overkill's is MORE than enough. If you're saying it goes too fast, ditch the Overkills for Technos or something. Lighter, a little less fast.

Follow those bits and it should be a lot more compact and shouldn't have miles of messy unnecessary extender work.

The saws prevent it from being invertible.
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