Author Topic: Shield's dumpster  (Read 166388 times)

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #240 on: May 28, 2013, 03:39:04 AM »
BB7 entries. I think I have an obsession with VS'.

SHW:


Insides:


Supports for the motors:



Not sure if it's IRL enough tho, discs seem a bit too large...

MW:


Insides:


Not too sure how I feel about naming almost all of them Hurricane. Then again, Thyrus has Ryu's...

Anyways, just wondering if these are IRL enough or not.
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Offline Camaro Kid

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Re: S.H.I.E.L.D's failcase
« Reply #241 on: May 28, 2013, 03:44:48 AM »
Anyways, just wondering if these are IRL enough or not.

Son of Hurricane looks IRL enough, but mybe EX is pushing it a bit

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #242 on: May 28, 2013, 03:47:10 AM »
Anyways, just wondering if these are IRL enough or not.

Son of Hurricane looks IRL enough, but mybe EX is pushing it a bit

EX is taking IRL and punching it in the face.

Ugh, why is there no 160cm discs?
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Offline Camaro Kid

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Re: S.H.I.E.L.D's failcase
« Reply #243 on: May 28, 2013, 03:51:20 AM »


EX is taking IRL and punching it in the face.

Ugh, why is there no 160cm discs?

If there is, I've never heard or seen one

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #244 on: May 28, 2013, 03:53:39 AM »


EX is taking IRL and punching it in the face.

Ugh, why is there no 160cm discs?

If there is, I've never heard or seen one

Either the discs are too big, or too small, there needs to be a bridge in the middle of this gap.
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Offline Camaro Kid

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Re: S.H.I.E.L.D's failcase
« Reply #245 on: May 28, 2013, 04:10:17 AM »
Either the discs are too big, or too small, there needs to be a bridge in the middle of this gap.

I dont think there is. you tried  140cm disc?

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #246 on: May 28, 2013, 04:13:53 AM »
Either the discs are too big, or too small, there needs to be a bridge in the middle of this gap.

I dont think there is. you tried  140cm disc?

It was too small, one of the motors just went right over it, meaning that the motor would be holding opponents and weapons back from the disc.
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Offline Camaro Kid

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Re: S.H.I.E.L.D's failcase
« Reply #247 on: May 28, 2013, 04:25:21 AM »
It was too small, one of the motors just went right over it, meaning that the motor would be holding opponents and weapons back from the disc.

I dont know then, im not exactly and expert in DSL building

Offline Mr. AS

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Re: S.H.I.E.L.D's failcase
« Reply #248 on: May 28, 2013, 05:02:31 AM »
no camaro is right, ex is just barely irl.

what you should probably do is attach some shell panelson the discs and make it a large drum of sorts. would probably work better. if that doesnt fit then you could try to get the mags father apart.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
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Offline Naryar

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Re: S.H.I.E.L.D's failcase
« Reply #249 on: May 28, 2013, 05:14:41 AM »
You really need to lighten up your extender work, it is too heavy in general.

Examples : HW extender work still is unefficient. MW doesn't need that random robot x wheel in the middle - you have 3 points where your bot touches the ground, it's enough.

Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #250 on: May 28, 2013, 05:18:29 AM »
astroflight drive on a HW ? Surely you don't want to be as slow as a snail stuck in glue ?

You need to lighten up your extender work, it is too heavy in general.

It's a MW, I want it to be slow because it is extremely unstable.
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Offline Naryar

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Re: S.H.I.E.L.D's failcase
« Reply #251 on: May 28, 2013, 05:19:21 AM »
I just posted too fast. I fixed my post.

On another matter, maybe you should have a good look at Craaig's showcase if you want to be a VS builder.

Offline Camaro Kid

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Re: S.H.I.E.L.D's failcase
« Reply #252 on: May 28, 2013, 05:28:59 AM »
no camaro is right

Wait.....WHAT!!!!!!!

Offline Badnik96

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Re: S.H.I.E.L.D's failcase
« Reply #253 on: May 28, 2013, 06:10:29 AM »
You could probably angle Son of Hurricane's wheels further forward (like on Nightmare) and make it a little more stable.

Offline Naryar

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Re: S.H.I.E.L.D's failcase
« Reply #254 on: May 28, 2013, 10:32:44 AM »
also remove one of the discs on that MW.

Offline Sylandro

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Re: S.H.I.E.L.D's failcase
« Reply #255 on: May 28, 2013, 03:01:47 PM »
Son of Hurricane reminds me of Nighmare, and Hurricane EX needs weapon supports, you can remove some ants to add them.
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Offline Shield

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Re: S.H.I.E.L.D's failcase
« Reply #256 on: May 29, 2013, 06:06:58 AM »
Updated Son of Hurricane. Lowered the height.



But the lack of a support means that every impact the discs make sends the bot flying.

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Offline Badnik96

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Re: S.H.I.E.L.D's failcase
« Reply #257 on: May 29, 2013, 06:34:38 AM »
Hmm. Dunno how'd you fix that. Maybe rotate the drive downwards a notch?

Offline Probably Rob

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Re: S.H.I.E.L.D's failcase
« Reply #258 on: May 29, 2013, 06:42:01 AM »
Or maybe do this as the chassis?


Offline Naryar

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Re: S.H.I.E.L.D's failcase
« Reply #259 on: May 29, 2013, 09:36:57 AM »
Less discs, more weapons.