Author Topic: Phoenyx's Showcase - Glass Cannons and random robots  (Read 15021 times)

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #60 on: September 15, 2012, 06:29:42 AM »
Here... have another IRL.

Image Lost during blackout

Blazing Spirit of the Dragon is a bit of a hybrid of successful IRL robots. It has the double-flipper of Sewer Snake, The low ground clearance and skirts of Biohazard or Storm 2 (the skirts are simulated with MCB Wedges, since normal skirts are a pain to work with on IRL robots), and ties them together in a design somewhat similar to Panic Attack. The robot is slightly underweight at 782.6 KG. Also note the flags.

Image Lost during blackout

A look at the internals. Four NPC fasts and two judge burst motors power this machine, turning four micro wheels (yes, micros on a HW. They work surprisingly well on this robot though). From my experience, it takes two battlepacks to fully power a judge burst, so that amounts to four battlepacks and four ants. Remember those MCB wedges I mentioned? They correspond with the sloped surfaces of the chassis as the skirts are represented on the chassis itself. Despite all of this I also managed to squeeze in Ti5 armour.

Performance-wise the robot functions a lot like a pop-up with medium damage output. I'm pretty sure that a real version of this robot would do less damage but be very effective at tossing opponents around, possibly doing damage to the opponent's undercarriage in the process. It's also very solid, capable of taking a beating like Biohazard could back in the golden-age of robot combat.
« Last Edit: September 16, 2012, 06:25:57 PM by Phoenyx »
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Offline cephalopod

Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #61 on: September 15, 2012, 06:49:16 AM »
I wouldn't say the MCB wedges are IRL, but looks alright otherwise.
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Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #62 on: September 15, 2012, 07:40:20 AM »
I wouldn't say the MCB wedges are IRL, but looks alright otherwise.

I mainly used them in place of actual skirts. If Storm 2 skirts could fit I would have used them instead. Actually, I could double check...

EDIT: Hey, they work! I had to fool around with the skirt hinges (and I removed the one in the front since it really didn't matter anyway) since they have a really messed up collision mesh, but they look great.



EDIT2: Once I finish Battlewagon, I may end up actually building this as a more serious robot.
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Offline Gauche Suede

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #63 on: September 15, 2012, 08:06:36 AM »
I wouldn't say the MCB wedges are IRL, but looks alright otherwise.

I mainly used them in place of actual skirts. If Storm 2 skirts could fit I would have used them instead. Actually, I could double check...

EDIT: Hey, they work! I had to fool around with the skirt hinges (and I removed the one in the front since it really didn't matter anyway) since they have a really messed up collision mesh, but they look great.

(Image removed from quote.)

EDIT2: Once I finish Battlewagon, I may end up actually building this as a more serious robot.
If you still have weight, you can probably get hypnos in for IRLness.

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #64 on: September 15, 2012, 08:16:07 AM »
I wouldn't say the MCB wedges are IRL, but looks alright otherwise.

I mainly used them in place of actual skirts. If Storm 2 skirts could fit I would have used them instead. Actually, I could double check...

EDIT: Hey, they work! I had to fool around with the skirt hinges (and I removed the one in the front since it really didn't matter anyway) since they have a really messed up collision mesh, but they look great.

(Image removed from quote.)

EDIT2: Once I finish Battlewagon, I may end up actually building this as a more serious robot.
If you still have weight, you can probably get hypnos in for IRLness.

Adding the Storm 2 skirts leaves only 2.8KG to use elsewhere, although I may get rid of the flags - they're dead weight anyway even though they look awesome, and in this case they actually hurt the robot's ability to self-right.
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Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #65 on: September 26, 2012, 10:11:31 PM »
Oh my... I built a non-IRL VS!



Shredded through everything but Grog, Wiide Load and Backyard Shredder, mainly due to being at a disadvantage against those kinds of robots. Most opponents were KO'd in under 15 seconds. Ti10 and crazy extender work. 795.7kg. NPC-T64s and Overkills for drive and a Dual-Perm for weapon power. Runs on 3 ants. Note the unnecessarily exo-stacked control board. It doesn't appear outside the bot in battle, though, it just looks cool in the bot lab. The front supports and armour plates are attached to BSG-200 burst motors. Ride height and wheel clearance can be adjusted in the bot lab without requiring a re-build, allowing for experimentation. Chassis interior isn't worth showing, as there's nothing but an Omni-connector and ant-batteries in there.

Any ideas?
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Offline 090901

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #66 on: September 26, 2012, 10:36:40 PM »
You are wasting so much weight on that bot with those burst motors and extender work.
I also suggest making another copy of DSL and installing NAR AI onto it since the normal DSL AI is severely out-of-date.

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #67 on: September 26, 2012, 10:41:05 PM »
You are wasting so much weight on that bot with those burst motors and extender work.
I also suggest making another copy of DSL and installing NAR AI onto it since the normal DSL AI is severely out-of-date.

Well, do you have any ideas about what I could use to fill the 100kg used up by the additional extenders?
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Offline 090901

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #68 on: September 26, 2012, 10:44:26 PM »
You are wasting so much weight on that bot with those burst motors and extender work.
I also suggest making another copy of DSL and installing NAR AI onto it since the normal DSL AI is severely out-of-date.

Well, do you have any ideas about what I could use to fill the 100kg used up by the additional extenders?
Stronger disc, more weapons(light ds teeth on beater bars, razors), and stronger stabilizers are all good options

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #69 on: September 26, 2012, 10:50:24 PM »
Stronger disc, more weapons(light ds teeth on beater bars, razors), and stronger stabilizers are all good options

I'll give it a try, though razors... I really just don't like the look of them. Too shiny.
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Offline SKBT

Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #70 on: September 26, 2012, 11:03:37 PM »
You need moar weapons. Take a look at this bots weapon setup. A large beater bar and a light tooth have the same length when mounted like that on another beater bar. So you can drastically increase your weapon weight without having to use another disk.

Offline Gauche Suede

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #71 on: September 27, 2012, 03:27:37 AM »
And if you're crazy and really lucky, you can use a skirt hinge to attach the dual perm for a speed boost, like this:


Offline martymidget

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #72 on: September 27, 2012, 06:03:28 AM »
And if you're crazy and really lucky, you can use a skirt hinge to attach the dual perm for a speed boost, like this:
(Image removed from quote.)

Not like that because that's pushing the boundaries a little :P

Offline 123savethewhales

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #73 on: September 27, 2012, 07:51:43 AM »
In my experience skirt hinge VS tends to "wobble" a lot more than I would like.

But yeah, new HW VSs are clocking in at 300+ kg weapons nowadays.  The whole 180kg thing are so 3 years ago.

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #74 on: September 27, 2012, 07:26:49 PM »


I did some major modifications to the VS. I'm still wanting to keep those Overkill wheels, mainly for drivetrain power.
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Offline MassimoV

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #75 on: September 27, 2012, 08:04:34 PM »
It looks pretty good. The chassis can be made smaller, the overkills seem a little over kill (teehee), go for technos, get some bottom armor, and longer stabilizers. Looks like a really good improvement.

Offline 090901

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #76 on: September 27, 2012, 08:43:17 PM »
Change to technos like Massimo said.
Also replace the flippermaker the drive is coming off of with 40 cm tite skirts.

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #77 on: September 27, 2012, 10:15:51 PM »
It looks pretty good. The chassis can be made smaller, the overkills seem a little over kill (teehee), go for technos, get some bottom armor, and longer stabilizers. Looks like a really good improvement.

If I do make the chassis smaller, I'll have to rebuild the bot a third time. I'll probably do that after testing some other stuff.

For bottom armour, I have a caster attached.

Change to technos like Massimo said.
Also replace the flippermaker the drive is coming off of with 40 cm tite skirts.

Can you even attach things to skirts?
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Offline 090901

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #78 on: September 27, 2012, 10:19:23 PM »
Can you even attach things to skirts?
Yes, only to 40 and 120 cm skirts IIRC.

Offline Phoenyx

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Re: Phoenyx's Showcase - Glass Cannons and random robots
« Reply #79 on: September 28, 2012, 12:42:20 AM »
I can't truly call it Manfreid anymore... I guess you can now say it's an entire new robot.



The motors are the only thing I haven't changed. Armour is now Ti5 but the disc is back to a 150cm. The DSL light teeth are mounted to medium beater bars (large beaters ended up causing the teeth to hit the ground) and have small beater bars on every other tooth (I didn't have the weight to put them on all of the medium beaters). Bottom armour is now a half-sheet, and the motors are attached to Titanium skirts as 090901 suggested. Batteries have been upgraded to 4 ants, and as you can see here they have been stacked through the control unit (does anyone else take advantage of this? I've been using it from time to time and it helps with keeping the chassis clean). The chassis has been shrunk to almost half its original size.
  :SFTW