Author Topic: Naryar's DSL showcase - Oldschool DSL-S with 2.2  (Read 447424 times)

Offline Naryar

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Re: Naryar's DSL Work
« Reply #920 on: June 28, 2010, 09:36:05 AM »
Probable Combat Clusters entry - Combustible, 3mm titanium



That totally is not going to remind Craaig of something...

Offline martymidget

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Re: Naryar's DSL Work
« Reply #921 on: June 28, 2010, 09:43:34 AM »
Looks nice. What's it called? Burning Octane? Fiery Ethanol?;p

Offline Naryar

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Re: Naryar's DSL Work
« Reply #922 on: June 28, 2010, 09:48:01 AM »
Combustible. As said in the post :P

After failing making a weaponed flipper as companion, I now plan on making a pure flamethrower wedge bot.

Offline martymidget

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Re: Naryar's DSL Work
« Reply #923 on: June 28, 2010, 09:55:05 AM »
Woops, didn't notice that one :P

Have fun with that XD

Offline 123savethewhales

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Re: Naryar's DSL Work
« Reply #924 on: June 28, 2010, 10:10:01 AM »
Lol @ the outrageously overpowered dragon breath motor.  That thing shouldn't have more than 21 torque on it.

Offline Naryar

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Re: Naryar's DSL Work
« Reply #925 on: June 28, 2010, 10:14:42 AM »
Lol @ the outrageously overpowered dragon breath motor.

Exactly why i am using it... and it's even more overpowered in v2.2 (what Combat Clusters is)

Offline 123savethewhales

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Re: Naryar's DSL Work
« Reply #926 on: June 28, 2010, 10:19:11 AM »
I am just saying you need to drop that thing down to 21 torque on 2.4.  E-Tek got 22 and weights 15kg more

Maybe I should enter that tournament with second sunrise again, except with this motor of course.

Offline Naryar

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Re: Naryar's DSL Work
« Reply #927 on: June 28, 2010, 10:23:30 AM »
It's supposed to be a drive motor as well

I should balance high torque/kg with relatively low maxspeed really...

Offline 123savethewhales

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Re: Naryar's DSL Work
« Reply #928 on: June 28, 2010, 10:36:05 AM »
You will need to seriously cut the Max speed then, even 60 might be too much (have to test).

I would suggest making it a pure weapon motor, not just for the sake of balance, but because nobody will use that over NPC fast for drive.

Like the BSG/Mag Snapper comparison, or the perm 132/dual perm, max speed doesn't affect damage unless it is really low.

Offline Naryar

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Re: Naryar's DSL Work
« Reply #929 on: June 28, 2010, 11:01:51 AM »
I will see.

Anyways...



That's what I am able to build in less than 20 minutes with nearly being drunk :P It has 10mm plastic.

I tried to save maximum extender work.Now to see if it is better than the previously showcased one...

Offline Squirrel_Monkey

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Re: Naryar's DSL Work
« Reply #930 on: June 28, 2010, 11:07:54 AM »
:0, this is invertible?
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Naryar

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Re: Naryar's DSL Work
« Reply #931 on: June 28, 2010, 11:09:12 AM »
Very likely is, but untested yet.

Offline Squirrel_Monkey

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Re: Naryar's DSL Work
« Reply #932 on: June 28, 2010, 11:11:32 AM »
Then it's not like pinball.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline G.K.

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Re: Naryar's DSL Work
« Reply #933 on: June 28, 2010, 11:13:38 AM »
I'm not quibbling so much about it being invertible. When I look at that, I don't think 'That looks like Pinball'. If you were to turn the E-Teks around I would be fine with it.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
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RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline JoeBlo

Re: Naryar's DSL Work
« Reply #934 on: June 28, 2010, 11:27:27 AM »
it should use a black disc... like the real pinball and the robot pinball was based off

Offline Naryar

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Re: Naryar's DSL Work
« Reply #935 on: June 28, 2010, 01:10:06 PM »
It fails anyway, and black disc = not good. So i'm going to use the previous one.

Offline G.K.

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Re: Naryar's DSL Work
« Reply #936 on: June 28, 2010, 01:11:14 PM »
That's fine by me.
My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

Heavy Metal: Champion (Mockery of the Whole Concept)
Robotic International Wars Series 1: Champion (Minifridge 6)
RA2 Team Championships 1 & 2: Champion (High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)

Runner Up in: The Amazing Rage (Team Fedex), R0B0NOVA (Zaphod Stock), Steel Warzone (Inception of Instability), Box of Nightmares (Gicquel), Wheely Tag (Minifridge the Second)

Clash Cubes IV: 5th place (Fretless)
BBEANS 6: Rumble Winner & 6th Place (Minifridge 4)

Offline Naryar

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Re: Naryar's DSL Work
« Reply #937 on: June 28, 2010, 01:16:22 PM »


Heat Wave - 3 ants, 5mm Ti, 2 large pumas, 3 flamethrowers, NPC fasts.

Probable other CC entry, but it must first stop crashing the game when AI-ed  :mad: :mad: :mad:

Also, will probably make the chassis slightly smaller and use 10mm plastic.

Offline DG

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Re: Naryar's DSL Work
« Reply #938 on: June 28, 2010, 02:40:08 PM »
How do you get your chassis so thin in the first place?

Offline Vertigo

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Re: Naryar's DSL Work
« Reply #939 on: June 28, 2010, 02:41:57 PM »
How do you get your chassis so thin in the first place?
By raising the bar as high as possible, then clickin on the lowest possible pixel on it