Author Topic: Naryar's DSL showcase - Oldschool DSL-S with 2.2  (Read 443845 times)

Offline helloface

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i dont really see how these could be irl
Oh I'll be doing some banging.......

Offline Mr. AS

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Re: Naryar's DSL showcase - Why is he so French?
« Reply #2201 on: May 17, 2014, 02:02:11 PM »
No offense, but you really suck at the whole "REAL LIFE" concept of IRL.

If you're going to weapon spam, at least try to be subtle about it. Your SHW (?) does a relatively good job at it, but it's ruined by those ungodly looking so-called "flippers" that you put on it. I would just use flippermakers with a few weapons on them. Your HW on the other hand looks like you just made a random chassis and put parts on/in it, then spent the rest of the weight on weapons.

Also, what are those decal holes for? Do they really have flamethrowers? Why do you need a flamethrower on the flipper?
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Naryar

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lol what weapon spam ? maybe in the HW one but the SHW has maybe 8 (or ten, even ten is a lot) effective spikes and the rest is for decoration.

8-10 spikes, that's around 70-90kg of effective. 70-90kg of weapons on an IRL 1200 kg bot. And yet you said it's weapon spam.

WTF ? A SHW drum or HS or VS has at least 1,5 times that amount of weapons and yet no one complains about that.

the hw will probably be loloota'd by some flipper and the SHW will lose to a spinner, most likely a spikeballing HS, spikeballing which is not IRL at all but no one complains about that either when it happens.

the shw if I change the wedges to round extenders and small wedges it'll just look ugly, and if I change it to 80cm skirts it'll look borderline unrealistic.

I have another idea for the SHW though.

I'll remove 4 spikes from the HW alright. Or just change it completely, spam 100kg of beaters and try to make it look like it's a part of the chassis since in RA2 chassis rams doesn't do damage.

hardly my fault if IRL is totally dominated by spinners since they are made mostly like DSL-S (and yet no one cares) and therefore roflstomp other bots who are limited by "IT'S NOT IRL ENOUGH" "IT HAS TOO MUCH SPIKES" "THESE WEDGES ARE NOT IRL". Should we speak about drums in IRL ? No ? Let's not go there.

/rant

Offline cephalopod

Well, they're not made like DSL-S or they wouldn't be IRL :P
I think, if you're going to say IRL spinners are nearer DSL-S than any other bot types, then maybe it's because spinners are the most IRL looking DSL-S type? Aside from skeleton VS and floating perm axles, of course.
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Offline Naryar

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Well, they're not made like DSL-S or they wouldn't be IRL :P
I think, if you're going to say IRL spinners are nearer DSL-S than any other bot types, then maybe it's because spinners are the most IRL looking DSL-S type? Aside from skeleton VS and floating perm axles, of course.

circular logic man

the only difference between an IRL spinner and a DSL-S spinner is like a few dozen kg's of extra extenders to make it look like in real life. And you know it, hell, you're the VS specialist around there.

IRL Drums are basically DSL-S, with a few kgs of difference. IRL and DSL flippers are close. IRL and DSL spinners are also close. IRL and DSL hammers are generally close (though no one cares because hammers suck).

IRL rammers and pokers however ? They couldn't be different from DSL rammers if they wanted to. And they are extremely nerfed compared to what they are in DSL-S.

tl;dr IRL rammers/pokers are nerfed horribly compared to DSL-S while spinners have a very slight efficiency nerf, and IRL is as unbalanced as DSL-S if not even more.

you may want to counter the argument with "but irl isn't about combat efficiency". Then why do you enter IRL bots in tournaments, in what is PRIMARILY a showdown of combat efficiency (and secondary looks) ? herpderpherp

I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.

Offline ty4er

it's all way too flimsy. the shw's flippers would never lift anything irl as they would just bend. the hw looks horrible and the way you set out the weapons isn't great either.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons? good drums dont need many weapons either, it's the new irl builders that think you can spam as many weapons as you can with some supports and call it irl.
also irl rammers are only nerfed because a ton of spikes doesn't make it any good irl, but it does in dsl.
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Naryar

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it's all way too flimsy. the shw's flippers would never lift anything irl as they would just bend. the hw looks horrible and the way you set out the weapons isn't great either.

will see what i can do.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?

say that to every HS/VS with sledgehammers

also irl rammers are only nerfed because a ton of spikes doesn't make it any good irl, but it does in dsl.

well of course but not my point.

Offline martymidget

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I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.

It's normally down to the host- and people do care, look at Kurt's tourney.



Huge ton of weapons there though. The motor/disc falls off stupidly quickly anyways. Cool and IRL is easily done.

Offline ty4er

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?
say that to every HS/VS with sledgehammers
if you can show me a good irl hs/vs with sledgehammers, sure. i wouldn't call any spinner with more than 3 hammers irl either
DSL Showcase
is this bot don't lost all razors in a fight before do a damage thought

Offline Naryar

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Alright, so I think i'm gonna rebuild the HW with like 80kg of beaters but put like they are very flush to the chassis. And maybe a single flamethrower and put 2 pistons with it, maybe pole spikes.

The SHW imma go for a classical flipper shape (triangular wedge) and put some beaters flush to the chassis between the 4 flippers. Maybe add some flamethrowers for extra cool, no idea where to put them though.

what do you think ? any additional advice ?

I am building what I see as IRL to make my bots look cool and original and so that they have a chance against some other bots (while keeping them vulnerable to some other bots) but yet "NOT IRL ENOUGH!!!1!1one!" and yet when people enter a DSL-S drum into IRL, people don't care anymore.

i have other ideas to rebuild them though, maybe they will look cooler as well.

It's normally down to the host- and people do care, look at Kurt's tourney.

(Image removed from quote.)

Huge ton of weapons there though. The motor/disc falls off stupidly quickly anyways. Cool and IRL is easily done.

alright, fair point.

also, irl spinners are nothing like you're saying. a good hs vs can get away with what, 30kg of weapons?
say that to every HS/VS with sledgehammers
if you can show me a good irl hs/vs with sledgehammers, sure. i wouldn't call any spinner with more than 3 hammers irl either
https://gametechmods.com/forums/index.php?topic=1024.msg579373#msg579373

"good" being an understatement


Offline cephalopod

the only difference between an IRL spinner and a DSL-S spinner is like a few dozen kg's of extra extenders to make it look like in real life. And you know it, hell, you're the VS specialist around there.

IRL Drums are basically DSL-S, with a few kgs of difference. IRL and DSL flippers are close. IRL and DSL spinners are also close. IRL and DSL hammers are generally close (though no one cares because hammers suck).

IRL rammers and pokers however ? They couldn't be different from DSL rammers if they wanted to. And they are extremely nerfed compared to what they are in DSL-S.

tl;dr IRL rammers/pokers are nerfed horribly compared to DSL-S while spinners have a very slight efficiency nerf, and IRL is as unbalanced as DSL-S if not even more.
This is what I'm saying, DSL-S spinners are the closest bot type in DSL-S to looking like they could and WOULD be built in real life (Nobody would cover the front of a real bot in tiny blunt force weapons like a DSL-S rammer, for instance - this is my issue with one of the bots in Powers of Three)

you may want to counter the argument with "but irl isn't about combat efficiency". Then why do you enter IRL bots in tournaments, in what is PRIMARILY a showdown of combat efficiency (and secondary looks) ? herpderpherp

Recently I've been building bots with realistic looks as the first priority, and it's paid off - I'm immensely happy with my BB9 lightweight and superheavyweight. I'm entering them just so I can see them in action - not to win. Some tryhard will beat them, that's the nature of this building style; people that won't commit to learning DSL-S trying to win tournaments.

At the end of the day I know it's dull but in my opinion IRL should be about building things that WOULD be made in real life, not could. This is what the judges will be looking for in my tournament.
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Offline Mr. AS

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the hw will probably be loloota'd by some flipper-
No, it won't. Not in the battlebox.

WTF ? A SHW drum or HS or VS has at least 1,5 times that amount of weapons and yet no one complains about that.
I'm not going to argue that drums/spinners are balanced compared to rammers, but almost NO builder would put 10+ ramming spikes on a practical robot. It has to at least look like it could be done in real life. Drums and HS get away with weapon spam because their weapon setup looks like it could be done in real life. If you want to apply this logic to a rammer, Take something like this:

It has 6 30kg sledgehammers and has 3 large beaters holding the sledges, 210 kg of weapons. If you used 60kg sledges, you could get 390 kg of weapons! Yet it just looks like a single "ramming bar". Nobody would be the wiser.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline Naryar

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alright, some building has been done

first the SHW



Thyrus Slayer v2, 3mm Ti, etc etc, lots of batteries, NPC Fast... 4 flamers.


Offline Naryar

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and the other one, prepare to be amazed



rauf v2 : porcupine edition, 5mm steel, NPC fasts, yadda yadda yadda

yeah it has 8 beaters but that looks like a single ramming slab of steel. The other spikes all around is to give him character, and to serve as unstucker/ passive defense against HS's and flanking. And it won't run out of power.

It's pretty small for a HW as well.

Offline Naryar

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no comments ? does that mean they are good ?

anyways, i'd like moar ideas for DSL hybrids, and comments on these botssss

Offline cephalopod

Well it's a lot better than your previous attempts, that can be said :P
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Offline martymidget

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does the flamer poke out between the blocks of beaters?

Offline 090901

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I like the idea of the block of beaters, but the poker part kinda kills the look of it IMO.

Offline Naryar

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does the flamer poke out between the blocks of beaters?

The flame jet does. Not the flamer part. You know, the usual "herp why is this flamer firing fire in a corner outta nowhere" stuff.

Offline SKBT

legitimate question for nary:

have you ever even looked at pictures of real robots?