Quote from: Badnik96 on August 02, 2012, 10:38:31 AM1) you need at least 7 ant batteries for the spin motors2) replace the mag snappers with bsg bursts and throw in another 5 ants3)replace the fatboys with techno destructo wheels or overkill wheels1. The math doesn't add up to me. To me, it seems I only need one 545 battery rather than a bunch of ant batteries. Each 545 weighs 25KG and and puts out rounded up, 48 amps. The ant battery weighs rounded up 7 KG and puts out 10 amps. For the ant battery to reach the same 48 amp output you will have to have 4.8 batteries. Ill round down to 4 batteries to keep decimals out. With 4 ant batteries they will together weigh 28 KG and they aren't quite hitting the 48 amp mark since I rounded down and already outweigh the 545 battery. Am I missing something? Why use the ant battery over the 545? I know the ants can stack on each other in a very confined space but thats the only thing I can come up with.2. I tried the BSG burst motors but they have extenders atttached to them which is mostly to turn the bot over when being flipped or in the event that the opponent clearly doesn't function upside down, then i can flip him, which these motors can't do but the mag snapper does. 3. The over kill wheels make me much much faster but brings the front end up upon acceleration...my weapons aren't exactly on the bottom of the robot xD and the technodestructo wheels are smaller and leave the nose of the wedge angled up, again, the weapons aren't on the bottom of the robot. I usually just slide under someone and let the saws grind the opponent while I keep steering along with him on the wedge.
1) you need at least 7 ant batteries for the spin motors2) replace the mag snappers with bsg bursts and throw in another 5 ants3)replace the fatboys with techno destructo wheels or overkill wheels
also lol at most toxic guy around calling others out on this sh**
Quote from: Badnik96 on August 02, 2012, 10:38:31 AM1) you need at least 7 ant batteries for the spin motors2) replace the mag snappers with bsg bursts and throw in another 5 ants3)replace the fatboys with techno destructo wheels or overkill wheels1. The math doesn't add up to me. To me, it seems I only need one 545 battery rather than a bunch of ant batteries. Each 545 weighs 25KG and and puts out rounded up, 48 amps. The ant battery weighs rounded up 7 KG and puts out 10 amps. For the ant battery to reach the same 48 amp output you will have to have 4.8 batteries. Ill round down to 4 batteries to keep decimals out. With 4 ant batteries they will together weigh 28 KG and they aren't quite hitting the 48 amp mark since I rounded down and already outweigh the 545 battery. Am I missing something? Why use the ant battery over the 545? I know the ants can stack on each other in a very confined space but thats the only thing I can come up with.
Alright then. Makes sense that way. And I'm not using the judge motor, its the mag snap motor that is under the bsg burst motor list.
Quote from: uragmkwu on August 02, 2012, 01:12:08 PMAlright then. Makes sense that way. And I'm not using the judge motor, its the mag snap motor that is under the bsg burst motor list. Do not use Mag Snapper motors ever. They are exactly the same as BSG motors, just 10kg heavier. It's wasted weight.
Have you checked the end positions of your bursts? Also, make sure they're fully powered! (For that bot, try at least 8 ants, with 2 15kg battlepacks)Finally, we tend to build with a realistic mind in DSL - in 99% of our tournaments and such, it'd be frowned upon to be putting your srimech bars through the motors. You could always raise the start position to the edge of the wedge.
Because we try to build realistically.. and in real life you can't put a huge, moving steel pole through a gearbox.