Author Topic: MikeNCR's Legendary Bots  (Read 110350 times)

Offline Somebody

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Re: MikeNCR's Bots
« Reply #320 on: March 28, 2010, 07:20:08 PM »
Can you post insides?
I built that big robot on that TV show that time


Offline Sparkey98

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Re: MikeNCR's Bots
« Reply #321 on: March 28, 2010, 07:23:04 PM »
*cough* inhisbotpack *cough*

Offline Somebody

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Re: MikeNCR's Bots
« Reply #322 on: March 28, 2010, 07:30:33 PM »
There all in it?
Even the newest one??
I built that big robot on that TV show that time


Offline Sparkey98

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Re: MikeNCR's Bots
« Reply #323 on: March 28, 2010, 07:34:13 PM »
a few are.

Offline The Ounce

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Re: MikeNCR's Bots
« Reply #324 on: March 28, 2010, 07:50:44 PM »
The top-right and bottom-left bots in the pic are in his bot pack, but none of them are given bindings (and the only given bindings, which were somewhere else in this thread, did not work for me), so you'll have to AI them yourself.
Tournament Record: 94 Wins - 50 Losses
Challenge Record: 2 Wins - 2 Losses


Offline Sparkey98

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Re: MikeNCR's Bots
« Reply #325 on: March 28, 2010, 07:52:01 PM »
top left also
 
 
Mike, please explain to me how the one bot works?

Offline The Ounce

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Re: MikeNCR's Bots
« Reply #326 on: March 28, 2010, 08:00:53 PM »
top left also
No it's not.  There is one bot with the same weapon (8 irons on a 100cm disc), but everything else is different.  Although the top-left could be a modification of the bot that I just mentioned...

And definitely the shell spinner or the axle-rammer.
Tournament Record: 94 Wins - 50 Losses
Challenge Record: 2 Wins - 2 Losses


Offline MikeNCR

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Re: MikeNCR's Bots
« Reply #327 on: March 28, 2010, 10:48:45 PM »
top left also
 
 
Mike, please explain to me how the one bot works?

You'll have to be a bit more specific than "the one"

Offline Clickbeetle

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Re: MikeNCR's Bots
« Reply #328 on: March 28, 2010, 11:11:09 PM »
Gonna go with one of these 6 for BBEANS6


ReActive would be coolest to have in BBEANS because it's a new, original and exciting design.  And also could take advantage of the hazards.


The shell spinner would be least cool to have because there's probably going to be a lot of those (but it could be worse, it could have razor tips.  5kg teeth on hex plates makes it at least somewhat original).


The juggler I don't want you to enter because my bot won't be able to beat it  :gawe:


But use what you think is best.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline MikeNCR

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Re: MikeNCR's Bots
« Reply #329 on: March 28, 2010, 11:53:34 PM »
They've all got pros and cons. ReActive's damn good, but needs specialized rammer AI to work properly, Power Mad's destructive but has issues with some shell spinners, the flail shell spinner's really nasty but havoks enough to make me nervous, WASP is nasty if it stays in the arena, 7YI works well for reasons I can't explain, and Pretty Hate Machine(the HS) hits very hard and is just overall fairly competitive.

Offline Naryar

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Re: MikeNCR's Bots
« Reply #330 on: March 29, 2010, 05:10:09 AM »
NOT THE CRAWLER PLEASE




Offline Badnik96

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Re: MikeNCR's Bots
« Reply #331 on: March 29, 2010, 07:56:17 AM »
Not that I think crawlers are 'ghey' but I think you'd give everyone a fair chance by not entering the crawler.

Offline The Ounce

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Re: MikeNCR's Bots
« Reply #332 on: March 29, 2010, 07:58:02 AM »
I don't have a problem with the crawler, because my entry is not weak to it  :evilsmile: .
Tournament Record: 94 Wins - 50 Losses
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Offline System32

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Re: MikeNCR's Bots
« Reply #333 on: March 29, 2010, 11:04:49 AM »
Not that I think crawlers are 'ghey' but I think you'd give everyone a fair chance by not entering the crawler.

Wait what?
 
Following that logic, all COMPETITIVE BOTS IN A COMPETITIVE TOURNAMENT can't be competitive? LOL
Put this onto your signature if you were part of this crappy fad in '03.

Offline G.K.

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Re: MikeNCR's Bots
« Reply #334 on: March 29, 2010, 11:16:59 AM »
Badnik, this is nothing like the 'unbeatable' Bumble Bee. A Flail Sheck Spinner will tear the crawler apart. Popups can probably beat it. Biscector probably will too.
My above post explains everything about everything.

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Offline Naryar

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Re: MikeNCR's Bots
« Reply #335 on: March 30, 2010, 04:44:10 AM »
Anything that outweapons a crawler and isn't too low will beat it.


Also LW 4WD crawlers doesn't have enough weapons to be good.

Offline JoeBlo

Re: MikeNCR's Bots
« Reply #336 on: March 30, 2010, 05:39:59 AM »
Wait what?

this quote will help you.. umm understand ?

Quote from: Badnik96 link=topic=3091.msg123996#msg123996date=1269791507
I have to say my most hated robot is Hazard. if you'regonna make an all-destroying superbot, at least give it a weak spot sothat the other bots have some chance!

Badnik seems to think every robot should have an Achilles heel

Offline Pwnator

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Re: MikeNCR's Bots
« Reply #337 on: March 30, 2010, 09:28:01 AM »
And every robot does. Crawlers are still vulnerable to getting OOTA'd and their tops and bottoms are still pretty much edible (add some protection and you won't have enough weapons to win). :P
Clash Cubes 1 - Grey Matter (Runner-Up)
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Offline JoeBlo

Re: MikeNCR's Bots
« Reply #338 on: March 30, 2010, 10:53:57 AM »
And every robot does.

oops that wasnt clear... like a Rock Paper Scissors effect ? nothing dominating

Offline Naryar

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Re: MikeNCR's Bots
« Reply #339 on: March 30, 2010, 11:02:06 AM »
Yes, every robot has an achilles heel.


Some, like SFTW, have more than one though :P