Author Topic: MikeNCR's Legendary Bots  (Read 99718 times)

Offline MikeNCR

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« Reply #100 on: April 10, 2009, 08:48:08 PM »
I don't know much about AIing, but with the way the glitch works, if you only power the two motors at the tip of the Y shape the drive makes they can be used to move forward and backward, but instead of the bot moving with the wheels, it moves with the way the chassis front is pointed.

Best AI logic would probably be spin like crazy, if you start getting counted out, move forward a few feet, then spin back up.

Offline R0B0SH4RK

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« Reply #101 on: April 10, 2009, 08:50:18 PM »
I think it would work with a Pillar.py if I'm not mistaken, which is basically what Mike described.

Offline roboman2444

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« Reply #102 on: April 10, 2009, 08:50:52 PM »
hmm ill give a try at ai (hehe rhyme)
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Offline MikeNCR

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« Reply #103 on: April 11, 2009, 11:27:04 AM »
Here's a bunch of my other HW's all together.



Some are pretty old and crappy. Most of the HW work I've done lately has been playing around with the flipper setup I used on Smashbox.

Offline man manu

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« Reply #104 on: April 11, 2009, 12:19:45 PM »
Look nice! I like the way you photoshop all your bots into one arena!
Son of a fat bold guy!
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Offline kill343gs

MikeNCR's Bots
« Reply #105 on: April 11, 2009, 04:41:37 PM »
The middle hammer and the top right hammer are my 2 new favorite bots.


For once the mods did something right
#MakeGTMGreatAgain

Offline Jules

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« Reply #106 on: April 11, 2009, 08:07:47 PM »
The VS in the back looks cool and creative.

Offline Naryar

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« Reply #107 on: April 11, 2009, 08:10:58 PM »
Is your thin with approximatively 12 razors a wammer or a popup?

Offline MikeNCR

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« Reply #108 on: April 12, 2009, 01:46:49 AM »
It's a pop-up. The razors stop at the height shown for realisms sake, so it's about as close as you can get to a realistic pop-up.

Offline MikeNCR

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« Reply #109 on: April 13, 2009, 01:08:51 PM »
Have 21 LW's



If I had an absurd amount of free time I'd AI the lot of them and have my own BBEANS0.6 tourney

Offline System32

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« Reply #110 on: April 13, 2009, 01:29:40 PM »
Do it for the love of all things known to man...
Put this onto your signature if you were part of this crappy fad in '03.

Offline MikeNCR

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« Reply #111 on: April 13, 2009, 05:14:26 PM »
Don't have time to learn to AI and AI all the bots. However, if someone really wants to see this happen, I can .rar up the bots and send them to whoever wants to AI them.

Offline ianh05

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« Reply #112 on: April 13, 2009, 05:19:28 PM »
i could probably AI them for you, or teach you the easy way to AI.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
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Offline MikeNCR

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« Reply #113 on: April 13, 2009, 05:35:04 PM »
That where you go into bindings and do this sort of thing?

Code: [Select]

    # 21 - NCR Lightweights 1
    list.append(("Closer","Spinner",{'nose':math.pi*2,'range':15,'radius':0.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(2,)}))
    list.append(("Downward Spiral","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':15,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(17,)}))
    list.append(("Drunk In Public","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'range':30,'radius':0.4,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(6,9,10,11,12)}))
    list.append(("Fisticuffs","Whipper",{'invertible':True,'nose':math.pi*2,'radius':0.1,'range':30,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(12,13,14,15)}))
    list.append(("Hellbound","DirectionalSpinner",{'invertible':True,'nose':math.pi*2,'range':99,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':4.5,'weapons':(10,)}))
    list.append(("Heresy","Rammer",{'invertible':True,'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))

Offline ianh05

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« Reply #114 on: April 13, 2009, 05:39:41 PM »
that's basically all you need to do... export bots, put them in a new team folder or old one(faster imo) then rename the bots to Bot(0-5) and edit bindings (and teams if you made a new folder).
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline MikeNCR

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« Reply #115 on: April 13, 2009, 06:23:57 PM »
Working on 'em. Just need to figure out what to do for the hinge wedge on the face spinner, as it just needs to be activated for the first second of the fight to lower to the ground.

Offline ianh05

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« Reply #116 on: April 13, 2009, 06:29:26 PM »
i think you would need a custom AI for that, probably best to ask starcore or clickbeetle.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline MikeNCR

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« Reply #117 on: April 13, 2009, 07:27:39 PM »
well, besides the wedge thing and most of my AI bots liking to run right into the central barrier in the BBEANS arena, I've got 22 fully functional AIed LWs.

Offline ianh05

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« Reply #118 on: April 13, 2009, 07:30:23 PM »
change the radius to a higher number if they run into the wall.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline russian roulette

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« Reply #119 on: April 13, 2009, 07:37:37 PM »
Quote from: MikeNCR;32004
Here's the whole fleet of LW's

(Image removed from quote.)

Also working on a new LW HS

(Image removed from quote.)


wait a minute how the heck you get 20 lightweights in the samepractice arena