Author Topic: Merrick's IRL Designs  (Read 194591 times)

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1560 on: January 11, 2016, 03:35:31 PM »
Doesn't look too bad, although a bit flimsy.

I thought those wheels have no grip.  If it does move, then how often does it flop around?

It doesn't move, I just thought they looked cool for showcase purposes.  :smile:

Offline Clickbeetle

  • *
  • Posts: 3375
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: Mazakari's IRL Designs
« Reply #1561 on: January 11, 2016, 11:41:51 PM »
Exploring the cheatbot2 parts already I see...

If that bot could move I bet it would be pretty good.  Those new MechaVore discs are nasty.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1562 on: January 13, 2016, 02:04:07 AM »
Apocalyptic

Skin's a little low-res but you get the idea.







Offline Naryar

  • Posts: 23283
  • Rep: 21
  • hybrids oui oui
    • http://www.youtube.com/us
  • Awards BOTM Winner
    • View Profile
    • Awards
  • Skype: TheMightyNaryar
Re: Mazakari's IRL Designs
« Reply #1563 on: January 13, 2016, 03:09:34 AM »
I like it, however I feel you should move the upper clamp in a more forward position if possible

Offline MassimoV

  • I Move Weight
  • *
  • Posts: 8929
  • Rep: 24
  • I make rap for people of Serbia
    • MassimoVTV
  • Awards BOTM Winner
    • View Profile
    • Mourning Glory
    • Awards
  • See profile for gamer tags: Yes
  • Skype: myhandsarefood
Re: Mazakari's IRL Designs
« Reply #1564 on: January 13, 2016, 09:48:01 PM »
Looks  very cool. Nice skinning.

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1565 on: January 14, 2016, 06:13:14 AM »
Not sure how I feel about these two.

Guess I'm still feeling DSL 2.2 out.




Offline Thyrus

  • *
  • Posts: 6218
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1566 on: January 14, 2016, 06:18:57 AM »
Dsl 2.2 allowes for quite smooth building. Those two are not qute there but on the  right way

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1567 on: January 24, 2016, 07:27:30 PM »
Gave my Noob Warz entry/first ever showcased robot a little bit of a modern shine.






Offline Badnik96

  • tired of your shit
  • *
  • Posts: 17537
  • Rep: 3
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1568 on: January 24, 2016, 09:54:23 PM »
That looks awesome. Love the use of the MOE hammers.

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1569 on: January 25, 2016, 08:46:30 PM »
robbots














Offline MassimoV

  • I Move Weight
  • *
  • Posts: 8929
  • Rep: 24
  • I make rap for people of Serbia
    • MassimoVTV
  • Awards BOTM Winner
    • View Profile
    • Mourning Glory
    • Awards
  • See profile for gamer tags: Yes
  • Skype: myhandsarefood
Re: Mazakari's IRL Designs
« Reply #1570 on: January 25, 2016, 11:44:53 PM »
Looks really good. Nice skins, nice designs.

Offline Jonzu95

  • Giga Heavyweight
  • Posts: 12636
  • Rep: -27
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1571 on: January 26, 2016, 02:05:44 AM »
I'd say Mazakari is one of the best IRL builders there alongside with Thyrus, Pressure, RedAce and ty4er.

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1572 on: January 26, 2016, 10:36:07 AM »
Looks really good. Nice skins, nice designs.

Cheers, bud.

I'd say Mazakari is one of the best IRL builders there alongside with Thyrus, Pressure, RedAce and ty4er.

I wouldn't go that far. :L
I just happen to be more active at showcasing, I think.

Offline RedAce

  • Host of The Award Winning Deathmatch Series
  • *
  • Posts: 3966
  • Rep: 21
  • Yep, I'm that RedAce guy.
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: redaceofsp4des
  • Discord: ThatRedAceGuy#3618
Re: Mazakari's IRL Designs
« Reply #1573 on: January 26, 2016, 10:41:19 AM »
I'd say Mazakari is one of the best IRL builders there alongside with Thyrus, Pressure, RedAce and ty4er.

I wouldn't go that far. :L
You did win GTM's best IRL builder of 2015 for a reason.  And I'm not sure if I'm comparable to those guys as well.

Anyway, the first and second ones look cool.  The construction of the second is nice and the simplicity of the first is what helps.

Offline El Chickenado

  • Super Heavyweight
  • Posts: 1034
  • Rep: 2
  • from the 200's apparently... dont judge.
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: El Chickenado
Re: Mazakari's IRL Designs
« Reply #1574 on: January 26, 2016, 06:46:59 PM »
Yeah mazakari is probably my favorite irl builder. Just comes down to personal preference.
"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!

Offline Thyrus

  • *
  • Posts: 6218
  • Rep: 19
  • Back to purple '17
    • http://www.youtube.com/Th
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's potential tournament showcase
« Reply #1575 on: January 26, 2016, 07:39:39 PM »
is this guy still around? I see some potential here

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's potential tournament showcase
« Reply #1576 on: January 26, 2016, 07:40:29 PM »
is this guy still around? I see some potential here

dat throwback tho

Offline Merrick

  • *
  • Posts: 2530
  • Rep: 3
  • Half-decent IRL designs and terrible antweights.
  • Awards BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1577 on: February 04, 2016, 06:42:21 PM »
Potential 'Perfect Axe-ample' entry.




Offline Reier

  • Rieir
  • *
  • Posts: 8579
  • Rep: 8
  • I GOT 3RD IN RAW1
    • https://www.youtube.com/c
  • Awards old BOTM Winner
    • View Profile
    • Awards
Re: Mazakari's IRL Designs
« Reply #1578 on: February 04, 2016, 08:33:31 PM »
i love the front skirts. I think you may want to work on the weird angled hammer and flipper segs a bit though
ALERT- Another WS coming up...
voted best bot builder two times and counting babayy. the best ra2 builder who has never won an actual tournament match
ReiAI pack for Ironforge
My drawings, and my webcomics
Why online PVP will save RA2
The problem with competitive IRL in RA2
I'm fine with hugging reier

Offline Clickbeetle

  • *
  • Posts: 3375
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: Mazakari's IRL Designs
« Reply #1579 on: February 04, 2016, 08:42:56 PM »
I dunno about those front skirts, it looks like they'd just get in the way so you couldn't hit anything with the hammer.  Perhaps they should be farther apart so bots can fit in between, or replaced with a wedge(s) that can get under things.

Otherwise looks pretty cool, especially how you worked RA2's swing arc limitations into the design.

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings