Looks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.
Quote from: Phoenyx on September 13, 2012, 12:20:02 PMLooks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.Absolutely terribly. But if it does find its way under, the recipient will need a parachute :DBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.
Absolutely terribly. But if it does find its way under, the recipient will need a parachute :D
Quote from: martymidget on September 14, 2012, 05:51:41 AMQuote from: Phoenyx on September 13, 2012, 12:20:02 PMLooks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.Absolutely terribly. But if it does find its way under, the recipient will need a parachute :DBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.
Quote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMQuote from: Phoenyx on September 13, 2012, 12:20:02 PMLooks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.Absolutely terribly. But if it does find its way under, the recipient will need a parachute :DBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.
Quote from: Naryar on September 14, 2012, 06:10:06 AMQuote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMQuote from: Phoenyx on September 13, 2012, 12:20:02 PMLooks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.Absolutely terribly. But if it does find its way under, the recipient will need a parachute :DBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!(after i'll get home i'll start working on a juggler team for 123AI V2).
Quote from: Gauche Suede on September 14, 2012, 06:15:16 AMQuote from: Naryar on September 14, 2012, 06:10:06 AMQuote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMQuote from: Phoenyx on September 13, 2012, 12:20:02 PMLooks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers.Absolutely terribly. But if it does find its way under, the recipient will need a parachute :DBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!(after i'll get home i'll start working on a juggler team for 123AI V2).O rly ? Then if he isn't, why does he use discs when he has far better extender choices to attach the motors ?
Quote from: Naryar on September 14, 2012, 06:41:03 AMQuote from: Gauche Suede on September 14, 2012, 06:15:16 AMQuote from: Naryar on September 14, 2012, 06:10:06 AMQuote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!(after i'll get home i'll start working on a juggler team for 123AI V2).O rly ? Then if he isn't, why does he use discs when he has far better extender choices to attach the motors ?idk, ask marty.
Quote from: Gauche Suede on September 14, 2012, 06:15:16 AMQuote from: Naryar on September 14, 2012, 06:10:06 AMQuote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!(after i'll get home i'll start working on a juggler team for 123AI V2).O rly ? Then if he isn't, why does he use discs when he has far better extender choices to attach the motors ?
Quote from: Naryar on September 14, 2012, 06:10:06 AMQuote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!(after i'll get home i'll start working on a juggler team for 123AI V2).
Quote from: Gauche Suede on September 14, 2012, 05:54:36 AMQuote from: martymidget on September 14, 2012, 05:51:41 AMBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.No. Large beater is fine, and has the added effect of not wobbling after 10 seconds of contact, also higher fracture and this setup protects the disc better.I however think protecting motors with these weak discs is doing it wrong.
Quote from: martymidget on September 14, 2012, 05:51:41 AMBack to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.use a Small BB+ds light for weapons for moar damage.
Back to DSL standard...(Image removed from quote.)P3, 4 ants, NPC standard...the rest you can see.
If that's the update to the HS in 123AI, then me gusta
I mean, we already have NAR AI as a community pack. Please send teams there instead. I do not want 123AI to be a NAR AI alternative.
I can just about see all 8 BSG's now.