Author Topic: Linxus's DSL Showcase  (Read 13367 times)

Offline NFX

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Re: Linxus's DSL Showcase
« Reply #20 on: March 08, 2012, 11:43:07 AM »
I do like the idea of that. Although the weapon's pointing the wrong way, it'll kick the opponent into the ground instead of upwards. And the skirt hinges look a bit flimsy to me. If you axle load the drum out of the way and mount the skirt hinge higher up, so the wedges look similar to Plunderbird 2's bulldozer blade, that would improve it, in my view. I might change to Mini Wheels as well, Micros really aren't very good, even on IRL bots, in my view.
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Offline Linxus

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Re: Linxus's DSL Showcase
« Reply #21 on: March 08, 2012, 12:14:14 PM »
Isn't Hypno Tooth's collision mesh just a little square?

Only realistic DSL. Yes exceptions.

Offline NFX

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Re: Linxus's DSL Showcase
« Reply #22 on: March 08, 2012, 12:19:31 PM »
Technically, yes, but it'll look better if the teeth were pointing the other way.
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Offline Linxus

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Re: Linxus's DSL Showcase
« Reply #23 on: March 08, 2012, 12:28:18 PM »

Only realistic DSL. Yes exceptions.

Offline Badnik96

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Re: Linxus's DSL Showcase
« Reply #24 on: March 08, 2012, 01:19:54 PM »
Looks like one of those old toys that BB used to seel.



It looks OK but yeah I agree with everything NFX said.

Offline MassimoV

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Re: Linxus's DSL Showcase
« Reply #25 on: March 08, 2012, 07:46:51 PM »
Sorry I don't spell everything right  :gawe:. The design might want to use flipper segments over angled extenders.

Offline Linxus

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Re: Linxus's DSL Showcase
« Reply #26 on: March 09, 2012, 11:53:07 AM »

Only realistic DSL. Yes exceptions.

Offline NFX

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Re: Linxus's DSL Showcase
« Reply #27 on: March 09, 2012, 11:54:32 AM »
Looks quite nice, I reckon. Although it could really use a better skin.
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Offline Badnik96

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Re: Linxus's DSL Showcase
« Reply #28 on: March 09, 2012, 01:33:04 PM »
yeah a better skin would help. reminds me of Bigger Brother a little.

Offline Hercules

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Re: Linxus's DSL Showcase
« Reply #29 on: March 09, 2012, 05:50:36 PM »
Its the first time in a while that i see flipper segments used as flipper segments








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Offline MassimoV

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Re: Linxus's DSL Showcase
« Reply #30 on: March 09, 2012, 06:36:19 PM »
Reminds me of Tsunami from series 7.

Offline Thyrus

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Re: Linxus's DSL Showcase
« Reply #31 on: March 10, 2012, 05:05:54 AM »
Its the first time in a while that i see flipper segments used as flipper segments

have you seen kryllex?

Offline Hercules

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Re: Linxus's DSL Showcase
« Reply #32 on: March 10, 2012, 07:00:38 AM »
Its the first time in a while that i see flipper segments used as flipper segments

have you seen kryllex?
Read again








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Offline Thyrus

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Re: Linxus's DSL Showcase
« Reply #33 on: March 10, 2012, 07:04:33 AM »
it`s not that old

Offline Linxus

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Re: Linxus's DSL Showcase
« Reply #34 on: April 07, 2012, 12:56:21 PM »
i need inspiration

Only realistic DSL. Yes exceptions.

Offline RammingSpeed

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Re: Linxus's DSL Showcase
« Reply #35 on: April 07, 2012, 12:57:37 PM »
Reminds me of Piranha somewhat, good job!
:google:
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Offline R1885

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Re: Linxus's DSL Showcase
« Reply #36 on: April 07, 2012, 01:03:32 PM »
Looks nice, but you do know how Sewer Snake works, right?

Offline Linxus

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Re: Linxus's DSL Showcase
« Reply #37 on: April 07, 2012, 01:11:07 PM »
Yeah, i know, that bot works otherwise, but there is some look-alikeness in their working style anyway.

Only realistic DSL. Yes exceptions.

Offline NFX

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Re: Linxus's DSL Showcase
« Reply #38 on: April 07, 2012, 01:22:31 PM »
Does remind me of Piranha, yeah. Or maybe Thor from around the mid-90's or so. I'd class it as a hammer, personally, so it should be fine.
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Offline Mr. AS

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Re: Linxus's DSL Showcase
« Reply #39 on: April 07, 2012, 01:25:27 PM »
it looks nice, but bots would probably go up too far on the wedge 9/10 times and it'd become more of a flipper with weapons
How you make Alarm Clock Pizza is:
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